Player Matchup

Izanami
Izanami
AndreBcWy
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,286 Elo+
Solo
Janus
Janus
IDark Sirius
Janus
Level 158
God Stats
10W - 23L
1,361 SR
Queue Stats
680W - 694L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
Lukinhas007_
Kuzenbo
Level 44
God Stats
16W - 12L
1,664 SR
Queue Stats
318W - 340L
1,437 Elo+
Solo
Mulan
Mulan
X_Gundogan_X
Mulan
Level 163
God Stats
35W - 27L
1,689 SR
Queue Stats
723W - 799L
1,498 Elo+
Party 1
Thor
Thor
nWraith_
Thor
Level 156
God Stats
7W - 2L
1,646 SR
Queue Stats
407W - 410L
1,465 Elo+
Party 1
Team Averages
Level 112
1,572 SR
1,435 Elo+

VS

Team Averages
Level 136
1,483 SR
1,481 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DaNiel16V
Loki
Level 149
God Stats
3W - 1L
1,515 SR
Queue Stats
159W - 162L
1,592 Elo+
Solo
Ares
Ares
Duentista
Ares
Level 125
God Stats
6W - 4L
1,532 SR
Queue Stats
57W - 55L
1,447 Elo+
Solo
Izanami
Izanami
EvertonSL
Izanami
Level 142
God Stats
2W - 2L
1,370 SR
Queue Stats
4W - 4L
1,361 Elo+
Solo
Vamana
Vamana
YARC0
Vamana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 87L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AndreBcWy
Izanami
1
0 / 0 / 0
3,430
202
0
996
304
15
1 / 4 / 2
8,109
477
7,092
12,287
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
Lukinhas007_
Kuzenbo
14
2 / 2 / 3
8,566
504
6,502
14,085
19,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 2 / 0
9,626
566
16,459
19,932
20,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
17
5 / 2 / 2
9,334
549
7,547
13,428
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 6 / 7
8,707
512
10,464
10,019
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
3 / 1 / 5
9,151
538
9,672
13,043
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
13
1 / 2 / 7
8,327
490
6,495
10,493
10,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
EvertonSL
Izanami
16
4 / 1 / 1
9,544
561
7,270
9,049
3,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
YARC0
Vamana
15
0 / 2 / 4
8,847
520
11,224
19,743
18,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
12
Kills
10
10
Deaths
12
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
6
7
0.92
L
Izanami
AndreBcWy
Izanami
0
0
0
0
W
Loki
3
1
5
5.5
W
Ares
1
2
7
2.25
W
Izanami
EvertonSL
Izanami
4
1
1
4.5
L
1
4
2
0.5
L
Kuzenbo
Lukinhas007_
Kuzenbo
2
2
3
1.75
L
4
2
0
2
W
Vamana
YARC0
Vamana
0
2
4
1
L
Thor
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,600
Damage
45,125
60,728
Taken
62,347
50,239
Mitigated
41,339
12,173
Healing
17,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,464
2,908
0
1,126
10,019
3,523
1,123
2,613
7,142
51,062
1,354
L
Izanami
AndreBcWy
Izanami
0
0
0
0
996
304
0
996
0
0
0
W
Loki
9,672
2,909
0
4,752
13,043
5,227
0
2,953
9,896
0
77,358
W
Ares
6,495
107
0
1,280
10,493
10,571
796
2,319
8,082
28,090
0
W
Izanami
EvertonSL
Izanami
7,270
4,731
0
3,337
9,049
3,786
29
3,163
5,792
0
81,077
L
7,092
0
0
950
12,287
4,454
0
3,853
8,385
67,400
0
L
Kuzenbo
Lukinhas007_
Kuzenbo
6,502
1,838
0
1,753
14,085
19,471
17
3,989
10,096
39,856
1,693
L
16,459
4,189
0
7,882
19,932
20,233
0
3,321
15,454
0
91,448
W
Vamana
YARC0
Vamana
11,224
5,101
0
7,426
19,743
18,232
262
1,876
17,823
0
75,315
L
Thor
7,547
953
0
1,588
13,428
5,777
437
4,800
8,531
0
92,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
44,576
447
Minions Killed
456
0
Camps Cleared
0
1,385,005
Distance Traveled
1,639,317
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,707
512
71
4
0
275,622
14
L
Izanami
3,430
202
0
0
0
0
0
W
Loki
9,151
538
108
6
0
390,099
1
W
Ares
8,327
490
40
2
0
312,721
0
W
Izanami
9,544
561
127
7
0
333,461
0
L
Janus
8,109
477
121
7
0
367,017
2
L
Kuzenbo
8,566
504
50
3
0
366,946
0
L
Mulan
9,626
566
132
8
0
288,314
0
W
Vamana
8,847
520
110
6
0
327,414
0
L
Thor
9,334
549
144
8
0
362,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role