Player Matchup

Sylvanus
Sylvanus
Hydrolysiis
Sylvanus
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 33L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
Romerax
Jormungandr
Level 129
God Stats
3W - 2L
1,818 SR
Queue Stats
78W - 85L
1,471 Elo+
Party 1
Agni
Agni
perfecTempo
Agni
Level 106
God Stats
6W - 2L
1,540 SR
Queue Stats
10W - 12L
1,508 Elo+
Party 1
Fenrir
Fenrir
pillymae
Fenrir
Level 34
God Stats
3W - 6L
1,371 SR
Queue Stats
99W - 96L
1,493 Elo+
Party 1
Chronos
Chronos
xDemush
Chronos
Level 159
God Stats
2W - 0L
1,311 SR
Queue Stats
163W - 152L
1,500 Elo+
Solo
Team Averages
Level 115
1,508 SR
1,500 Elo+

VS

Team Averages
Level 133
1,573 SR
1,483 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
BabyRocko
Charon
Level 153
God Stats
2W - 5L
1,568 SR
Queue Stats
195W - 189L
1,530 Elo+
Party 3
Achilles
Achilles
Joyuss
Achilles
Level 123
God Stats
17W - 9L
1,527 SR
Queue Stats
575W - 577L
1,542 Elo+
Party 3
Skadi
Skadi
SphereItself
Skadi
Level 158
God Stats
23W - 15L
1,578 SR
Queue Stats
149W - 139L
1,496 Elo+
Party 2
Arachne
Arachne
eXoFr3EaK
Arachne
Level 126
God Stats
0W - 1L
1,695 SR
Queue Stats
7W - 14L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hydrolysiis
Sylvanus
11
0 / 0 / 7
6,807
524
4,235
8,528
6,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Romerax
Jormungandr
13
2 / 1 / 3
7,735
595
8,167
8,881
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 0 / 4
7,603
585
2,793
3,277
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
pillymae
Fenrir
13
9 / 1 / 3
8,005
616
11,746
13,500
6,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
xDemush
Chronos
14
1 / 2 / 2
8,448
650
3,745
10,536
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 2 / 0
7,045
542
3,636
5,432
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
BabyRocko
Charon
11
0 / 3 / 1
6,562
505
6,824
11,934
6,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Joyuss
Achilles
8
1 / 1 / 1
5,845
450
3,316
11,021
7,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 2
6,371
490
4,274
9,773
3,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
eXoFr3EaK
Arachne
11
2 / 3 / 1
6,332
487
4,549
10,529
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
4
4
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
Charon
BabyRocko
Charon
0
3
1
0.17
W
Sylvanus
Hydrolysiis
Sylvanus
0
0
7
3.5
L
Achilles
Joyuss
Achilles
1
1
1
1.5
W
Jormungandr
Romerax
Jormungandr
2
1
3
3.5
L
0
4
2
0.25
L
Arachne
eXoFr3EaK
Arachne
2
3
1
0.83
W
1
0
4
3
W
Fenrir
pillymae
Fenrir
9
1
3
10.5
W
Chronos
xDemush
Chronos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,686
Damage
22,599
44,722
Taken
48,689
23,358
Mitigated
23,445
18,261
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,636
0
0
828
5,432
2,108
0
899
4,533
53,199
0
L
Charon
BabyRocko
Charon
6,824
1,128
0
2,686
11,934
6,235
8
3,047
8,887
39,348
3,253
W
Sylvanus
Hydrolysiis
Sylvanus
4,235
1,199
3,348
4,774
8,528
6,131
0
1,079
7,449
19,371
0
L
Achilles
Joyuss
Achilles
3,316
870
0
2,498
11,021
7,033
0
5,604
5,417
0
21,773
W
Jormungandr
Romerax
Jormungandr
8,167
2,606
0
3,227
8,881
5,156
519
0
8,881
64,097
3,549
L
4,274
1,391
0
1,825
9,773
3,646
0
6,398
3,375
0
47,560
L
Arachne
eXoFr3EaK
Arachne
4,549
3,614
0
2,482
10,529
4,423
0
2,239
8,290
0
37,383
W
2,793
128
0
1,195
3,277
1,167
0
676
2,601
45,074
3,300
W
Fenrir
pillymae
Fenrir
11,746
3,937
0
2,042
13,500
6,777
0
2,393
10,931
0
63,147
W
Chronos
xDemush
Chronos
3,745
1,638
0
3,675
10,536
4,127
284
5,349
4,464
55,332
11,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
32,155
437
Minions Killed
363
0
Camps Cleared
0
1,337,525
Distance Traveled
1,325,722
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,045
542
92
7
0
276,616
2
L
Charon
6,562
505
79
6
0
241,792
4
W
Sylvanus
6,807
524
16
1
0
243,606
4
L
Achilles
5,845
450
36
3
0
255,435
4
W
Jormungandr
7,735
595
115
9
0
250,248
1
L
Skadi
6,371
490
96
7
0
247,741
2
L
Arachne
6,332
487
60
5
0
304,138
0
W
Agni
7,603
585
99
8
0
293,613
4
W
Fenrir
8,005
616
77
6
0
316,121
2
W
Chronos
8,448
650
130
10
0
233,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role