Player Matchup

Ravana
Ravana
 
Ravana
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Alibug
Neith
Level 191
God Stats
3W - 1L
1,845 SR
Queue Stats
48W - 37L
1,585 Elo+
Party 1
Ah Puch
Ah Puch
Mescodi
Ah Puch
Level 192
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,742 Elo+
Party 1
Serqet
Serqet
TanjiroSlayer
Serqet
Level 212
God Stats
2W - 1L
1,544 SR
Queue Stats
33W - 46L
1,548 Elo+
Party 1
Hachiman
Hachiman
vTuroo
Hachiman
Level 208
God Stats
1W - 2L
1,383 SR
Queue Stats
54W - 42L
1,711 Elo+
Party 1
Team Averages
Level 208
1,554 SR
1,617 Elo+

VS

Team Averages
Level 121
1,488 SR
1,489 Elo+
Chronos
Chronos
Anthem Adder
Chronos
Level 117
God Stats
1W - 3L
1,245 SR
Queue Stats
207W - 204L
1,485 Elo+
Solo
Arachne
Arachne
Gamer4Dayzz753
Arachne
Level 83
God Stats
27W - 24L
1,457 SR
Queue Stats
170W - 157L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
PurpASlurp
Cu Chulainn
Level 163
God Stats
144W - 95L
1,714 SR
Queue Stats
606W - 536L
1,629 Elo+
Solo
Izanami
Izanami
Volad8it
Izanami
Level 158
God Stats
11W - 11L
1,527 SR
Queue Stats
28W - 25L
1,519 Elo+
Solo
Xing Tian
Xing Tian
iron_xLotus
Xing Tian
Level 86
God Stats
10W - 10L
1,500 SR
Queue Stats
118W - 121L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
7 / 0 / 2
7,136
649
7,662
6,983
5,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Alibug
Neith
12
3 / 0 / 5
6,741
613
9,836
4,991
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Puch
Mescodi
Ah Puch
12
2 / 0 / 2
7,007
637
5,045
4,836
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 1
5,678
516
2,173
8,594
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
vTuroo
Hachiman
12
0 / 1 / 0
6,153
559
622
6,791
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Anthem Adder
Chronos
10
0 / 4 / 0
5,716
520
957
6,855
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 1 / 0
4,751
432
1,124
8,127
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cu Chulainn
PurpASlurp
Cu Chulainn
14
1 / 0 / 0
7,804
709
4,289
5,008
3,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Volad8it
Izanami
8
0 / 6 / 0
4,898
445
1,621
8,383
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
iron_xLotus
Xing Tian
7
0 / 2 / 0
4,476
407
1,676
9,785
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
0
2
8
W
Neith
Alibug
Neith
3
0
5
5.5
L
Chronos
Anthem Adder
Chronos
0
4
0
0
L
0
1
0
0
W
Ah Puch
Mescodi
Ah Puch
2
0
2
3
L
Cu Chulainn
PurpASlurp
Cu Chulainn
1
0
0
1
W
1
0
1
1.5
L
Izanami
Volad8it
Izanami
0
6
0
0
L
Xing Tian
iron_xLotus
Xing Tian
0
2
0
0
W
Hachiman
vTuroo
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,338
Damage
9,667
32,195
Taken
38,158
15,083
Mitigated
16,686
15,889
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,662
2,269
0
2,005
6,983
5,322
0
467
6,516
0
34,530
W
Neith
Alibug
Neith
9,836
4,303
0
2,159
4,991
2,205
535
1,209
3,782
0
60,624
L
Chronos
Anthem Adder
Chronos
957
94
0
1,562
6,855
2,549
0
4,482
2,178
35,148
50
L
1,124
845
0
3,042
8,127
2,848
0
563
7,408
0
17,816
W
Ah Puch
Mescodi
Ah Puch
5,045
41
0
2,618
4,836
1,898
0
498
4,220
54,682
1,434
L
Cu Chulainn
PurpASlurp
Cu Chulainn
4,289
1,120
0
1,915
5,008
3,532
326
0
5,008
3,668
72,836
W
2,173
141
0
6,211
8,594
3,369
0
315
8,199
0
48,561
L
Izanami
Volad8it
Izanami
1,621
1,447
0
1,197
8,383
2,674
0
0
8,383
0
27,366
L
Xing Tian
iron_xLotus
Xing Tian
1,676
192
105
1,277
9,785
5,083
0
0
9,645
14,352
0
W
Hachiman
vTuroo
Hachiman
622
217
0
2,896
6,791
2,289
0
100
6,691
0
53,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,715
Gold Earned
27,645
425
Minions Killed
322
0
Camps Cleared
0
1,132,850
Distance Traveled
1,039,023
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,136
649
40
4
0
226,770
0
W
Neith
6,741
613
100
9
0
189,937
0
L
Chronos
5,716
520
86
8
0
210,628
2
L
Arachne
4,751
432
41
4
0
249,015
0
W
Ah Puch
7,007
637
107
10
0
212,843
0
L
Cu Chulainn
7,804
709
124
11
0
217,807
0
W
Serqet
5,678
516
84
8
0
284,027
0
L
Izanami
4,898
445
54
5
0
192,993
0
L
Xing Tian
4,476
407
17
2
0
168,580
0
W
Hachiman
6,153
559
94
9
0
219,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role