Player Matchup

Danzaburou
Danzaburou
Anti_Sober_
Danzaburou
Level 123
God Stats
133W - 79L
1,780 SR
Queue Stats
604W - 549L
1,589 Elo+
Party 2
Ymir
Ymir
ToxicAgniMain
Ymir
Level 148
God Stats
8W - 8L
1,634 SR
Queue Stats
173W - 184L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
WonkyRaindrops
Zhong Kui
Level 109
God Stats
6W - 7L
1,726 SR
Queue Stats
306W - 276L
1,588 Elo+
Party 2
Izanami
Izanami
aLadNowDead
Izanami
Level 62
God Stats
22W - 23L
1,447 SR
Queue Stats
766W - 750L
1,555 Elo+
Solo
Mercury
Mercury
sirrebel
Mercury
Level 157
God Stats
1W - 2L
1,471 SR
Queue Stats
177W - 166L
1,517 Elo+
Solo
Team Averages
Level 120
1,612 SR
1,568 Elo+

VS

Team Averages
Level 109
1,534 SR
1,544 Elo+
Sobek
Sobek
DmBrAnDoN20
Sobek
Level 119
God Stats
4W - 2L
1,384 SR
Queue Stats
62W - 49L
1,577 Elo+
Solo
Mulan
Mulan
FrozenWhisky
Mulan
Level 48
God Stats
8W - 4L
1,563 SR
Queue Stats
45W - 62L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
Lauxer231
Sun Wukong
Level 82
God Stats
10W - 9L
1,433 SR
Queue Stats
268W - 241L
1,552 Elo+
Solo
Discordia
Discordia
Melomaniash
Discordia
Level 153
God Stats
2W - 0L
1,789 SR
Queue Stats
49W - 48L
1,527 Elo+
Party 1
Xbalanque
Xbalanque
Tyiiu
Xbalanque
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anti_Sober_
Danzaburou
17
1 / 3 / 1
10,055
529
11,872
15,687
7,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 1
7,921
417
7,327
16,909
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
WonkyRaindrops
Zhong Kui
15
1 / 5 / 0
8,768
461
7,426
13,775
11,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
aLadNowDead
Izanami
17
1 / 3 / 0
10,105
532
8,829
17,582
10,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
sirrebel
Mercury
16
2 / 5 / 3
9,073
478
3,753
20,469
8,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
10,576
557
9,893
21,211
27,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 0 / 5
11,025
580
9,180
16,395
9,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Lauxer231
Sun Wukong
17
4 / 1 / 2
10,889
573
13,850
16,155
12,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Melomaniash
Discordia
19
8 / 1 / 7
12,308
648
18,833
8,585
3,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
Tyiiu
Xbalanque
19
1 / 3 / 1
10,782
567
7,067
15,281
6,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
22
22
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anti_Sober_
Danzaburou
1
3
1
0.5
W
3
2
10
4
W
6
0
5
8.5
W
Sun Wukong
Lauxer231
Sun Wukong
4
1
2
5
W
Discordia
Melomaniash
Discordia
8
1
7
11.5
L
1
6
1
0.25
W
Xbalanque
Tyiiu
Xbalanque
1
3
1
0.5
L
Zhong Kui
WonkyRaindrops
Zhong Kui
1
5
0
0.2
L
Izanami
aLadNowDead
Izanami
1
3
0
0.33
L
Mercury
sirrebel
Mercury
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,207
Damage
58,823
84,422
Taken
77,627
51,504
Mitigated
58,869
25,007
Healing
28,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anti_Sober_
Danzaburou
11,872
3,190
0
6,007
15,687
7,358
144
4,678
10,957
0
108,478
W
9,893
1,016
0
5,346
21,211
27,029
0
7,616
13,595
45,785
0
W
9,180
1,543
0
6,840
16,395
9,390
0
3,386
13,009
0
98,259
W
Sun Wukong
Lauxer231
Sun Wukong
13,850
2,680
0
7,187
16,155
12,162
216
628
15,527
0
74,225
W
Discordia
Melomaniash
Discordia
18,833
1,604
0
2,752
8,585
3,685
200
3,525
5,060
120,088
2,239
L
7,327
1,875
0
3,031
16,909
13,955
0
9,544
7,122
23,085
0
W
Xbalanque
Tyiiu
Xbalanque
7,067
2,443
0
6,786
15,281
6,603
640
1,132
14,149
0
98,795
L
Zhong Kui
WonkyRaindrops
Zhong Kui
7,426
1,859
0
5,989
13,775
11,639
0
8,183
5,288
63,514
8,688
L
Izanami
aLadNowDead
Izanami
8,829
3,566
0
2,437
17,582
10,303
0
0
16,521
791
95,949
L
Mercury
sirrebel
Mercury
3,753
888
0
7,543
20,469
8,249
0
5,708
14,663
0
76,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,922
Gold Earned
55,580
587
Minions Killed
598
0
Camps Cleared
0
1,739,996
Distance Traveled
1,947,975
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,055
529
157
8
0
354,410
6
W
Sobek
10,576
557
48
3
0
394,157
0
W
Mulan
11,025
580
118
6
0
442,433
0
W
Sun Wukong
10,889
573
110
6
0
394,050
0
W
Discordia
12,308
648
180
9
0
395,584
9
L
Ymir
7,921
417
25
1
0
349,233
0
W
Xbalanque
10,782
567
142
7
0
321,751
4
L
Zhong Kui
8,768
461
149
8
0
325,773
0
L
Izanami
10,105
532
149
8
0
298,249
0
L
Mercury
9,073
478
107
6
0
412,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role