Player Matchup

Neith
Neith
Alemefraz
Neith
Level 155
God Stats
90W - 82L
1,576 SR
Queue Stats
1,176W - 1,144L
1,496 Elo+
Solo
Anhur
Anhur
Hate8Fury
Anhur
Level 63
God Stats
3W - 5L
1,540 SR
Queue Stats
49W - 51L
1,435 Elo+
Solo
Fenrir
Fenrir
Titocobor_Eljefe
Fenrir
Level 121
God Stats
4W - 6L
1,500 SR
Queue Stats
96W - 79L
1,596 Elo+
Solo
Ymir
Ymir
ZABIVAKA228
Ymir
Level 17
God Stats
12W - 14L
1,548 SR
Queue Stats
149W - 143L
1,518 Elo+
Party 1
Nox
Nox
l0rgenon
Nox
Level 146
God Stats
1W - 3L
1,194 SR
Queue Stats
189W - 178L
1,469 Elo+
Party 1
Team Averages
Level 100
1,471 SR
1,503 Elo+

VS

Team Averages
Level 121
1,451 SR
1,496 Elo+
Hou Yi
Hou Yi
AhmedSan1
Hou Yi
Level 178
God Stats
28W - 19L
1,572 SR
Queue Stats
310W - 292L
1,513 Elo+
Solo
Sylvanus
Sylvanus
Cthulhuhahahah
Sylvanus
Level 99
God Stats
24W - 13L
1,431 SR
Queue Stats
648W - 643L
1,466 Elo+
Solo
Chronos
Chronos
Paqitoo
Chronos
Level 85
God Stats
3W - 1L
1,285 SR
Queue Stats
36W - 21L
1,585 Elo+
Solo
Raijin
Raijin
Sniper_killer859
Raijin
Level 138
God Stats
2W - 3L
1,214 SR
Queue Stats
69W - 77L
1,406 Elo+
Solo
Susano
Susano
旧歌如梦丶
Susano
Level 107
God Stats
2W - 1L
1,751 SR
Queue Stats
161W - 163L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alemefraz
Neith
11
2 / 2 / 1
5,932
593
6,457
8,232
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
Hate8Fury
Anhur
8
0 / 5 / 0
4,636
464
2,914
8,996
2,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 2 / 0
5,188
519
1,638
7,836
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 4 / 1
5,248
525
4,515
9,941
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
5,604
560
2,795
6,313
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AhmedSan1
Hou Yi
10
5 / 1 / 5
6,006
601
7,977
5,331
2,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
10
2 / 1 / 5
5,850
585
2,928
8,449
5,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
Paqitoo
Chronos
14
6 / 0 / 3
7,135
714
8,749
6,883
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 2
5,871
587
3,369
7,679
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
6,281
628
4,111
6,563
2,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
15
15
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AhmedSan1
Hou Yi
5
1
5
7.5
L
Neith
Alemefraz
Neith
2
2
1
1.25
W
Sylvanus
2
1
5
4.5
L
Anhur
Hate8Fury
Anhur
0
5
0
0
W
Chronos
Paqitoo
Chronos
6
0
3
7.5
W
1
3
2
0.67
L
2
2
0
1
L
1
4
1
0.38
L
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,319
Damage
27,134
41,318
Taken
34,905
18,806
Mitigated
15,371
11,066
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AhmedSan1
Hou Yi
7,977
3,897
0
1,700
5,331
2,061
0
2,236
3,095
0
34,957
L
Neith
Alemefraz
Neith
6,457
2,756
0
3,429
8,232
2,944
0
4,856
2,922
0
47,711
W
Sylvanus
2,928
649
1,310
3,288
8,449
5,158
117
1,882
6,567
21,362
0
L
Anhur
Hate8Fury
Anhur
2,914
1,667
0
2,521
8,996
2,930
0
1,796
7,200
0
30,469
W
Chronos
Paqitoo
Chronos
8,749
3,160
0
3,915
6,883
2,317
0
93
6,790
62,817
1,478
W
3,369
493
0
1,250
7,679
2,892
0
0
7,679
33,536
0
L
1,638
136
0
2,304
7,836
2,999
0
3,930
3,810
0
29,096
L
4,515
1,450
0
602
9,941
7,302
0
2,908
7,033
18,879
860
L
2,795
617
0
2,210
6,313
2,631
0
590
5,723
37,092
0
W
4,111
908
0
2,388
6,563
2,943
0
2,702
3,861
0
38,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
31,143
298
Minions Killed
319
0
Camps Cleared
0
979,069
Distance Traveled
969,658
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,006
601
63
6
0
165,583
0
L
Neith
5,932
593
75
8
0
167,558
0
W
Sylvanus
5,850
585
27
3
0
177,095
3
L
Anhur
4,636
464
51
5
0
183,284
0
W
Chronos
7,135
714
101
10
0
243,089
0
W
Raijin
5,871
587
73
7
0
167,264
0
L
Fenrir
5,188
519
60
6
0
224,169
2
L
Ymir
5,248
525
27
3
0
206,133
0
L
Nox
5,604
560
85
9
0
197,925
0
W
Susano
6,281
628
55
6
0
216,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role