Player Matchup

Ne Zha
Ne Zha
Buttersaur
Ne Zha
Level 157
God Stats
7W - 8L
1,762 SR
Queue Stats
216W - 192L
1,503 Elo+
Party 1
Chiron
Chiron
GuadMorning
Chiron
Level 129
God Stats
32W - 20L
1,600 SR
Queue Stats
567W - 512L
1,539 Elo+
Solo
Ymir
Ymir
Vunu
Ymir
Level 76
God Stats
9W - 9L
1,466 SR
Queue Stats
50W - 51L
1,612 Elo+
Party 1
Anhur
Anhur
woodsylattice54
Anhur
Level 87
God Stats
3W - 4L
1,593 SR
Queue Stats
130W - 119L
1,504 Elo+
Solo
Jormungandr
Jormungandr
xXCuataXx
Jormungandr
Level 49
God Stats
4W - 6L
1,524 SR
Queue Stats
101W - 86L
1,521 Elo+
Solo
Team Averages
Level 100
1,589 SR
1,536 Elo+

VS

Team Averages
Level 110
1,559 SR
1,503 Elo+
Apollo
Apollo
DusT727
Apollo
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
394W - 378L
1,492 Elo+
Party 2
Kuzenbo
Kuzenbo
Flowpast
Kuzenbo
Level 125
God Stats
4W - 4L
1,610 SR
Queue Stats
90W - 80L
1,467 Elo+
Party 2
Shiva
Shiva
Quixrhyno
Shiva
Level 129
God Stats
4W - 5L
1,683 SR
Queue Stats
198W - 173L
1,568 Elo+
Party 3
Olorun
Olorun
Young_Hiker
Olorun
Level 120
God Stats
7W - 11L
1,365 SR
Queue Stats
202W - 218L
1,489 Elo+
Solo
Nu Wa
Nu Wa
twinkmercy
Nu Wa
Level 118
God Stats
60W - 35L
1,638 SR
Queue Stats
331W - 325L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Buttersaur
Ne Zha
11
0 / 4 / 1
6,051
504
2,531
13,325
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
12
0 / 0 / 0
6,313
526
5,211
4,744
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Vunu
Ymir
9
0 / 4 / 1
5,839
487
2,889
11,460
8,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 0
7,177
598
6,222
7,863
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
xXCuataXx
Jormungandr
13
1 / 1 / 0
7,786
649
8,503
13,062
8,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DusT727
Apollo
12
1 / 1 / 2
6,257
521
4,693
7,365
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Flowpast
Kuzenbo
13
2 / 0 / 6
6,708
559
3,495
8,859
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Shiva
Quixrhyno
Shiva
12
4 / 1 / 1
6,975
581
6,753
9,167
5,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
13
0 / 1 / 3
7,185
599
9,608
9,817
4,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
12
2 / 0 / 2
7,002
584
7,739
5,259
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
9
9
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Buttersaur
Ne Zha
0
4
1
0.13
W
Apollo
DusT727
Apollo
1
1
2
2
W
Kuzenbo
Flowpast
Kuzenbo
2
0
6
5
L
Chiron
0
0
0
0
W
Shiva
Quixrhyno
Shiva
4
1
1
4.5
L
Ymir
Vunu
Ymir
0
4
1
0.13
W
Olorun
0
1
3
1.5
W
Nu Wa
2
0
2
3
L
2
0
0
2
L
Jormungandr
xXCuataXx
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,356
Damage
32,288
50,454
Taken
40,467
25,661
Mitigated
18,981
19,719
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Buttersaur
Ne Zha
2,531
262
0
5,988
13,325
4,834
0
3,288
9,719
0
49,973
W
Apollo
DusT727
Apollo
4,693
3,189
0
1,302
7,365
2,236
0
246
7,119
0
44,346
W
Kuzenbo
Flowpast
Kuzenbo
3,495
1,277
0
4,118
8,859
6,017
0
1,461
7,398
47,118
1,385
L
Chiron
5,211
701
716
1,947
4,744
1,520
0
1,922
2,545
0
57,105
W
Shiva
Quixrhyno
Shiva
6,753
1,298
495
1,920
9,167
5,021
0
1,917
7,250
135
36,226
L
Ymir
Vunu
Ymir
2,889
717
0
842
11,460
8,567
209
4,374
6,754
17,102
522
W
Olorun
9,608
6,097
120
5,515
9,817
4,090
0
7,448
2,369
60,863
2,856
W
Nu Wa
7,739
1,174
0
750
5,259
1,617
0
205
5,054
59,110
0
L
6,222
3,294
0
4,100
7,863
2,590
324
792
6,916
0
61,390
L
Jormungandr
xXCuataXx
Jormungandr
8,503
2,360
0
6,126
13,062
8,150
0
9,279
3,589
68,083
2,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
34,127
444
Minions Killed
438
0
Camps Cleared
0
1,184,981
Distance Traveled
1,211,786
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,051
504
83
7
0
260,445
0
W
Apollo
6,257
521
73
6
0
225,940
0
W
Kuzenbo
6,708
559
78
7
0
265,776
0
L
Chiron
6,313
526
111
9
0
263,531
0
W
Shiva
6,975
581
53
4
0
261,700
2
L
Ymir
5,839
487
30
3
0
227,508
0
W
Olorun
7,185
599
119
10
0
215,165
0
W
Nu Wa
7,002
584
115
10
0
243,205
1
L
Anhur
7,177
598
97
8
0
216,493
0
L
Jormungandr
7,786
649
123
10
0
217,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role