Player Matchup

Kuzenbo
Kuzenbo
DCowboys512
Kuzenbo
Level 77
God Stats
42W - 80L
1,413 SR
Queue Stats
134W - 261L
1,371 Elo+
Party 1
Susano
Susano
PestIIIence
Susano
Level 156
God Stats
0W - 3L
1,193 SR
Queue Stats
51W - 46L
1,566 Elo+
Solo
Charybdis
Charybdis
Rjaffer512
Charybdis
Level 147
God Stats
1W - 7L
1,388 SR
Queue Stats
178W - 402L
1,411 Elo+
Party 1
Charon
Charon
munaf727
Charon
Level 68
God Stats
11W - 15L
1,481 SR
Queue Stats
82W - 235L
1,332 Elo+
Party 1
Ra
Ra
raahin16
Ra
Level 146
God Stats
48W - 95L
1,392 SR
Queue Stats
177W - 404L
1,335 Elo+
Party 1
Team Averages
Level 119
1,374 SR
1,403 Elo+

VS

Team Averages
Level 108
1,522 SR
1,498 Elo+
Maui
Maui
 
Maui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DasD67
Nemesis
Level 86
God Stats
14W - 15L
1,563 SR
Queue Stats
343W - 344L
1,471 Elo+
Solo
Medusa
Medusa
Dustierjet
Medusa
Level 135
God Stats
3W - 1L
1,769 SR
Queue Stats
209W - 227L
1,521 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Renegade629
Morgan Le Fay
Level 86
God Stats
6W - 5L
1,473 SR
Queue Stats
79W - 103L
1,492 Elo+
Party 2
Achilles
Achilles
sjny3
Achilles
Level 88
God Stats
14W - 19L
1,305 SR
Queue Stats
185W - 224L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DCowboys512
Kuzenbo
10
0 / 0 / 0
4,915
492
3,944
7,937
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
7
1 / 4 / 0
4,583
458
4,302
9,076
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Rjaffer512
Charybdis
9
0 / 3 / 0
5,002
500
3,182
7,005
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
munaf727
Charon
7
0 / 3 / 0
4,855
486
1,902
7,562
4,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,802
480
1,627
5,525
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 0 / 0
6,658
666
4,298
6,626
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
DasD67
Nemesis
12
3 / 1 / 1
6,000
600
4,659
8,803
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Dustierjet
Medusa
11
4 / 0 / 1
6,670
667
6,121
4,959
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Renegade629
Morgan Le Fay
10
1 / 0 / 4
6,080
608
4,784
2,452
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
sjny3
Achilles
10
3 / 0 / 2
5,541
554
4,367
9,209
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
12
12
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
0
1
L
Kuzenbo
DCowboys512
Kuzenbo
0
0
0
0
W
Nemesis
DasD67
Nemesis
3
1
1
3.5
W
Medusa
Dustierjet
Medusa
4
0
1
4.5
L
Susano
1
4
0
0.25
W
Morgan Le Fay
Renegade629
Morgan Le Fay
1
0
4
3
L
Charybdis
Rjaffer512
Charybdis
0
3
0
0
L
Charon
munaf727
Charon
0
3
0
0
L
0
2
0
0
W
Achilles
sjny3
Achilles
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,957
Damage
24,229
37,105
Taken
32,049
16,879
Mitigated
15,655
10,585
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,298
1,680
0
2,438
6,626
3,976
0
3,560
2,726
45,764
9,913
L
Kuzenbo
DCowboys512
Kuzenbo
3,944
1,212
0
2,000
7,937
5,124
0
3,782
4,155
25,956
0
W
Nemesis
DasD67
Nemesis
4,659
2,110
0
1,254
8,803
3,553
0
630
8,173
0
51,296
W
Medusa
Dustierjet
Medusa
6,121
2,209
0
2,477
4,959
1,717
647
148
4,811
0
48,847
L
Susano
4,302
1,026
0
2,608
9,076
2,847
0
1,806
7,014
0
21,012
W
Morgan Le Fay
Renegade629
Morgan Le Fay
4,784
443
0
425
2,452
781
0
790
1,662
35,709
705
L
Charybdis
Rjaffer512
Charybdis
3,182
1,558
0
2,501
7,005
2,260
0
0
6,900
0
38,269
L
Charon
munaf727
Charon
1,902
324
0
2,060
7,562
4,942
0
780
6,416
11,946
0
L
1,627
294
264
1,152
5,525
1,706
0
1,778
3,346
35,082
0
W
Achilles
sjny3
Achilles
4,367
1,167
141
2,878
9,209
5,628
0
2,005
7,204
0
24,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,157
Gold Earned
30,949
244
Minions Killed
338
0
Camps Cleared
0
963,394
Distance Traveled
982,690
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,658
666
91
9
0
194,692
1
L
Kuzenbo
4,915
492
47
5
0
186,076
0
W
Nemesis
6,000
600
77
8
0
230,744
0
W
Medusa
6,670
667
74
7
0
171,028
0
L
Susano
4,583
458
34
3
0
196,205
4
W
Morgan Le Fay
6,080
608
64
6
0
192,863
1
L
Charybdis
5,002
500
77
8
0
180,313
0
L
Charon
4,855
486
14
1
0
191,261
0
L
Ra
4,802
480
72
7
0
209,539
1
W
Achilles
5,541
554
32
3
0
193,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role