Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Jaded_PM
Guan Yu
Level 146
God Stats
12W - 14L
1,500 SR
Queue Stats
48W - 45L
1,530 Elo+
Party 2
Sylvanus
Sylvanus
TTV_Maximun_32
Sylvanus
Level 122
God Stats
15W - 10L
1,762 SR
Queue Stats
86W - 87L
1,545 Elo+
Party 3
Erlang Shen
Erlang Shen
adriansch26
Erlang Shen
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 30L
1,609 Elo+
Party 3
Olorun
Olorun
koeze
Olorun
Level 87
God Stats
10W - 14L
1,590 SR
Queue Stats
63W - 50L
1,551 Elo+
Party 2
Team Averages
Level 102
1,570 SR
1,547 Elo+

VS

Team Averages
Level 97
1,573 SR
1,527 Elo+
Pele
Pele
HoneyYio
Pele
Level 88
God Stats
19W - 10L
1,682 SR
Queue Stats
97W - 83L
1,538 Elo+
Solo
Cthulhu
Cthulhu
U DeadAs BrO
Cthulhu
Level 122
God Stats
4W - 2L
1,524 SR
Queue Stats
226W - 221L
1,469 Elo+
Solo
Skadi
Skadi
Zlupun
Skadi
Level 90
God Stats
21W - 11L
1,645 SR
Queue Stats
465W - 419L
1,537 Elo+
Party 1
Kuzenbo
Kuzenbo
dbzk101
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,515 Elo+
Party 1
Janus
Janus
vCask
Janus
Level 156
God Stats
8W - 13L
1,514 SR
Queue Stats
330W - 281L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 1 / 0
6,465
588
2,135
4,865
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Guan Yu
Jaded_PM
Guan Yu
9
1 / 2 / 0
5,825
530
4,096
8,898
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
12
0 / 1 / 0
6,956
632
4,931
6,818
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
adriansch26
Erlang Shen
7
0 / 1 / 0
4,514
410
934
5,720
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
koeze
Olorun
9
0 / 1 / 1
5,250
477
5,388
5,606
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 0 / 1
6,273
570
2,629
7,223
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
U DeadAs BrO
Cthulhu
11
0 / 0 / 1
5,585
508
3,412
8,633
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Zlupun
Skadi
10
0 / 1 / 0
5,258
478
3,287
6,099
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kuzenbo
dbzk101
Kuzenbo
10
1 / 0 / 0
5,805
528
2,616
7,023
6,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
vCask
Janus
12
3 / 0 / 2
6,743
613
4,778
3,832
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
W
Pele
2
0
1
2.5
L
Guan Yu
Jaded_PM
Guan Yu
1
2
0
0.5
L
Sylvanus
0
1
0
0
W
Cthulhu
U DeadAs BrO
Cthulhu
0
0
1
0.5
W
Skadi
Zlupun
Skadi
0
1
0
0
L
Erlang Shen
adriansch26
Erlang Shen
0
1
0
0
W
Kuzenbo
dbzk101
Kuzenbo
1
0
0
1
L
Olorun
koeze
Olorun
0
1
1
0.5
W
Janus
vCask
Janus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
16,722
31,907
Taken
32,810
16,528
Mitigated
16,335
11,218
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,135
0
0
1,354
4,865
1,754
86
1,328
3,435
54,169
1,036
W
Pele
2,629
544
0
5,285
7,223
2,446
490
919
6,301
0
42,663
L
Guan Yu
Jaded_PM
Guan Yu
4,096
370
716
2,876
8,898
6,096
0
3,045
5,771
0
18,891
L
Sylvanus
4,931
2,082
0
2,165
6,818
4,382
0
3,316
3,502
43,968
14,830
W
Cthulhu
U DeadAs BrO
Cthulhu
3,412
442
0
1,821
8,633
4,731
0
4,175
4,458
36,754
4,340
W
Skadi
Zlupun
Skadi
3,287
1,212
0
1,568
6,099
1,769
0
1,390
4,709
0
44,474
L
Erlang Shen
adriansch26
Erlang Shen
934
452
0
2,027
5,720
2,237
0
331
5,327
0
22,465
W
Kuzenbo
dbzk101
Kuzenbo
2,616
1,332
0
2,142
7,023
6,062
224
3,642
3,381
16,704
1,437
L
Olorun
koeze
Olorun
5,388
2,942
210
1,870
5,606
2,059
0
2,134
3,323
48,852
0
W
Janus
vCask
Janus
4,778
36
0
730
3,832
1,327
0
1,566
2,263
50,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
29,664
343
Minions Killed
326
0
Camps Cleared
0
977,671
Distance Traveled
1,130,256
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,465
588
106
10
0
214,223
2
W
Pele
6,273
570
80
7
0
238,862
0
L
Guan Yu
5,825
530
30
3
0
226,602
0
L
Sylvanus
6,956
632
104
9
0
173,618
0
W
Cthulhu
5,585
508
62
6
0
214,753
2
W
Skadi
5,258
478
75
7
0
211,166
2
L
Erlang Shen
4,514
410
31
3
0
165,359
0
W
Kuzenbo
5,805
528
32
3
0
217,515
0
L
Olorun
5,250
477
72
7
0
197,869
0
W
Janus
6,743
613
77
7
0
247,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role