Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
JediWisco
Bacchus
Level 108
God Stats
4W - 2L
1,854 SR
Queue Stats
5W - 3L
1,705 Elo+
Party 1
Arachne
Arachne
Nihil79
Arachne
Level 92
God Stats
151W - 133L
1,525 SR
Queue Stats
346W - 371L
1,458 Elo+
Solo
He Bo
He Bo
poto-chlore
He Bo
Level 81
God Stats
4W - 4L
1,718 SR
Queue Stats
492W - 471L
1,454 Elo+
Solo
Danzaburou
Danzaburou
sti1ch
Danzaburou
Level 24
God Stats
5W - 1L
1,505 SR
Queue Stats
5W - 3L
1,705 Elo+
Party 1
Team Averages
Level 64
1,620 SR
1,564 Elo+

VS

Team Averages
Level 90
1,515 SR
1,409 Elo+
Skadi
Skadi
Alexcuau
Skadi
Level 138
God Stats
27W - 20L
1,588 SR
Queue Stats
787W - 728L
1,486 Elo+
Solo
Bacchus
Bacchus
LordLugs
Bacchus
Level 96
God Stats
14W - 8L
1,769 SR
Queue Stats
566W - 552L
1,447 Elo+
Solo
Bastet
Bastet
Rivix81
Bastet
Level 44
God Stats
2W - 1L
1,271 SR
Queue Stats
10W - 11L
1,290 Elo+
Solo
Ah Puch
Ah Puch
Ryuzaki 7394
Ah Puch
Level 122
God Stats
5W - 5L
1,429 SR
Queue Stats
111W - 116L
1,394 Elo+
Solo
Loki
Loki
rathick
Loki
Level 48
God Stats
14W - 9L
1,518 SR
Queue Stats
25W - 19L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 1 / 1
6,594
471
3,567
5,952
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
JediWisco
Bacchus
8
0 / 6 / 1
5,809
415
2,589
12,242
10,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Nihil79
Arachne
8
0 / 7 / 0
5,558
397
3,129
14,023
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
2 / 1 / 0
7,251
518
4,504
8,015
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
sti1ch
Danzaburou
11
0 / 3 / 0
6,228
445
2,297
8,393
3,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alexcuau
Skadi
13
5 / 1 / 3
8,424
602
5,660
7,531
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
LordLugs
Bacchus
13
3 / 0 / 5
7,295
521
5,051
5,310
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Rivix81
Bastet
13
1 / 0 / 2
7,806
558
2,178
6,409
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
Ryuzaki 7394
Ah Puch
13
3 / 0 / 2
8,164
583
7,698
6,787
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
rathick
Loki
14
5 / 1 / 4
8,116
580
9,068
9,445
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
17
18
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
1
0.5
W
Skadi
Alexcuau
Skadi
5
1
3
6.5
L
Bacchus
JediWisco
Bacchus
0
6
1
0.08
W
Bacchus
LordLugs
Bacchus
3
0
5
5.5
L
Arachne
Nihil79
Arachne
0
7
0
0
W
Bastet
Rivix81
Bastet
1
0
2
2
W
Ah Puch
Ryuzaki 7394
Ah Puch
3
0
2
4
L
2
1
0
2
W
Loki
rathick
Loki
5
1
4
7
L
Danzaburou
sti1ch
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,086
Damage
29,655
48,625
Taken
35,482
22,620
Mitigated
16,204
14,587
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,567
0
0
570
5,952
2,116
0
2,881
3,031
41,701
0
W
Skadi
Alexcuau
Skadi
5,660
1,877
0
922
7,531
3,224
69
1,848
5,683
0
66,059
L
Bacchus
JediWisco
Bacchus
2,589
150
173
1,973
12,242
10,558
174
1,515
10,416
19,638
0
W
Bacchus
LordLugs
Bacchus
5,051
516
135
1,239
5,310
4,468
18
1,594
3,669
28,533
1,956
L
Arachne
Nihil79
Arachne
3,129
2,279
0
4,155
14,023
4,516
150
4,784
9,199
0
18,544
W
Bastet
Rivix81
Bastet
2,178
987
0
3,181
6,409
2,576
532
1,809
4,600
0
48,676
W
Ah Puch
Ryuzaki 7394
Ah Puch
7,698
334
0
1,504
6,787
2,226
0
3,449
3,133
58,114
1,041
L
4,504
221
0
5,607
8,015
2,373
0
614
7,357
60,780
960
W
Loki
rathick
Loki
9,068
1,981
0
4,777
9,445
3,710
0
1,563
7,860
0
67,930
L
Danzaburou
sti1ch
Danzaburou
2,297
714
0
2,109
8,393
3,057
200
1,950
6,211
0
42,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
39,805
318
Minions Killed
473
0
Camps Cleared
0
1,333,032
Distance Traveled
1,461,564
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,594
471
86
6
0
287,619
4
W
Skadi
8,424
602
111
8
0
264,570
0
L
Bacchus
5,809
415
19
1
0
268,406
2
W
Bacchus
7,295
521
52
4
0
309,859
1
L
Arachne
5,558
397
28
2
0
234,205
0
W
Bastet
7,806
558
95
7
0
292,570
0
W
Ah Puch
8,164
583
128
9
0
261,897
0
L
He Bo
7,251
518
108
8
0
296,196
0
W
Loki
8,116
580
87
6
0
332,668
0
L
Danzaburou
6,228
445
77
6
0
246,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role