Player Matchup

Ares
Ares
BOING Mango3975
Ares
Level 128
God Stats
6W - 7L
1,669 SR
Queue Stats
154W - 145L
1,527 Elo+
Party 2
Mulan
Mulan
BOlNG Sandia
Mulan
Level 125
God Stats
1W - 1L
1,754 SR
Queue Stats
79W - 79L
1,515 Elo+
Party 2
Serqet
Serqet
ExpensiveMango
Serqet
Level 148
God Stats
0W - 1L
1,137 SR
Queue Stats
82W - 80L
1,529 Elo+
Solo
Charybdis
Charybdis
HarunoOG
Charybdis
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 204L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
HawkCrossX
Nu Wa
Level 124
God Stats
2W - 4L
1,471 SR
Queue Stats
258W - 255L
1,492 Elo+
Solo
Team Averages
Level 136
1,506 SR
1,517 Elo+

VS

Team Averages
Level 132
1,605 SR
1,538 Elo+
Sylvanus
Sylvanus
Buttersaur
Sylvanus
Level 157
God Stats
16W - 10L
1,510 SR
Queue Stats
216W - 192L
1,492 Elo+
Party 1
Anubis
Anubis
ChristianRG
Anubis
Level 149
God Stats
8W - 9L
1,599 SR
Queue Stats
339W - 313L
1,537 Elo+
Solo
Thor
Thor
JalapenoBro
Thor
Level 128
God Stats
5W - 0L
1,812 SR
Queue Stats
95W - 87L
1,543 Elo+
Solo
Ymir
Ymir
Vunu
Ymir
Level 76
God Stats
9W - 9L
1,346 SR
Queue Stats
50W - 51L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
menandsweets
Sun Wukong
Level 149
God Stats
13W - 2L
1,757 SR
Queue Stats
421W - 361L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,417
492
4,454
10,826
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,329
484
7,019
11,367
10,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 2
5,405
491
4,320
8,547
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
HarunoOG
Charybdis
11
1 / 3 / 1
6,086
553
6,110
7,217
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
11
1 / 2 / 1
5,611
510
3,377
5,203
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Buttersaur
Sylvanus
11
4 / 2 / 1
6,040
549
5,786
9,310
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
12
0 / 1 / 5
6,650
605
5,860
4,306
1,935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
4 / 2 / 3
5,828
530
4,823
9,629
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Vunu
Ymir
10
3 / 0 / 4
6,076
552
3,445
7,979
5,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
menandsweets
Sun Wukong
12
3 / 0 / 1
7,237
658
7,939
11,573
7,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
14
14
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
0
4
0
0
W
Sylvanus
Buttersaur
Sylvanus
4
2
1
2.25
W
Anubis
0
1
5
2.5
L
2
2
2
1.5
L
Charybdis
HarunoOG
Charybdis
1
3
1
0.5
L
Nu Wa
1
2
1
0.75
W
4
2
3
2.75
W
Ymir
Vunu
Ymir
3
0
4
5
W
Sun Wukong
menandsweets
Sun Wukong
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,280
Damage
27,853
43,160
Taken
42,797
26,419
Mitigated
22,747
10,705
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,454
274
225
3,445
10,826
8,704
0
6,597
4,227
12,751
1,923
L
7,019
1,226
0
1,426
11,367
10,082
0
0
11,367
0
37,448
W
Sylvanus
Buttersaur
Sylvanus
5,786
2,277
564
2,729
9,310
4,282
0
1,544
7,766
32,121
9,994
W
Anubis
5,860
291
0
2,603
4,306
1,935
0
1,591
2,627
61,970
3,314
L
4,320
1,034
0
2,190
8,547
3,679
0
1,979
6,562
0
32,615
L
Charybdis
HarunoOG
Charybdis
6,110
3,478
0
2,514
7,217
2,269
0
3,060
4,121
0
53,134
L
Nu Wa
3,377
720
0
905
5,203
1,685
0
2,883
2,320
35,369
0
W
4,823
978
0
3,936
9,629
3,218
0
885
8,582
0
36,058
W
Ymir
Vunu
Ymir
3,445
955
0
934
7,979
5,943
0
3,045
4,734
10,040
0
W
Sun Wukong
menandsweets
Sun Wukong
7,939
2,694
0
3,465
11,573
7,369
0
343
11,230
0
59,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,848
Gold Earned
31,831
292
Minions Killed
350
0
Camps Cleared
0
1,016,677
Distance Traveled
1,077,678
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,417
492
17
2
0
212,131
2
L
Mulan
5,329
484
60
5
0
178,513
0
W
Sylvanus
6,040
549
60
5
0
205,088
0
W
Anubis
6,650
605
117
11
0
207,190
0
L
Serqet
5,405
491
51
5
0
253,565
2
L
Charybdis
6,086
553
93
8
0
184,390
0
L
Nu Wa
5,611
510
71
6
0
188,078
0
W
Thor
5,828
530
52
5
0
232,992
2
W
Ymir
6,076
552
17
2
0
232,393
0
W
Sun Wukong
7,237
658
104
9
0
200,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role