Player Matchup

Bastet
Bastet
Michel5705
Bastet
Level 65
God Stats
3W - 1L
1,592 SR
Queue Stats
139W - 135L
1,489 Elo+
Party 3
Zeus
Zeus
NotProZetą
Zeus
Level 117
God Stats
8W - 7L
1,733 SR
Queue Stats
138W - 145L
1,459 Elo+
Party 3
Tiamat
Tiamat
SPIKERtl
Tiamat
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
245W - 252L
1,418 Elo+
Party 3
Sylvanus
Sylvanus
SubZero1127
Sylvanus
Level 218
God Stats
5W - 10L
1,126 SR
Queue Stats
249W - 242L
1,551 Elo+
Party 1
Hachiman
Hachiman
TavoMadrigal
Hachiman
Level 156
God Stats
2W - 0L
1,603 SR
Queue Stats
56W - 44L
1,540 Elo+
Party 1
Team Averages
Level 140
1,511 SR
1,491 Elo+

VS

Team Averages
Level 86
1,560 SR
1,491 Elo+
Cernunnos
Cernunnos
Anthem Adder
Cernunnos
Level 117
God Stats
4W - 5L
1,791 SR
Queue Stats
207W - 204L
1,479 Elo+
Solo
Cerberus
Cerberus
Fιnnєssєđ
Cerberus
Level 120
God Stats
0W - 1L
1,786 SR
Queue Stats
209W - 189L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
HardStuckBr0nze
Sun Wukong
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Loki
Loki
Nic0x
Loki
Level 121
God Stats
1W - 3L
1,223 SR
Queue Stats
54W - 60L
1,489 Elo+
Solo
Zeus
Zeus
shrimpdck0
Zeus
Level 11
God Stats
15W - 15L
1,500 SR
Queue Stats
162W - 156L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Michel5705
Bastet
13
6 / 0 / 3
7,176
652
7,239
10,467
4,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 4
7,287
662
2,295
3,272
1,009
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
SPIKERtl
Tiamat
12
2 / 1 / 0
6,580
598
3,058
7,148
4,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
SubZero1127
Sylvanus
12
0 / 0 / 7
5,827
530
7,324
8,569
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
TavoMadrigal
Hachiman
12
6 / 0 / 1
6,797
618
11,353
8,982
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Anthem Adder
Cernunnos
8
0 / 2 / 0
5,152
468
4,705
7,499
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Fιnnєssєđ
Cerberus
8
0 / 3 / 0
5,252
477
4,977
14,410
8,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
HardStuckBr0nze
Sun Wukong
11
1 / 1 / 0
6,847
622
5,695
7,654
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
Nic0x
Loki
10
0 / 5 / 1
5,569
506
3,463
10,849
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 0
6,214
565
2,624
5,743
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
15
Kills
2
2
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Anthem Adder
Cernunnos
0
2
0
0
L
Cerberus
Fιnnєssєđ
Cerberus
0
3
0
0
L
Sun Wukong
HardStuckBr0nze
Sun Wukong
1
1
0
1
W
Bastet
Michel5705
Bastet
6
0
3
7.5
L
Loki
Nic0x
Loki
0
5
1
0.1
W
1
1
4
3
W
Tiamat
SPIKERtl
Tiamat
2
1
0
2
W
Sylvanus
SubZero1127
Sylvanus
0
0
7
3.5
W
Hachiman
TavoMadrigal
Hachiman
6
0
1
6.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,269
Damage
21,464
38,438
Taken
46,155
19,169
Mitigated
20,481
16,770
Healing
13,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Anthem Adder
Cernunnos
4,705
2,373
0
1,706
7,499
2,411
0
1,977
5,522
0
31,443
L
Cerberus
Fιnnєssєđ
Cerberus
4,977
293
0
5,258
14,410
8,314
0
4,131
10,279
20,291
0
L
Sun Wukong
HardStuckBr0nze
Sun Wukong
5,695
1,059
0
2,191
7,654
4,529
0
2,211
5,407
0
51,275
W
Bastet
Michel5705
Bastet
7,239
2,248
0
2,814
10,467
4,819
0
883
9,512
0
64,799
L
Loki
Nic0x
Loki
3,463
1,274
0
3,881
10,849
3,585
0
1,061
9,759
0
40,582
W
2,295
144
0
1,562
3,272
1,009
0
1,520
1,492
50,519
2,159
W
Tiamat
SPIKERtl
Tiamat
3,058
487
0
3,796
7,148
4,335
0
0
7,148
38,405
1,989
W
Sylvanus
SubZero1127
Sylvanus
7,324
3,376
1,166
3,251
8,569
5,825
105
2,372
6,197
26,389
8,587
W
Hachiman
TavoMadrigal
Hachiman
11,353
7,034
0
4,181
8,982
3,181
22
2,526
6,456
0
57,945
L
2,624
332
0
635
5,743
1,642
0
2,282
3,461
38,690
657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,667
Gold Earned
29,034
398
Minions Killed
336
0
Camps Cleared
0
1,134,638
Distance Traveled
1,160,257
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,152
468
61
6
0
231,843
0
L
Cerberus
5,252
477
23
2
0
241,678
0
L
Sun Wukong
6,847
622
94
9
0
247,672
0
W
Bastet
7,176
652
93
8
0
263,752
0
L
Loki
5,569
506
83
8
0
236,539
2
W
Zeus
7,287
662
85
8
0
226,663
0
W
Tiamat
6,580
598
81
7
0
198,972
3
W
Sylvanus
5,827
530
50
5
0
211,970
5
W
Hachiman
6,797
618
89
8
0
233,281
0
L
Zeus
6,214
565
75
7
0
202,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role