Player Matchup

Arachne
Arachne
Abanded Coyote
Arachne
Level 36
God Stats
7W - 6L
1,571 SR
Queue Stats
18W - 23L
1,421 Elo+
Party 1
Chronos
Chronos
AmDeadly
Chronos
Level 155
God Stats
3W - 1L
1,593 SR
Queue Stats
29W - 32L
1,465 Elo+
Party 1
Mulan
Mulan
iTOOKurKOOlaid
Mulan
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 15L
1,621 Elo+
Party 1
Team Averages
Level 113
1,555 SR
1,502 Elo+

VS

Team Averages
Level 85
1,524 SR
1,572 Elo+
Horus
Horus
AngryKappa
Horus
Level 144
God Stats
2W - 1L
1,831 SR
Queue Stats
8W - 5L
1,672 Elo+
Party 2
Bacchus
Bacchus
Cir_Roc
Bacchus
Level 89
God Stats
16W - 29L
1,581 SR
Queue Stats
644W - 662L
1,535 Elo+
Solo
Neith
Neith
tanncr
Neith
Level 22
God Stats
0W - 2L
1,160 SR
Queue Stats
5W - 6L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 8
10,081
672
8,577
15,562
11,881
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
AmDeadly
Chronos
18
6 / 2 / 2
11,721
781
19,282
12,502
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 2 / 6
10,592
706
18,004
17,099
19,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 1 / 2
9,575
638
9,441
21,788
26,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Cir_Roc
Bacchus
14
1 / 6 / 3
9,560
637
8,674
15,767
21,091
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
tanncr
Neith
15
2 / 1 / 1
9,636
642
14,286
16,509
8,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
8
Kills
5
5
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
W
Chronos
AmDeadly
Chronos
6
2
2
3.5
L
Horus
2
1
2
3
L
Bacchus
Cir_Roc
Bacchus
1
6
3
0.42
W
2
2
6
2.5
L
Neith
tanncr
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,863
Damage
32,401
45,163
Taken
54,064
36,629
Mitigated
56,277
9,740
Healing
16,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,577
7,169
0
2,803
15,562
11,881
1,062
3,641
11,664
0
23,304
W
Chronos
AmDeadly
Chronos
19,282
7,973
0
4,001
12,502
5,415
1,116
2,308
9,921
81,838
6,997
L
Horus
9,441
3,422
2,866
7,124
21,788
26,327
62
6,855
14,926
0
29,255
L
Bacchus
Cir_Roc
Bacchus
8,674
674
0
650
15,767
21,091
0
5,537
10,198
39,262
0
W
18,004
2,457
0
2,936
17,099
19,333
314
3,308
13,290
0
51,711
L
Neith
tanncr
Neith
14,286
5,399
0
5,376
16,509
8,859
0
5,872
10,630
0
57,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,394
Gold Earned
28,771
200
Minions Killed
198
0
Camps Cleared
0
873,844
Distance Traveled
827,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,081
672
31
2
0
278,228
0
W
Chronos
11,721
781
107
7
0
299,342
0
L
Horus
9,575
638
39
3
0
310,358
0
L
Bacchus
9,560
637
62
4
0
244,649
0
W
Mulan
10,592
706
62
4
0
296,274
0
L
Neith
9,636
642
97
6
0
272,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role