Player Matchup

Horus
Horus
ComradeRascal87
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,493 Elo+
Solo
Apollo
Apollo
Dawson045
Apollo
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 144L
1,416 Elo+
Solo
Thanatos
Thanatos
Ghost_Of_Qui-Gon
Thanatos
Level 64
God Stats
3W - 0L
1,753 SR
Queue Stats
155W - 175L
1,477 Elo+
Solo
Geb
Geb
JOSE_PRO_421
Geb
Level 29
God Stats
3W - 3L
1,608 SR
Queue Stats
35W - 51L
1,392 Elo+
Party 1
Izanami
Izanami
callme1nsane_
Izanami
Level 113
God Stats
14W - 5L
1,401 SR
Queue Stats
431W - 422L
1,432 Elo+
Party 1
Team Averages
Level 90
1,552 SR
1,442 Elo+

VS

Team Averages
Level 107
1,561 SR
1,454 Elo+
Medusa
Medusa
Nlaea
Medusa
Level 128
God Stats
4W - 4L
1,505 SR
Queue Stats
186W - 198L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Toravi1414
Sylvanus
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 150L
1,393 Elo+
Solo
Thoth
Thoth
earth_bender600
Thoth
Level 142
God Stats
10W - 7L
1,991 SR
Queue Stats
355W - 375L
1,506 Elo+
Party 2
Kuzenbo
Kuzenbo
happyhoagie6
Kuzenbo
Level 124
God Stats
11W - 9L
1,442 SR
Queue Stats
298W - 317L
1,466 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
woaiwuhu
Morgan Le Fay
Level 58
God Stats
5W - 9L
1,369 SR
Queue Stats
449W - 477L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 5
12,423
731
9,943
24,449
26,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Dawson045
Apollo
20
2 / 4 / 4
12,179
716
16,944
16,274
9,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 0
9,233
543
2,104
5,212
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
1 / 4 / 5
11,407
671
10,206
17,987
13,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
20
3 / 4 / 4
12,682
746
19,681
20,841
10,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nlaea
Medusa
20
9 / 2 / 8
13,479
793
20,713
13,567
8,824
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Toravi1414
Sylvanus
1
0 / 0 / 0
4,552
268
0
0
0
20
7 / 5 / 8
12,321
725
23,429
13,690
7,207
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kuzenbo
happyhoagie6
Kuzenbo
20
1 / 3 / 10
10,926
643
16,253
36,616
48,621
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
woaiwuhu
Morgan Le Fay
5
0 / 0 / 0
7,552
444
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
10
Kills
17
17
Deaths
10
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Apollo
Dawson045
Apollo
2
4
4
1
W
1
3
0
0.33
W
1
4
5
0.88
L
Medusa
Nlaea
Medusa
9
2
8
6.5
L
Sylvanus
Toravi1414
Sylvanus
0
0
0
0
W
Izanami
3
4
4
1.25
L
7
5
8
2.2
L
Kuzenbo
happyhoagie6
Kuzenbo
1
3
10
2
L
Morgan Le Fay
woaiwuhu
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,878
Damage
60,395
84,763
Taken
63,873
62,623
Mitigated
64,652
34,124
Healing
30,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,943
4,471
6,608
9,658
24,449
26,070
93
10,477
13,972
0
23,033
W
Apollo
Dawson045
Apollo
16,944
6,309
310
3,700
16,274
9,459
950
7,656
8,618
0
46,474
W
2,104
54
145
1,567
5,212
2,228
21
2,061
3,151
0
5,466
W
10,206
371
1,521
1,743
17,987
13,891
0
6,615
11,372
23,532
912
L
Medusa
Nlaea
Medusa
20,713
8,110
2,179
4,267
13,567
8,824
546
1,933
11,634
0
59,735
L
Sylvanus
Toravi1414
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
19,681
9,116
2,207
6,665
20,841
10,975
3,224
12,873
7,968
0
58,283
L
23,429
724
2,445
2,123
13,690
7,207
662
1,629
12,061
48,540
0
L
Kuzenbo
happyhoagie6
Kuzenbo
16,253
4,726
1,568
17,592
36,616
48,621
156
6,371
30,245
28,238
0
L
Morgan Le Fay
woaiwuhu
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,924
Gold Earned
48,830
242
Minions Killed
161
0
Camps Cleared
0
1,334,223
Distance Traveled
954,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,423
731
21
1
0
358,510
0
W
Apollo
12,179
716
77
5
0
273,590
0
W
Thanatos
9,233
543
12
1
0
109,640
0
W
Geb
11,407
671
38
2
0
322,682
0
L
Medusa
13,479
793
97
6
0
315,627
0
L
Sylvanus
4,552
268
0
0
0
0
0
W
Izanami
12,682
746
94
6
0
269,801
0
L
Thoth
12,321
725
41
2
0
302,998
0
L
Kuzenbo
10,926
643
23
1
0
335,447
0
L
Morgan Le Fay
7,552
444
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role