Player Matchup

Baron Samedi
Baron Samedi
AkiUchiha
Baron Samedi
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
54W - 51L
1,497 Elo+
Party 2
Nox
Nox
Cross45610
Nox
Level 110
God Stats
3W - 2L
1,565 SR
Queue Stats
17W - 7L
1,560 Elo+
Party 2
Anhur
Anhur
foxspeed2222
Anhur
Level 123
God Stats
9W - 3L
1,587 SR
Queue Stats
78W - 75L
1,493 Elo+
Party 2
Team Averages
Level 83
1,551 SR
1,517 Elo+

VS

Team Averages
Level 80
1,529 SR
1,425 Elo+
Shiva
Shiva
BlazeKick7
Shiva
Level 89
God Stats
14W - 6L
1,486 SR
Queue Stats
34W - 20L
1,326 Elo+
Solo
Apollo
Apollo
ChunkyLoner
Apollo
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 115L
1,455 Elo+
Party 1
Anubis
Anubis
Sloppy Popi
Anubis
Level 78
God Stats
53W - 35L
1,602 SR
Queue Stats
131W - 112L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AkiUchiha
Baron Samedi
18
6 / 4 / 5
12,615
841
10,731
13,900
5,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 5 / 9
11,574
772
9,710
11,138
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
4 / 6 / 4
10,929
729
12,286
15,613
4,403
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
19
12 / 4 / 3
12,754
850
18,567
22,030
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Apollo
5
0 / 0 / 0
7,457
497
693
878
276
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
18
3 / 8 / 9
11,436
762
13,762
17,212
9,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
12
Kills
15
15
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AkiUchiha
Baron Samedi
6
4
5
2.13
L
Shiva
12
4
3
3.38
L
Apollo
0
0
0
0
W
2
5
9
1.3
L
Anubis
3
8
9
0.94
W
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,727
Damage
33,022
40,651
Taken
40,120
13,879
Mitigated
23,279
7,671
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AkiUchiha
Baron Samedi
10,731
506
1,143
3,370
13,900
5,402
489
5,137
8,353
55,390
1,000
L
Shiva
18,567
3,731
0
2,888
22,030
13,631
240
9,883
12,147
465
43,609
L
Apollo
693
427
0
375
878
276
0
409
469
0
3,686
W
9,710
1,331
0
442
11,138
4,074
0
4,275
6,307
29,813
621
L
Anubis
13,762
172
0
3,699
17,212
9,372
193
9,819
7,393
51,277
491
W
12,286
6,458
0
2,716
15,613
4,403
2,728
4,645
10,445
0
28,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,118
Gold Earned
31,647
162
Minions Killed
139
0
Camps Cleared
0
761,479
Distance Traveled
550,599
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,615
841
78
5
0
255,057
0
L
Shiva
12,754
850
64
4
0
282,875
1
L
Apollo
7,457
497
10
1
0
28,789
0
W
Nox
11,574
772
39
3
0
259,862
0
L
Anubis
11,436
762
65
4
0
238,935
0
W
Anhur
10,929
729
45
3
0
246,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role