Player Matchup

Athena
Athena
CollinsLane
Athena
Level 129
God Stats
1W - 4L
1,491 SR
Queue Stats
6W - 9L
1,553 Elo+
Party 3
Anhur
Anhur
GetLonely
Anhur
Level 41
God Stats
5W - 6L
1,517 SR
Queue Stats
8W - 11L
1,522 Elo+
Party 3
Thanatos
Thanatos
Tyrant_myth34
Thanatos
Level 65
God Stats
5W - 6L
1,420 SR
Queue Stats
88W - 93L
1,491 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
irishman16
Morgan Le Fay
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,458 Elo+
Party 2
Surtr
Surtr
rocks73
Surtr
Level 142
God Stats
8W - 10L
1,491 SR
Queue Stats
96W - 115L
1,384 Elo+
Party 2
Team Averages
Level 83
1,484 SR
1,482 Elo+

VS

Team Averages
Level 32
1,352 SR
1,302 Elo+
Anubis
Anubis
Gustavorf103
Anubis
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 50L
1,203 Elo+
Party 1
Bellona
Bellona
doomshop2
Bellona
Level 47
God Stats
13W - 9L
1,494 SR
Queue Stats
95W - 90L
1,488 Elo+
Solo
Heimdallr
Heimdallr
jorgeCC
Heimdallr
Level 31
God Stats
3W - 6L
1,077 SR
Queue Stats
69W - 92L
1,164 Elo+
Party 1
Bacchus
Bacchus
marcogp2002
Bacchus
Level 7
God Stats
2W - 2L
1,325 SR
Queue Stats
2W - 4L
1,218 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oL TriPod
Tsukuyomi
Level 35
God Stats
2W - 4L
1,365 SR
Queue Stats
35W - 50L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 0 / 4
6,909
531
4,340
8,634
8,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
GetLonely
Anhur
13
5 / 3 / 1
7,212
555
6,784
7,757
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Tyrant_myth34
Thanatos
11
1 / 5 / 1
5,779
445
2,972
12,918
4,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
irishman16
Morgan Le Fay
11
0 / 5 / 2
5,776
444
3,139
7,806
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
rocks73
Surtr
13
0 / 1 / 0
6,683
514
5,300
11,936
12,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
9 / 1 / 1
9,109
701
10,771
8,404
3,883
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
doomshop2
Bellona
14
0 / 0 / 1
8,363
643
7,285
10,226
9,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heimdallr
jorgeCC
Heimdallr
10
2 / 3 / 0
6,223
479
3,899
8,430
2,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bacchus
marcogp2002
Bacchus
10
0 / 3 / 2
6,082
468
3,680
7,084
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
oL TriPod
Tsukuyomi
12
2 / 2 / 3
6,698
515
5,220
11,072
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
8
Kills
13
14
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
2
0
4
4
L
Anhur
GetLonely
Anhur
5
3
1
1.83
W
Anubis
9
1
1
9.5
L
Thanatos
Tyrant_myth34
Thanatos
1
5
1
0.3
W
Bellona
doomshop2
Bellona
0
0
1
0.5
L
Morgan Le Fay
irishman16
Morgan Le Fay
0
5
2
0.2
W
Heimdallr
jorgeCC
Heimdallr
2
3
0
0.67
W
Bacchus
marcogp2002
Bacchus
0
3
2
0.33
W
Tsukuyomi
oL TriPod
Tsukuyomi
2
2
3
1.75
L
Surtr
rocks73
Surtr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,535
Damage
30,855
49,051
Taken
45,216
30,543
Mitigated
27,220
12,715
Healing
20,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,340
1,240
0
1,785
8,634
8,187
6
3,229
5,405
26,338
0
L
Anhur
GetLonely
Anhur
6,784
3,382
0
2,287
7,757
3,076
0
2,951
4,806
0
50,236
W
Anubis
10,771
406
0
4,828
8,404
3,883
357
2,804
5,316
65,186
1,530
L
Thanatos
Tyrant_myth34
Thanatos
2,972
487
0
5,187
12,918
4,988
0
3,299
9,619
0
34,623
W
Bellona
doomshop2
Bellona
7,285
2,769
0
6,574
10,226
9,908
320
1,317
8,909
0
83,212
L
Morgan Le Fay
irishman16
Morgan Le Fay
3,139
390
0
138
7,806
2,135
0
4,783
3,023
28,150
291
W
Heimdallr
jorgeCC
Heimdallr
3,899
1,802
0
1,844
8,430
2,869
0
796
7,634
0
43,295
W
Bacchus
marcogp2002
Bacchus
3,680
402
0
2,088
7,084
6,362
0
1,385
5,699
13,152
0
W
Tsukuyomi
oL TriPod
Tsukuyomi
5,220
922
0
5,172
11,072
4,198
0
2,270
8,692
0
50,754
L
Surtr
rocks73
Surtr
5,300
1,726
0
3,318
11,936
12,157
0
0
11,936
5,032
47,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,359
Gold Earned
36,475
323
Minions Killed
437
0
Camps Cleared
0
1,302,664
Distance Traveled
1,284,549
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,909
531
20
2
0
332,398
6
L
Anhur
7,212
555
95
7
0
246,911
0
W
Anubis
9,109
701
114
9
0
244,964
0
L
Thanatos
5,779
445
50
4
0
277,887
1
W
Bellona
8,363
643
169
13
0
222,709
0
L
Morgan Le Fay
5,776
444
55
4
0
212,620
0
W
Heimdallr
6,223
479
67
5
0
237,774
0
W
Bacchus
6,082
468
14
1
0
272,858
0
W
Tsukuyomi
6,698
515
73
6
0
306,244
2
L
Surtr
6,683
514
103
8
0
232,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role