Player Matchup

Terra
Terra
Bronze III
CaptainTurtles1
Terra
Bronze III
Level 120
God Stats
3W - 5L
1,456 SR
Queue Stats
66W - 86L
1,408 MMR
Solo
Hun Batz
Hun Batz
Silver IV
Kumies
Hun Batz
Silver IV
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
220W - 234L
1,401 MMR
Solo
Apollo
Apollo
Bronze III
ManCOCORex
Apollo
Bronze III
Level 108
God Stats
0W - 3L
1,327 SR
Queue Stats
8W - 9L
1,408 MMR
Solo
Eset
Eset
Silver I
SoulReaper2133
Eset
Silver I
Level 124
God Stats
17W - 17L
1,682 SR
Queue Stats
184W - 197L
1,401 MMR
Solo
Maui
Maui
Gold III
highaz
Maui
Gold III
Level 157
God Stats
0W - 1L
1,209 SR
Queue Stats
226W - 227L
1,380 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,435 SR
1,400 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,427 SR
1,396 MMR
Charon
Charon
Gold IV
ARabidCow
Charon
Gold IV
Level 160
God Stats
18W - 19L
1,476 SR
Queue Stats
441W - 452L
1,411 MMR
Solo
Artemis
Artemis
Gold V
ChudDunderson
Artemis
Gold V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,411 MMR
Party 1
Fafnir
Fafnir
Gold V
Danj68
Fafnir
Gold V
Level 116
God Stats
4W - 1L
1,201 SR
Queue Stats
21W - 19L
1,411 MMR
Party 1
Poseidon
Poseidon
Gold V
ImmortalZodd27
Poseidon
Gold V
Level 63
God Stats
4W - 2L
1,495 SR
Queue Stats
106W - 100L
1,324 MMR
Party 2
Surtr
Surtr
Gold IV
ParisDrakeDoee
Surtr
Gold IV
Level 156
God Stats
6W - 8L
1,462 SR
Queue Stats
323W - 319L
1,422 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,935
462
4,117
6,946
4,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Kumies
Hun Batz
13
2 / 2 / 0
7,325
488
3,600
12,116
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
ManCOCORex
Apollo
13
0 / 3 / 0
7,221
481
5,746
15,977
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 1
7,184
479
3,582
8,167
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
highaz
Maui
15
0 / 1 / 1
8,636
576
5,027
12,047
10,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Bake KujiraAo KuangRaThanatos

VS

Bans
ZeusSun WukongSobekNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ARabidCow
Charon
15
0 / 1 / 1
8,083
539
6,675
11,078
7,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
15
3 / 0 / 1
8,138
543
15,155
10,316
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
Danj68
Fafnir
13
2 / 0 / 3
8,544
570
3,077
7,609
8,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
16
4 / 1 / 1
9,524
635
4,018
4,828
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 0 / 6
7,958
531
3,775
9,130
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
10
10
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charon
ARabidCow
Charon
0
1
1
0.5
L
0
0
0
0
W
Artemis
3
0
1
3.5
W
Fafnir
Danj68
Fafnir
2
0
3
3.5
W
Poseidon
4
1
1
4.5
L
Hun Batz
Kumies
Hun Batz
2
2
0
1
L
Apollo
ManCOCORex
Apollo
0
3
0
0
W
1
0
6
4
L
0
4
1
0.13
L
Maui
highaz
Maui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,072
Damage
32,700
55,253
Taken
42,961
28,125
Mitigated
27,679
19,681
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
ARabidCow
Charon
6,675
1,121
0
1,680
11,078
7,188
0
3,846
7,232
59,935
1,955
L
4,117
459
3,003
2,439
6,946
4,223
0
1,002
5,910
22,781
0
W
Artemis
15,155
5,916
0
2,051
10,316
4,304
98
1,676
8,640
0
80,972
W
Fafnir
Danj68
Fafnir
3,077
362
0
2,147
7,609
8,208
98
2,168
5,441
18,823
0
W
Poseidon
4,018
131
0
960
4,828
1,547
0
2,566
2,262
75,235
750
L
Hun Batz
Kumies
Hun Batz
3,600
612
0
5,885
12,116
4,810
0
1,147
10,805
0
62,801
L
Apollo
ManCOCORex
Apollo
5,746
3,881
0
5,584
15,977
5,907
0
1,094
14,883
0
72,765
W
3,775
1,292
0
2,253
9,130
6,432
0
2,216
6,914
1,008
72,041
L
3,582
203
253
578
8,167
2,844
0
3,102
4,665
57,885
0
L
Maui
highaz
Maui
5,027
1,120
0
1,939
12,047
10,341
0
5,718
5,140
58,503
13,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,301
Gold Earned
42,247
496
Minions Killed
520
0
Camps Cleared
0
1,506,544
Distance Traveled
1,563,757
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,083
539
115
8
0
278,428
0
L
Terra
6,935
462
24
2
0
349,898
0
W
Artemis
8,138
543
129
9
0
279,473
0
W
Fafnir
8,544
570
24
2
0
329,571
0
W
Poseidon
9,524
635
145
10
0
324,442
4
L
Hun Batz
7,325
488
114
8
0
338,094
0
L
Apollo
7,221
481
131
9
0
273,088
6
W
Surtr
7,958
531
107
7
0
351,843
4
L
Eset
7,184
479
98
7
0
292,115
0
L
Maui
8,636
576
129
9
0
253,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role