Player Matchup

Cliodhna
Cliodhna
BoBoLuvin
Cliodhna
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,721 Elo+
Party 1
Tiamat
Tiamat
Jonbomb44
Tiamat
Level 123
God Stats
0W - 2L
1,260 SR
Queue Stats
17W - 17L
1,618 Elo+
Party 1
Medusa
Medusa
Montesballer24
Medusa
Level 128
God Stats
1W - 2L
1,394 SR
Queue Stats
10W - 10L
1,640 Elo+
Party 1
Team Averages
Level 97
1,385 SR
1,660 Elo+

VS

Team Averages
Level 166
1,523 SR
1,544 Elo+
Sobek
Sobek
Bandicooters
Sobek
Level 144
God Stats
3W - 3L
1,496 SR
Queue Stats
140W - 145L
1,555 Elo+
Party 2
Xbalanque
Xbalanque
Dewprism
Xbalanque
Level 200
God Stats
31W - 21L
1,547 SR
Queue Stats
113W - 105L
1,528 Elo+
Solo
He Bo
He Bo
Wolf1771
He Bo
Level 155
God Stats
9W - 8L
1,526 SR
Queue Stats
133W - 138L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BoBoLuvin
Cliodhna
14
4 / 7 / 1
9,365
780
11,152
14,089
7,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tiamat
Jonbomb44
Tiamat
13
1 / 7 / 4
8,568
714
6,725
11,512
9,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 7 / 2
8,032
669
6,219
12,518
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
9,604
800
7,170
14,012
16,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Dewprism
Xbalanque
15
7 / 3 / 10
10,030
836
13,097
10,877
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

He Bo
Wolf1771
He Bo
17
12 / 1 / 5
11,065
922
13,294
9,260
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
21
21
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
Cliodhna
BoBoLuvin
Cliodhna
4
7
1
0.64
W
Xbalanque
Dewprism
Xbalanque
7
3
10
4
L
Tiamat
Jonbomb44
Tiamat
1
7
4
0.43
L
1
7
2
0.29
W
He Bo
Wolf1771
He Bo
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,096
Damage
33,561
38,119
Taken
34,149
21,062
Mitigated
25,233
4,816
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,170
309
0
2,868
14,012
16,811
330
2,908
9,971
19,923
2,032
L
Cliodhna
BoBoLuvin
Cliodhna
11,152
858
0
2,233
14,089
7,247
0
8,560
5,065
137
24,932
W
Xbalanque
Dewprism
Xbalanque
13,097
1,909
0
1,474
10,877
4,893
1,609
823
9,814
0
50,373
L
Tiamat
Jonbomb44
Tiamat
6,725
420
0
1,154
11,512
9,225
0
6,006
5,062
22,759
0
L
6,219
1,759
0
1,429
12,518
4,590
0
4,111
7,990
0
26,099
W
He Bo
Wolf1771
He Bo
13,294
215
275
2,353
9,260
3,529
478
1,391
7,431
44,062
875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,965
Gold Earned
30,699
124
Minions Killed
167
0
Camps Cleared
0
632,154
Distance Traveled
714,805
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,604
800
29
2
0
241,660
0
L
Cliodhna
9,365
780
34
3
0
231,767
0
W
Xbalanque
10,030
836
72
6
0
225,775
0
L
Tiamat
8,568
714
46
4
0
197,532
0
L
Medusa
8,032
669
44
4
0
202,855
2
W
He Bo
11,065
922
66
6
0
247,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role