Player Matchup

Anubis
Anubis
AdmiralClap
Anubis
Level 129
God Stats
2W - 1L
1,839 SR
Queue Stats
28W - 20L
1,623 Elo+
Party 1
Anhur
Anhur
MRMOOOOOOOOOO
Anhur
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
McBallerson
Cthulhu
Level 45
God Stats
6W - 3L
1,571 SR
Queue Stats
6W - 3L
1,729 Elo+
Party 1
Team Averages
Level 59
1,636 SR
1,617 Elo+

VS

Team Averages
Level 90
1,391 SR
1,345 Elo+
Surtr
Surtr
BigCincoYo
Surtr
Level 69
God Stats
8W - 8L
1,285 SR
Queue Stats
9W - 10L
1,285 Elo+
Party 2
Medusa
Medusa
ImPhokingCool
Medusa
Level 60
God Stats
31W - 22L
1,389 SR
Queue Stats
36W - 37L
1,327 Elo+
Party 2
Chronos
Chronos
jpeezy
Chronos
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 4 / 1
7,896
790
4,222
9,055
4,692
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 1
6,630
663
1,973
8,030
3,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
McBallerson
Cthulhu
12
0 / 4 / 1
6,635
664
6,351
13,144
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
3 / 2 / 10
8,058
806
4,427
8,386
5,647
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
7 / 1 / 6
9,141
914
13,109
8,501
2,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
jpeezy
Chronos
13
3 / 1 / 9
8,300
830
8,284
6,916
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
13
13
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
4
1
0.88
W
Surtr
3
2
10
4
W
7
1
6
10
L
0
5
1
0.1
L
Cthulhu
McBallerson
Cthulhu
0
4
1
0.13
W
Chronos
jpeezy
Chronos
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,546
Damage
25,820
30,229
Taken
23,803
19,305
Mitigated
11,135
4,348
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,222
0
0
2,672
9,055
4,692
0
1,834
7,208
34,881
826
W
Surtr
4,427
1,087
299
1,433
8,386
5,647
249
3,455
4,723
244
12,286
W
13,109
6,277
0
2,437
8,501
2,978
1,034
4,002
4,076
0
34,898
L
1,973
583
0
604
8,030
3,405
19
2,273
5,718
0
18,874
L
Cthulhu
McBallerson
Cthulhu
6,351
74
170
902
13,144
11,208
0
4,076
9,058
14,349
0
W
Chronos
jpeezy
Chronos
8,284
1,110
0
2,443
6,916
2,510
693
2,350
4,314
30,651
824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,161
Gold Earned
25,499
126
Minions Killed
104
0
Camps Cleared
0
552,096
Distance Traveled
612,282
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,896
790
65
7
0
182,423
0
W
Surtr
8,058
806
16
2
0
198,601
0
W
Medusa
9,141
914
45
5
0
205,857
1
L
Anhur
6,630
663
42
4
0
169,407
0
L
Cthulhu
6,635
664
19
2
0
200,266
0
W
Chronos
8,300
830
43
4
0
207,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role