Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
akaAzure
Jormungandr
Level 78
God Stats
16W - 10L
1,644 SR
Queue Stats
348W - 120L
1,802 Elo+
Party 2
Amaterasu
Amaterasu
teteü
Amaterasu
Level 341
God Stats
2W - 0L
1,700 SR
Queue Stats
437W - 127L
1,809 Elo+
Party 2
Team Averages
Level 200
1,569 SR
1,622 Elo+

VS

Team Averages
Level 149
1,581 SR
1,419 Elo+
Neith
Neith
ByOcTaufik
Neith
Level 166
God Stats
0W - 2L
1,672 SR
Queue Stats
32W - 42L
1,446 Elo+
Party 1
Thoth
Thoth
ChumboLoco
Thoth
Level 125
God Stats
3W - 5L
1,661 SR
Queue Stats
86W - 117L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
Davidxito
Cthulhu
Level 29
God Stats
0W - 2L
1,299 SR
Queue Stats
7W - 10L
1,482 Elo+
Party 1
Bastet
Bastet
EvoketheCripple
Bastet
Level 228
God Stats
1W - 1L
1,859 SR
Queue Stats
150W - 160L
1,439 Elo+
Party 1
Hercules
Hercules
lZiuhzl
Hercules
Level 195
God Stats
0W - 1L
1,411 SR
Queue Stats
19W - 26L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
5 / 1 / 1
7,103
710
7,804
6,586
2,305
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
 
Nemesis
11
4 / 1 / 1
5,970
597
4,365
6,972
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
 
Chang'e
11
1 / 0 / 3
5,767
577
2,773
5,825
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
akaAzure
Jormungandr
11
4 / 1 / 1
6,637
664
8,041
8,549
5,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
teteü
Amaterasu
10
1 / 2 / 6
5,966
597
4,240
8,668
5,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 3 / 2
5,205
521
3,412
7,416
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thoth
11
0 / 2 / 1
5,860
586
2,892
4,666
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Davidxito
Cthulhu
10
1 / 3 / 1
5,799
580
3,887
9,597
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 3 / 2
4,920
492
4,008
8,443
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
lZiuhzl
Hercules
7
3 / 4 / 0
4,823
482
5,411
10,323
7,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
4
5
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
1
1
5.5
W
Nemesis
 
Nemesis
4
1
1
4.5
W
Chang'e
 
Chang'e
1
0
3
2.5
L
Neith
0
3
2
0.33
L
Thoth
0
2
1
0.25
L
Cthulhu
Davidxito
Cthulhu
1
3
1
0.5
L
0
3
2
0.33
W
Jormungandr
akaAzure
Jormungandr
4
1
1
4.5
L
Hercules
lZiuhzl
Hercules
3
4
0
0.75
W
Amaterasu
teteü
Amaterasu
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,223
Damage
19,610
36,600
Taken
40,445
17,998
Mitigated
20,732
13,722
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,804
3,123
0
2,461
6,586
2,305
71
0
6,334
0
60,276
W
Nemesis
 
Nemesis
4,365
2,029
0
3,506
6,972
2,391
0
632
6,158
0
45,873
W
Chang'e
 
Chang'e
2,773
355
604
3,171
5,825
1,901
0
1,056
4,358
44,714
0
L
Neith
3,412
849
0
1,511
7,416
2,561
0
0
7,416
0
41,341
L
Thoth
2,892
174
0
348
4,666
1,571
0
1,434
3,232
41,381
848
L
Cthulhu
Davidxito
Cthulhu
3,887
156
0
3,004
9,597
6,177
0
6,222
3,375
37,509
0
L
4,008
1,313
0
3,969
8,443
2,778
0
1,548
6,895
0
29,094
W
Jormungandr
akaAzure
Jormungandr
8,041
3,369
0
2,302
8,549
5,444
0
2,675
5,256
52,075
1,639
L
Hercules
lZiuhzl
Hercules
5,411
1,809
0
2,893
10,323
7,645
0
1,492
8,831
0
14,756
W
Amaterasu
teteü
Amaterasu
4,240
1,256
0
1,678
8,668
5,957
0
1,072
7,303
0
19,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,443
Gold Earned
26,607
374
Minions Killed
300
0
Camps Cleared
0
1,087,345
Distance Traveled
1,074,305
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,103
710
102
10
0
206,480
0
W
Nemesis
5,970
597
89
9
0
224,053
2
W
Chang'e
5,767
577
88
9
0
226,111
1
L
Neith
5,205
521
65
7
0
207,349
0
L
Thoth
5,860
586
91
9
0
205,452
2
L
Cthulhu
5,799
580
68
7
0
213,510
2
L
Bastet
4,920
492
56
6
0
239,170
0
W
Jormungandr
6,637
664
81
8
0
185,606
0
L
Hercules
4,823
482
20
2
0
208,824
0
W
Amaterasu
5,966
597
14
1
0
245,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role