Player Matchup

Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
Aresjk
Ra
Gold III
Level 125
God Stats
11W - 8L
1,619 SR
Queue Stats
337W - 320L
1,510 MMR
Solo
Thor
Thor
Gold IV
Artii02
Thor
Gold IV
Level 147
God Stats
9W - 16L
1,429 SR
Queue Stats
146W - 164L
1,549 MMR
Solo
Nu Wa
Nu Wa
Gold IV
DracAgni
Nu Wa
Gold IV
Level 143
God Stats
2W - 2L
1,816 SR
Queue Stats
25W - 20L
1,530 MMR
Solo
Odin
Odin
Gold III
S0y_Pikanha69
Odin
Gold III
Level 109
God Stats
7W - 5L
1,594 SR
Queue Stats
323W - 336L
1,520 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,592 SR
1,522 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,479 SR
1,524 MMR
Chiron
Chiron
Gold II
Iceberg圈圈
Chiron
Gold II
Level 117
God Stats
7W - 8L
1,613 SR
Queue Stats
193W - 190L
1,503 MMR
Solo
Maui
Maui
Gold II
JUMA7AUTA
Maui
Gold II
Level 66
God Stats
6W - 6L
1,299 SR
Queue Stats
150W - 153L
1,512 MMR
Solo
Arachne
Arachne
Bronze III
Stan12
Arachne
Bronze III
Level 68
God Stats
3W - 3L
1,628 SR
Queue Stats
121W - 146L
1,553 MMR
Solo
Yu Huang
Yu Huang
Gold IV
V压脉带V
Yu Huang
Gold IV
Level 157
God Stats
5W - 5L
1,314 SR
Queue Stats
396W - 381L
1,507 MMR
Solo
Jormungandr
Jormungandr
Gold II
暴菊专业户
Jormungandr
Gold II
Level 105
God Stats
12W - 6L
1,542 SR
Queue Stats
204W - 197L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 4 / 0
6,026
502
3,904
6,979
1,891
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
12
1 / 2 / 0
6,555
546
4,430
5,163
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
Artii02
Thor
11
1 / 2 / 1
5,725
477
4,591
11,217
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
DracAgni
Nu Wa
12
0 / 2 / 1
6,493
541
5,762
6,430
6,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,373
448
1,037
8,207
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
GebAthenaSusanoThanatos

VS

Bans
HachimanOsirisChang'eKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
8,143
679
8,629
11,110
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Maui
10
1 / 0 / 6
6,835
570
3,102
6,039
4,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Stan12
Arachne
11
2 / 1 / 3
6,152
513
3,736
9,354
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
V压脉带V
Yu Huang
13
0 / 0 / 2
7,208
601
3,206
6,672
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
暴菊专业户
Jormungandr
14
3 / 1 / 0
7,985
665
4,677
9,703
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
12
12
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
0
0
L
Ra
1
2
0
0.5
L
Thor
Artii02
Thor
1
2
1
0.75
L
Nu Wa
DracAgni
Nu Wa
0
2
1
0.25
W
6
0
1
6.5
W
Maui
1
0
6
4
L
0
2
1
0.25
W
Arachne
Stan12
Arachne
2
1
3
3.5
W
Yu Huang
V压脉带V
Yu Huang
0
0
2
1
W
Jormungandr
暴菊专业户
Jormungandr
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,724
Damage
23,350
37,996
Taken
42,878
19,882
Mitigated
19,912
11,657
Healing
17,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,904
1,816
0
1,035
6,979
1,891
156
777
6,202
0
51,744
L
Ra
4,430
118
521
1,239
5,163
2,126
0
2,679
2,484
59,815
875
L
Thor
Artii02
Thor
4,591
1,062
0
4,390
11,217
4,133
0
1,536
9,681
0
40,422
L
Nu Wa
DracAgni
Nu Wa
5,762
1,964
0
2,298
6,430
6,021
0
3,680
2,750
55,501
0
W
8,629
2,971
122
6,724
11,110
4,750
522
1,327
9,665
0
74,288
W
Maui
3,102
707
0
1,952
6,039
4,091
113
780
5,167
15,933
0
L
1,037
131
0
2,174
8,207
5,711
0
2,107
6,100
0
19,992
W
Arachne
Stan12
Arachne
3,736
2,939
0
2,879
9,354
3,608
340
1,359
7,927
0
35,184
W
Yu Huang
V压脉带V
Yu Huang
3,206
122
0
1,940
6,672
2,587
0
1,567
4,833
65,643
765
W
Jormungandr
暴菊专业户
Jormungandr
4,677
1,284
0
4,005
9,703
4,876
0
4,478
5,185
71,206
2,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
36,323
399
Minions Killed
462
0
Camps Cleared
0
1,193,076
Distance Traveled
1,255,726
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,026
502
80
7
0
224,145
2
L
Ra
6,555
546
109
9
0
269,265
0
L
Thor
5,725
477
73
6
0
252,204
0
L
Nu Wa
6,493
541
97
8
0
197,478
1
W
Chiron
8,143
679
114
10
0
235,665
0
W
Maui
6,835
570
20
2
0
264,826
2
L
Odin
5,373
448
40
3
0
249,984
4
W
Arachne
6,152
513
53
4
0
273,262
0
W
Yu Huang
7,208
601
143
12
0
246,611
0
W
Jormungandr
7,985
665
132
11
0
235,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role