Player Matchup

Merlin
Merlin
 
Merlin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CartmanRM972
Chaac
Level 109
God Stats
97W - 89L
1,542 SR
Queue Stats
607W - 586L
1,536 Elo+
Solo
Thanatos
Thanatos
Obsideean
Thanatos
Level 150
God Stats
1W - 1L
1,446 SR
Queue Stats
134W - 134L
1,545 Elo+
Party 2
Bellona
Bellona
Zachuncho
Bellona
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 23L
1,342 Elo+
Party 2
Medusa
Medusa
zbinks99
Medusa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 164L
1,508 Elo+
Solo
Team Averages
Level 107
1,498 SR
1,486 Elo+

VS

Team Averages
Level 107
1,514 SR
1,495 Elo+
Hun Batz
Hun Batz
AHomeFarNorth
Hun Batz
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,720 Elo+
Solo
Scylla
Scylla
LIANS17
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Max_Moon101
Neith
Level 128
God Stats
7W - 10L
1,495 SR
Queue Stats
12W - 22L
1,440 Elo+
Party 1
Nemesis
Nemesis
XxVoidIWalkerxX
Nemesis
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 73L
1,527 Elo+
Party 1
Xing Tian
Xing Tian
baron007von
Xing Tian
Level 101
God Stats
5W - 6L
1,573 SR
Queue Stats
10W - 24L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 2 / 0
5,039
630
2,117
3,453
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
1,640
205
0
0
0
Thanatos
Obsideean
Thanatos
9
2 / 1 / 0
4,828
604
3,406
7,727
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Zachuncho
Bellona
7
0 / 5 / 1
4,136
517
2,205
7,880
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
zbinks99
Medusa
10
1 / 1 / 1
5,611
701
3,783
4,717
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AHomeFarNorth
Hun Batz
10
6 / 1 / 0
6,721
840
6,302
5,436
2,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
LIANS17
Scylla
9
1 / 0 / 1
4,809
601
1,616
3,721
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 2 / 1
4,548
569
1,682
5,253
1,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 0 / 1
5,192
649
3,217
5,970
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
baron007von
Xing Tian
6
0 / 0 / 2
3,946
493
304
3,811
1,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
9
9
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
W
Hun Batz
AHomeFarNorth
Hun Batz
6
1
0
6
L
0
0
0
0
W
Scylla
LIANS17
Scylla
1
0
1
1.5
W
0
2
1
0.25
L
Thanatos
Obsideean
Thanatos
2
1
0
2
W
2
0
1
2.5
L
Bellona
Zachuncho
Bellona
0
5
1
0.1
W
Xing Tian
baron007von
Xing Tian
0
0
2
1
L
Medusa
zbinks99
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,511
Damage
13,121
23,777
Taken
24,191
11,262
Mitigated
9,176
8,255
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,117
52
0
390
3,453
1,197
0
1,175
2,194
32,763
1,699
W
Hun Batz
AHomeFarNorth
Hun Batz
6,302
1,584
0
1,198
5,436
2,375
0
0
5,067
0
42,499
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
LIANS17
Scylla
1,616
604
0
1,000
3,721
1,135
0
1,589
2,132
29,330
0
W
1,682
625
0
2,096
5,253
1,540
0
0
5,253
0
30,770
L
Thanatos
Obsideean
Thanatos
3,406
1,286
0
4,655
7,727
3,013
0
385
7,196
0
30,798
W
3,217
1,361
0
873
5,970
2,189
0
364
5,606
0
39,754
L
Bellona
Zachuncho
Bellona
2,205
811
0
896
7,880
5,093
0
218
7,194
0
17,017
W
Xing Tian
baron007von
Xing Tian
304
52
130
510
3,811
1,937
0
0
3,811
4,434
0
L
Medusa
zbinks99
Medusa
3,783
1,041
0
2,314
4,717
1,959
0
252
4,465
0
43,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,254
Gold Earned
25,216
222
Minions Killed
266
0
Camps Cleared
0
645,774
Distance Traveled
777,304
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,039
630
68
9
0
151,261
2
W
Hun Batz
6,721
840
75
9
0
170,037
0
L
Chaac
1,640
205
0
0
0
0
0
W
Scylla
4,809
601
56
7
0
162,518
4
W
Neith
4,548
569
56
7
0
151,406
2
L
Thanatos
4,828
604
61
8
0
195,656
2
W
Nemesis
5,192
649
75
9
0
206,636
0
L
Bellona
4,136
517
31
4
0
150,928
0
W
Xing Tian
3,946
493
4
1
0
86,707
0
L
Medusa
5,611
701
62
8
0
147,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role