Player Matchup

Zhong Kui
Zhong Kui
Gold I
LilRene1
Zhong Kui
Gold I
Level 158
God Stats
4W - 5L
1,645 SR
Queue Stats
58W - 47L
1,694 MMR
Party 1
Thor
Thor
Gold II
Zhanoo-
Thor
Gold II
Level 125
God Stats
0W - 1L
1,707 SR
Queue Stats
57W - 47L
1,627 MMR
Party 1
Artio
Artio
Gold I
biggbudz
Artio
Gold I
Level 149
God Stats
7W - 7L
1,582 SR
Queue Stats
58W - 47L
1,694 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,645 SR
1,672 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,611 SR
1,587 MMR
Vulcan
Vulcan
Platinum III
AssasinRabbit69
Vulcan
Platinum III
Level 128
God Stats
5W - 3L
1,874 SR
Queue Stats
162W - 155L
1,894 MMR
Party 2
Surtr
Surtr
Platinum V
Facu_Visca_98
Surtr
Platinum V
Level 155
God Stats
17W - 12L
1,472 SR
Queue Stats
268W - 257L
1,503 MMR
Party 2
Hercules
Hercules
Gold V
pirrone_22
Hercules
Gold V
Level 128
God Stats
10W - 8L
1,488 SR
Queue Stats
213W - 217L
1,364 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LilRene1
Zhong Kui
15
2 / 3 / 2
9,898
660
13,055
16,504
13,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Zhanoo-
Thor
13
1 / 5 / 3
9,080
605
12,154
16,337
8,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
biggbudz
Artio
13
1 / 4 / 3
8,812
587
4,896
18,719
19,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AchillesKuzenboGilgameshBastetHorus

VS

Bans
CthulhuShivaOdinMulanNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
10,921
728
21,818
8,006
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

17
4 / 0 / 8
11,103
740
13,230
17,567
19,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
pirrone_22
Hercules
16
3 / 2 / 8
10,444
696
8,385
13,349
11,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
12
12
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
4
0
8
8
L
Zhong Kui
LilRene1
Zhong Kui
2
3
2
1
L
Thor
Zhanoo-
Thor
1
5
3
0.5
L
Artio
biggbudz
Artio
1
4
3
0.63
W
Hercules
pirrone_22
Hercules
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,105
Damage
43,433
51,560
Taken
38,922
41,817
Mitigated
34,319
11,542
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,818
253
0
1,085
8,006
3,592
1,096
4,475
3,214
76,329
721
W
13,230
3,357
0
8,052
17,567
19,663
627
6,702
10,049
3,613
44,509
L
Zhong Kui
LilRene1
Zhong Kui
13,055
1,152
0
4,628
16,504
13,596
0
5,673
10,168
44,942
0
L
Thor
Zhanoo-
Thor
12,154
2,800
0
2,779
16,337
8,621
0
7,780
8,234
0
43,520
L
Artio
biggbudz
Artio
4,896
1,019
1,033
3,102
18,719
19,600
0
9,560
8,940
14,463
0
W
Hercules
pirrone_22
Hercules
8,385
1,552
0
3,552
13,349
11,064
852
6,642
5,750
0
16,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,790
Gold Earned
32,468
168
Minions Killed
172
0
Camps Cleared
0
780,166
Distance Traveled
848,922
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,921
728
103
7
0
285,894
0
W
Surtr
11,103
740
47
3
0
279,298
0
L
Zhong Kui
9,898
660
95
6
0
260,534
0
L
Thor
9,080
605
56
4
0
245,031
0
L
Artio
8,812
587
17
1
0
274,601
2
W
Hercules
10,444
696
22
1
0
283,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role