Player Matchup

Sol
Sol
BlueKnight129
Sol
Level 214
God Stats
202W - 198L
1,574 SR
Queue Stats
1,282W - 1,268L
1,526 Elo+
Solo
Bellona
Bellona
HZakGotSwag
Bellona
Level 47
God Stats
5W - 10L
1,447 SR
Queue Stats
221W - 214L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
LamarCrackson008
Danzaburou
Level 7
God Stats
14W - 30L
1,343 SR
Queue Stats
19W - 35L
1,326 Elo+
Party 1
Cerberus
Cerberus
VillainKlub
Cerberus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,411 Elo+
Solo
Thanatos
Thanatos
ziL 3 T H 4 Liz
Thanatos
Level 116
God Stats
3W - 8L
1,490 SR
Queue Stats
513W - 529L
1,435 Elo+
Party 1
Team Averages
Level 97
1,471 SR
1,416 Elo+

VS

Team Averages
Level 131
1,538 SR
1,473 Elo+
Bellona
Bellona
 
Bellona
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Goregasms420
Danzaburou
Level 106
God Stats
55W - 47L
1,614 SR
Queue Stats
1,182W - 1,148L
1,500 Elo+
Solo
Mulan
Mulan
KryptonianKi11a
Mulan
Level 123
God Stats
31W - 28L
1,537 SR
Queue Stats
651W - 622L
1,408 Elo+
Solo
Hades
Hades
Riley10zz
Hades
Level 89
God Stats
35W - 13L
1,681 SR
Queue Stats
152W - 110L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
XxEnderGMxX
Zhong Kui
Level 159
God Stats
7W - 9L
1,360 SR
Queue Stats
236W - 230L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,643
564
2,470
7,558
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
HZakGotSwag
Bellona
9
0 / 0 / 0
4,884
488
2,634
5,819
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
LamarCrackson008
Danzaburou
7
0 / 5 / 0
4,287
429
3,689
7,455
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
VillainKlub
Cerberus
6
0 / 4 / 0
4,187
419
1,831
8,050
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
10
1 / 1 / 0
5,067
507
3,303
9,275
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 0 / 0
5,765
577
4,655
9,977
9,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Goregasms420
Danzaburou
10
4 / 0 / 5
6,234
623
5,739
6,363
2,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 0 / 0
5,203
520
1,455
5,073
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
Riley10zz
Hades
10
1 / 1 / 0
5,833
583
4,624
6,446
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Zhong Kui
XxEnderGMxX
Zhong Kui
10
4 / 0 / 5
5,695
570
4,115
4,977
4,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
10
11
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
L
0
1
1
0.5
W
Danzaburou
Goregasms420
Danzaburou
4
0
5
6.5
L
Bellona
HZakGotSwag
Bellona
0
0
0
0
W
1
0
0
1
L
Danzaburou
LamarCrackson008
Danzaburou
0
5
0
0
W
Hades
Riley10zz
Hades
1
1
0
1
L
Cerberus
VillainKlub
Cerberus
0
4
0
0
W
Zhong Kui
XxEnderGMxX
Zhong Kui
4
0
5
6.5
L
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,927
Damage
20,588
38,157
Taken
32,836
17,649
Mitigated
21,934
14,010
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,655
1,313
0
4,504
9,977
9,886
0
0
9,977
0
37,646
L
2,470
982
0
3,335
7,558
2,314
0
4,055
3,503
39,417
10,990
W
Danzaburou
Goregasms420
Danzaburou
5,739
2,846
0
2,924
6,363
2,476
463
1,230
5,133
0
39,004
L
Bellona
HZakGotSwag
Bellona
2,634
710
0
2,108
5,819
3,197
0
0
5,819
0
21,253
W
1,455
408
0
4,078
5,073
2,044
0
170
4,903
0
32,162
L
Danzaburou
LamarCrackson008
Danzaburou
3,689
1,828
0
962
7,455
2,667
0
1,880
5,575
0
22,984
W
Hades
Riley10zz
Hades
4,624
219
95
3,233
6,446
3,391
0
2,079
4,367
37,759
1,224
L
Cerberus
VillainKlub
Cerberus
1,831
180
0
1,098
8,050
5,959
0
2,024
6,026
11,734
826
W
Zhong Kui
XxEnderGMxX
Zhong Kui
4,115
1,192
0
1,530
4,977
4,137
3
448
4,529
23,988
0
L
Thanatos
3,303
959
0
6,507
9,275
3,512
0
632
8,643
0
33,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,068
Gold Earned
28,730
240
Minions Killed
289
0
Camps Cleared
0
971,096
Distance Traveled
952,280
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,765
577
63
6
0
182,915
3
L
Sol
5,643
564
96
10
0
174,276
0
W
Danzaburou
6,234
623
51
5
0
191,133
0
L
Bellona
4,884
488
41
4
0
217,726
0
W
Mulan
5,203
520
65
7
0
196,452
0
L
Danzaburou
4,287
429
31
3
0
164,645
0
W
Hades
5,833
583
73
7
0
187,877
0
L
Cerberus
4,187
419
23
2
0
191,749
0
W
Zhong Kui
5,695
570
37
4
0
193,903
1
L
Thanatos
5,067
507
49
5
0
222,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role