Player Matchup

Hercules
Hercules
AshPhaltPrime567
Hercules
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 156L
1,478 Elo+
Party 1
Medusa
Medusa
ItsVidiot
Medusa
Level 18
God Stats
8W - 7L
1,756 SR
Queue Stats
74W - 81L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
MoonEsmeray
Nu Wa
Level 34
God Stats
0W - 3L
1,190 SR
Queue Stats
53W - 82L
1,448 Elo+
Party 1
Loki
Loki
ROBOWOLF54
Loki
Level 142
God Stats
10W - 10L
1,563 SR
Queue Stats
62W - 83L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
unavalablename
Kuzenbo
Level 58
God Stats
3W - 6L
1,490 SR
Queue Stats
88W - 131L
1,414 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,462 Elo+

VS

Team Averages
Level 80
1,485 SR
1,507 Elo+
Hercules
Hercules
 
Hercules
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DearestAdeline
Olorun
Level 108
God Stats
9W - 9L
1,248 SR
Queue Stats
242W - 214L
1,546 Elo+
Solo
Thor
Thor
Elddansurinnn
Thor
Level 61
God Stats
1W - 1L
1,336 SR
Queue Stats
193W - 200L
1,555 Elo+
Solo
Horus
Horus
FrigidCaptain
Horus
Level 82
God Stats
5W - 1L
1,500 SR
Queue Stats
168W - 165L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Star_1066
Nu Wa
Level 69
God Stats
12W - 3L
1,843 SR
Queue Stats
197W - 209L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,916
492
4,875
12,127
7,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
ItsVidiot
Medusa
9
0 / 2 / 0
4,913
491
2,650
5,639
1,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 3 / 1
5,057
506
3,789
5,279
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
5,006
501
3,861
9,256
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 1
5,429
543
1,399
7,599
6,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 1 / 2
6,785
679
6,142
9,130
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 2
5,935
594
4,219
5,213
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
4 / 0 / 5
6,672
667
4,200
8,912
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 2
6,147
615
4,097
6,218
3,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Star_1066
Nu Wa
11
3 / 1 / 2
6,414
641
7,429
5,214
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
14
14
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
2
4
L
1
5
0
0.2
W
1
0
2
2
W
4
0
5
6.5
W
3
0
2
4
L
Medusa
ItsVidiot
Medusa
0
2
0
0
L
1
3
1
0.5
L
0
4
1
0.13
W
Nu Wa
Star_1066
Nu Wa
3
1
2
4
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,574
Damage
26,087
39,900
Taken
34,687
19,845
Mitigated
15,728
10,408
Healing
18,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,142
1,607
0
3,551
9,130
5,194
0
338
8,416
0
43,680
L
4,875
1,979
0
3,290
12,127
7,766
0
2,244
9,339
0
20,337
W
4,219
2,308
163
2,695
5,213
1,960
0
689
4,524
51,868
2,870
W
4,200
1,099
0
5,858
8,912
3,224
0
334
8,501
0
52,937
W
4,097
1,342
1,859
2,759
6,218
3,593
0
1,883
4,335
0
15,490
L
Medusa
ItsVidiot
Medusa
2,650
1,231
0
1,552
5,639
1,749
0
1,961
3,616
0
38,438
L
3,789
930
0
280
5,279
1,149
0
2,831
2,212
23,238
0
L
3,861
1,339
0
3,192
9,256
2,622
0
1,701
7,413
0
33,605
W
Nu Wa
Star_1066
Nu Wa
7,429
2,341
0
1,810
5,214
1,757
497
1,944
3,188
46,962
1,599
L
1,399
759
0
2,094
7,599
6,559
0
2,136
5,340
18,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,321
Gold Earned
31,953
216
Minions Killed
358
0
Camps Cleared
0
1,010,207
Distance Traveled
992,796
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,785
679
77
8
0
197,813
0
L
Hercules
4,916
492
26
3
0
201,596
2
W
Olorun
5,935
594
94
9
0
197,912
0
W
Thor
6,672
667
86
9
0
206,936
0
W
Horus
6,147
615
15
2
0
218,461
1
L
Medusa
4,913
491
69
7
0
201,297
1
L
Nu Wa
5,057
506
25
3
0
185,200
0
L
Loki
5,006
501
64
6
0
212,898
3
W
Nu Wa
6,414
641
86
9
0
171,674
0
L
Kuzenbo
5,429
543
32
3
0
209,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role