Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Veroniica
Aphrodite
Level 123
God Stats
52W - 29L
1,659 SR
Queue Stats
111W - 92L
1,550 Elo+
Solo
Heimdallr
Heimdallr
linkededu
Heimdallr
Level 154
God Stats
79W - 64L
1,637 SR
Queue Stats
126W - 116L
1,540 Elo+
Solo
Eset
Eset
popesaitama
Eset
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 44L
1,652 Elo+
Solo
Thanatos
Thanatos
uNLegionary
Thanatos
Level 178
God Stats
39W - 26L
1,813 SR
Queue Stats
235W - 231L
1,565 Elo+
Solo
Team Averages
Level 147
1,622 SR
1,561 Elo+

VS

Team Averages
Level 148
1,491 SR
1,585 Elo+
Olorun
Olorun
CheeseDilla
Olorun
Level 158
God Stats
8W - 4L
1,601 SR
Queue Stats
343W - 309L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
DemurestElm763
Cu Chulainn
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 287L
1,625 Elo+
Solo
Hel
Hel
Fr0stee
Hel
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 130L
1,585 Elo+
Solo
Awilix
Awilix
TimothyVonStuben
Awilix
Level 147
God Stats
4W - 5L
1,663 SR
Queue Stats
117W - 82L
1,584 Elo+
Solo
Geb
Geb
merciUSSR
Geb
Level 120
God Stats
0W - 2L
1,193 SR
Queue Stats
15W - 14L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 2 / 2
6,024
602
6,937
8,888
3,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Veroniica
Aphrodite
11
2 / 2 / 3
6,597
660
5,793
10,273
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heimdallr
linkededu
Heimdallr
11
1 / 2 / 4
6,322
632
6,624
9,074
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 0
7,024
702
3,250
4,868
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
uNLegionary
Thanatos
12
5 / 0 / 3
6,714
671
6,347
9,118
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 5 / 2
4,920
492
2,502
7,206
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
DemurestElm763
Cu Chulainn
9
2 / 6 / 0
5,447
545
6,769
11,750
6,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
11
0 / 3 / 3
5,936
594
3,399
6,323
2,249
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 1
6,164
616
4,682
7,007
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 3
5,342
534
4,327
8,196
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
6
7
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
2
2
2
L
Olorun
0
5
2
0.2
L
Cu Chulainn
DemurestElm763
Cu Chulainn
2
6
0
0.33
L
Hel
0
3
3
0.5
L
3
0
1
3.5
W
Aphrodite
Veroniica
Aphrodite
2
2
3
1.75
W
Heimdallr
linkededu
Heimdallr
1
2
4
1.5
L
1
0
3
2.5
W
3
1
0
3
W
Thanatos
uNLegionary
Thanatos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,951
Damage
21,679
42,221
Taken
40,482
19,161
Mitigated
17,389
24,445
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,937
4,199
0
2,129
8,888
3,941
486
2,733
6,155
0
50,025
L
Olorun
2,502
1,491
234
1,329
7,206
1,687
0
1,995
5,211
31,398
0
L
Cu Chulainn
DemurestElm763
Cu Chulainn
6,769
610
0
2,655
11,750
6,242
0
0
11,750
0
34,590
L
Hel
3,399
175
465
2,337
6,323
2,249
0
3,022
3,301
47,026
0
L
4,682
1,861
0
1,303
7,007
2,622
0
640
6,367
0
45,510
W
Aphrodite
Veroniica
Aphrodite
5,793
1,370
2,581
5,121
10,273
7,423
26
4,525
5,748
21,052
4,237
W
Heimdallr
linkededu
Heimdallr
6,624
4,566
0
3,264
9,074
3,065
0
0
8,414
0
44,244
L
4,327
677
0
2,717
8,196
4,589
0
2,725
5,471
12,201
0
W
3,250
474
0
913
4,868
1,420
0
2,161
2,707
55,323
708
W
Thanatos
uNLegionary
Thanatos
6,347
1,800
0
10,437
9,118
3,312
0
809
8,230
0
40,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,681
Gold Earned
27,809
372
Minions Killed
266
0
Camps Cleared
0
973,435
Distance Traveled
1,223,328
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,024
602
84
8
0
183,930
4
L
Olorun
4,920
492
54
5
0
201,081
0
L
Cu Chulainn
5,447
545
47
5
0
274,874
3
L
Hel
5,936
594
89
9
0
230,131
0
L
Awilix
6,164
616
68
7
0
283,204
1
W
Aphrodite
6,597
660
32
3
0
177,372
0
W
Heimdallr
6,322
632
79
8
0
164,799
0
L
Geb
5,342
534
8
1
0
234,038
2
W
Eset
7,024
702
94
9
0
196,419
0
W
Thanatos
6,714
671
83
8
0
250,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role