Player Matchup

Atlas
Atlas
Platinum I
Positive2472711
Atlas
Platinum I
Level 58
God Stats
79W - 26L
1,893 SR
Queue Stats
125W - 70L
1,630 MMR
Party 2
Charybdis
Charybdis
Gold IV
Rytool
Charybdis
Gold IV
Level 156
God Stats
11W - 10L
1,541 SR
Queue Stats
151W - 154L
1,432 MMR
Party 2
Mulan
Mulan
Gold V
SPIDERGUY42
Mulan
Gold V
Level 148
God Stats
8W - 6L
1,789 SR
Queue Stats
143W - 151L
1,404 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,741 SR
1,489 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 133
1,500 SR
1,498 MMR
Kukulkan
Kukulkan
Gold V
Arielito18
Kukulkan
Gold V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 157L
1,471 MMR
Solo
Danzaburou
Danzaburou
Bronze III
PercProf
Danzaburou
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,511 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
notasmurf0w0
Cthulhu
Bronze III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
8,797
733
16,542
10,666
9,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Rytool
Charybdis
16
6 / 0 / 3
9,825
819
11,283
7,977
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 6
7,976
665
6,230
9,000
7,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CharonIx ChelKuzenboPersephoneAchilles

VS

Bans
Ne ZhaThothDiscordiaAgniPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arielito18
Kukulkan
11
0 / 6 / 1
7,485
624
5,955
10,618
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
PercProf
Danzaburou
14
1 / 2 / 0
8,164
680
5,803
12,159
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
notasmurf0w0
Cthulhu
14
1 / 1 / 1
7,889
657
9,235
14,708
9,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arielito18
Kukulkan
0
6
1
0.08
L
Danzaburou
PercProf
Danzaburou
1
2
0
0.5
W
2
0
7
5.5
W
Charybdis
Rytool
Charybdis
6
0
3
7.5
W
1
2
6
2
L
Cthulhu
notasmurf0w0
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,055
Damage
20,993
27,643
Taken
37,485
20,696
Mitigated
18,148
6,147
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arielito18
Kukulkan
5,955
460
0
1,065
10,618
3,722
0
4,064
5,978
31,555
0
L
Danzaburou
PercProf
Danzaburou
5,803
1,873
0
4,102
12,159
4,593
287
4,796
6,357
0
26,400
W
16,542
3,633
0
2,531
10,666
9,998
0
5,070
5,260
33,388
3,403
W
Charybdis
Rytool
Charybdis
11,283
4,759
0
2,450
7,977
3,535
0
3,790
3,764
0
50,702
W
6,230
554
0
1,166
9,000
7,163
0
5,057
3,486
0
15,514
L
Cthulhu
notasmurf0w0
Cthulhu
9,235
306
166
7,077
14,708
9,833
52
4,022
9,783
27,976
150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,598
Gold Earned
23,538
163
Minions Killed
154
0
Camps Cleared
0
720,797
Distance Traveled
688,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,485
624
58
5
0
202,547
0
L
Danzaburou
8,164
680
60
5
0
230,191
0
W
Atlas
8,797
733
45
4
0
259,516
0
W
Charybdis
9,825
819
93
8
0
225,031
0
W
Mulan
7,976
665
25
2
0
236,250
0
L
Cthulhu
7,889
657
36
3
0
255,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role