Player Matchup

Thor
Thor
 
Thor
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Chadmonkulus115
Charon
Level 127
God Stats
8W - 5L
1,785 SR
Queue Stats
39W - 36L
1,595 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Esuminy
Ah Muzen Cab
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 216L
1,623 Elo+
Party 3
Aphrodite
Aphrodite
GeorgeDTD
Aphrodite
Level 129
God Stats
0W - 1L
1,243 SR
Queue Stats
196W - 160L
1,530 Elo+
Solo
Charybdis
Charybdis
Luvluss
Charybdis
Level 129
God Stats
1W - 4L
1,736 SR
Queue Stats
62W - 62L
1,558 Elo+
Solo
Team Averages
Level 143
1,553 SR
1,561 Elo+

VS

Team Averages
Level 158
1,598 SR
1,554 Elo+
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
American_Mola
Chang'e
Level 143
God Stats
84W - 72L
1,633 SR
Queue Stats
146W - 163L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
Dewprism
Sylvanus
Level 200
God Stats
183W - 150L
1,618 SR
Queue Stats
264W - 258L
1,548 Elo+
Solo
Horus
Horus
LicVillalobos
Horus
Level 148
God Stats
3W - 1L
1,616 SR
Queue Stats
10W - 10L
1,564 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Steven-Starphase
Maman Brigitte
Level 154
God Stats
18W - 12L
1,625 SR
Queue Stats
175W - 187L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 4 / 0
6,738
421
5,162
15,034
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 0
7,176
449
6,606
14,743
10,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Esuminy
Ah Muzen Cab
12
0 / 2 / 0
6,830
427
14,040
12,837
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
GeorgeDTD
Aphrodite
15
0 / 3 / 0
7,783
486
2,026
11,724
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
Luvluss
Charybdis
15
0 / 2 / 0
7,712
482
5,273
10,541
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 0 / 2
9,682
605
8,152
9,369
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
18
7 / 0 / 3
11,555
722
10,163
8,550
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Dewprism
Sylvanus
15
2 / 0 / 5
9,107
569
8,389
15,101
7,486
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 5
8,014
501
5,545
13,229
11,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maman Brigitte
Steven-Starphase
Maman Brigitte
16
2 / 0 / 8
8,719
545
12,012
14,245
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
14
14
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
4
0
0
W
Neith
 
Neith
3
0
2
4
W
Chang'e
7
0
3
8.5
L
0
3
0
0
W
Sylvanus
Dewprism
Sylvanus
2
0
5
4.5
L
Ah Muzen Cab
Esuminy
Ah Muzen Cab
0
2
0
0
L
Aphrodite
GeorgeDTD
Aphrodite
0
3
0
0
W
0
0
5
2.5
L
Charybdis
Luvluss
Charybdis
0
2
0
0
W
Maman Brigitte
Steven-Starphase
Maman Brigitte
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,107
Damage
44,261
64,879
Taken
60,494
27,209
Mitigated
32,362
17,218
Healing
31,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,162
1,200
0
750
15,034
5,210
0
6,755
8,239
0
57,536
W
Neith
 
Neith
8,152
3,277
0
3,978
9,369
3,898
773
1,268
8,101
0
99,987
W
Chang'e
10,163
1,076
1,308
4,751
8,550
3,678
224
2,307
6,243
91,037
2,413
L
6,606
1,283
0
2,708
14,743
10,928
0
7,651
7,022
30,073
0
W
Sylvanus
Dewprism
Sylvanus
8,389
2,540
1,247
5,794
15,101
7,486
391
2,179
12,922
64,247
4,309
L
Ah Muzen Cab
Esuminy
Ah Muzen Cab
14,040
6,648
0
1,525
12,837
3,693
0
8,870
3,862
0
64,926
L
Aphrodite
GeorgeDTD
Aphrodite
2,026
38
0
6,573
11,724
3,643
0
5,004
6,264
70,797
0
W
5,545
2,083
1,332
4,125
13,229
11,514
0
2,427
10,802
0
27,107
L
Charybdis
Luvluss
Charybdis
5,273
2,216
0
5,662
10,541
3,735
0
973
9,568
0
77,394
W
Maman Brigitte
Steven-Starphase
Maman Brigitte
12,012
955
0
8,835
14,245
5,786
40
1,349
12,896
82,889
3,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,239
Gold Earned
47,077
511
Minions Killed
643
0
Camps Cleared
0
1,522,971
Distance Traveled
1,721,888
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,738
421
106
7
0
326,833
2
W
Neith
9,682
605
145
9
0
296,078
2
W
Chang'e
11,555
722
183
11
0
333,868
2
L
Charon
7,176
449
32
2
0
301,822
2
W
Sylvanus
9,107
569
150
9
0
308,543
0
L
Ah Muzen Cab
6,830
427
103
6
0
319,779
1
L
Aphrodite
7,783
486
126
8
0
288,945
2
W
Horus
8,014
501
41
3
0
364,300
8
L
Charybdis
7,712
482
144
9
0
285,592
2
W
Maman Brigitte
8,719
545
124
8
0
419,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role