Player Matchup

Jormungandr
Jormungandr
DearestAdeline
Jormungandr
Level 108
God Stats
68W - 44L
1,651 SR
Queue Stats
242W - 215L
1,536 Elo+
Solo
Khepri
Khepri
LickinNips
Khepri
Level 115
God Stats
3W - 2L
1,384 SR
Queue Stats
240W - 212L
1,525 Elo+
Solo
Chaac
Chaac
Prunejuice213
Chaac
Level 168
God Stats
40W - 18L
1,746 SR
Queue Stats
284W - 260L
1,572 Elo+
Solo
Skadi
Skadi
tweakuhh
Skadi
Level 68
God Stats
62W - 43L
1,727 SR
Queue Stats
321W - 293L
1,480 Elo+
Solo
Ra
Ra
woodsylattice54
Ra
Level 87
God Stats
10W - 5L
1,473 SR
Queue Stats
130W - 119L
1,484 Elo+
Solo
Team Averages
Level 109
1,596 SR
1,519 Elo+

VS

Team Averages
Level 113
1,507 SR
1,516 Elo+
Nut
Nut
CosmicOdie56
Nut
Level 62
God Stats
20W - 22L
1,599 SR
Queue Stats
202W - 194L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
Dillimon
Sun Wukong
Level 103
God Stats
0W - 4L
1,173 SR
Queue Stats
403W - 386L
1,590 Elo+
Party 1
Poseidon
Poseidon
GOD OF MOBN
Poseidon
Level 154
God Stats
20W - 20L
1,582 SR
Queue Stats
590W - 589L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
Lyall13
Zhong Kui
Level 108
God Stats
16W - 5L
1,679 SR
Queue Stats
192W - 195L
1,465 Elo+
Party 2
Vulcan
Vulcan
MOBN VIPER
Vulcan
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
458W - 437L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DearestAdeline
Jormungandr
18
5 / 2 / 3
9,857
548
12,089
16,719
10,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
LickinNips
Khepri
15
3 / 0 / 5
9,596
533
7,455
14,115
16,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 2 / 0
10,091
561
14,723
21,998
17,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
tweakuhh
Skadi
17
3 / 1 / 3
10,225
568
9,347
6,640
3,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 0 / 2
10,485
583
10,802
6,030
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,429
524
6,139
14,254
6,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
Dillimon
Sun Wukong
15
1 / 3 / 2
9,098
505
10,759
20,332
21,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
GOD OF MOBN
Poseidon
14
0 / 2 / 0
7,927
440
7,527
9,507
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Lyall13
Zhong Kui
12
0 / 4 / 0
7,275
404
5,094
15,805
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
MOBN VIPER
Vulcan
16
2 / 1 / 2
8,847
492
8,140
13,520
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
4
5
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Jormungandr
DearestAdeline
Jormungandr
5
2
3
3.25
L
Sun Wukong
Dillimon
Sun Wukong
1
3
2
0.67
L
Poseidon
GOD OF MOBN
Poseidon
0
2
0
0
W
Khepri
LickinNips
Khepri
3
0
5
5.5
L
Zhong Kui
Lyall13
Zhong Kui
0
4
0
0
L
Vulcan
MOBN VIPER
Vulcan
2
1
2
3
W
1
2
0
0.5
W
Skadi
tweakuhh
Skadi
3
1
3
4.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,416
Damage
37,659
65,502
Taken
73,418
50,890
Mitigated
51,293
24,691
Healing
21,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,139
3,758
0
3,872
14,254
6,041
0
5,035
9,219
0
79,242
W
Jormungandr
DearestAdeline
Jormungandr
12,089
3,852
0
3,866
16,719
10,421
0
5,762
10,669
94,623
17,212
L
Sun Wukong
Dillimon
Sun Wukong
10,759
2,436
0
5,540
20,332
21,116
0
2,622
17,710
0
74,520
L
Poseidon
GOD OF MOBN
Poseidon
7,527
1,257
0
1,880
9,507
3,585
0
6,509
2,926
72,426
733
W
Khepri
LickinNips
Khepri
7,455
840
2,007
2,974
14,115
16,049
32
7,283
6,596
34,357
2,735
L
Zhong Kui
Lyall13
Zhong Kui
5,094
320
446
4,748
15,805
14,548
0
9,475
6,055
27,476
1,178
L
Vulcan
MOBN VIPER
Vulcan
8,140
409
0
4,894
13,520
6,003
0
5,576
7,944
76,362
0
W
14,723
4,587
0
8,030
21,998
17,529
1,191
1,817
19,060
0
94,234
W
Skadi
tweakuhh
Skadi
9,347
4,082
0
1,237
6,640
3,054
962
1,626
4,996
0
87,148
W
10,802
1,565
2,538
4,039
6,030
3,837
122
3,340
2,476
102,612
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,254
Gold Earned
42,576
650
Minions Killed
551
0
Camps Cleared
0
1,828,516
Distance Traveled
1,800,049
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,429
524
137
8
0
319,072
0
W
Jormungandr
9,857
548
150
8
0
375,039
0
L
Sun Wukong
9,098
505
122
7
0
356,243
0
L
Poseidon
7,927
440
128
7
0
379,683
0
W
Khepri
9,596
533
39
2
0
362,697
2
L
Zhong Kui
7,275
404
41
2
0
336,857
8
L
Vulcan
8,847
492
123
7
0
408,194
4
W
Chaac
10,091
561
150
8
0
361,280
2
W
Skadi
10,225
568
123
7
0
361,898
0
W
Ra
10,485
583
188
10
0
367,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role