Player Matchup

Mulan
Mulan
AkimboHotdogs
Mulan
Level 72
God Stats
9W - 4L
1,705 SR
Queue Stats
96W - 89L
1,507 Elo+
Party 1
Rama
Rama
Camine
Rama
Level 102
God Stats
25W - 20L
1,553 SR
Queue Stats
68W - 62L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
DasD67
Nu Wa
Level 86
God Stats
6W - 11L
1,195 SR
Queue Stats
343W - 343L
1,463 Elo+
Solo
Pele
Pele
Terrence0831_12
Pele
Level 100
God Stats
7W - 11L
1,402 SR
Queue Stats
103W - 115L
1,529 Elo+
Solo
Horus
Horus
pairofdise
Horus
Level 82
God Stats
2W - 3L
1,697 SR
Queue Stats
127W - 134L
1,501 Elo+
Party 1
Team Averages
Level 88
1,510 SR
1,505 Elo+

VS

Team Averages
Level 95
1,497 SR
1,493 Elo+
Mulan
Mulan
BigHope24
Mulan
Level 77
God Stats
51W - 30L
1,650 SR
Queue Stats
140W - 129L
1,492 Elo+
Party 2
Hera
Hera
ChefBoyarblack
Hera
Level 97
God Stats
2W - 3L
1,690 SR
Queue Stats
225W - 211L
1,494 Elo+
Party 2
Neith
Neith
Kingfish1535
Neith
Level 109
God Stats
0W - 1L
1,215 SR
Queue Stats
12W - 12L
1,487 Elo+
Solo
Pele
Pele
Teledish
Pele
Level 106
God Stats
17W - 15L
1,704 SR
Queue Stats
218W - 210L
1,543 Elo+
Party 2
Chaac
Chaac
WOLVI2005
Chaac
Level 88
God Stats
0W - 3L
1,224 SR
Queue Stats
54W - 71L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,618
693
10,490
10,379
7,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Camine
Rama
12
6 / 0 / 1
7,614
692
5,220
4,853
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
DasD67
Nu Wa
11
1 / 3 / 3
6,301
573
3,674
5,656
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 2
7,223
657
3,423
8,088
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Horus
11
1 / 1 / 4
6,496
591
3,350
8,819
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BigHope24
Mulan
10
1 / 5 / 0
5,712
519
5,208
12,708
6,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 1
6,258
569
4,224
6,284
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 0
5,763
524
3,861
7,351
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
11
1 / 5 / 2
5,761
524
5,327
11,030
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
WOLVI2005
Chaac
2
0 / 1 / 0
3,737
340
247
1,441
495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
4
5
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Mulan
BigHope24
Mulan
1
5
0
0.2
W
Rama
Camine
Rama
6
0
1
6.5
L
2
3
1
0.83
W
Nu Wa
DasD67
Nu Wa
1
3
3
0.83
L
0
3
0
0
L
Pele
1
5
2
0.4
W
5
0
2
6
L
Chaac
WOLVI2005
Chaac
0
1
0
0
W
Horus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,157
Damage
18,867
37,795
Taken
38,814
19,001
Mitigated
15,638
9,171
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,490
1,659
0
4,444
10,379
7,706
277
0
10,379
0
50,484
L
Mulan
BigHope24
Mulan
5,208
1,090
0
2,261
12,708
6,709
0
252
12,456
0
31,566
W
Rama
Camine
Rama
5,220
4,115
0
2,072
4,853
2,081
2,991
165
4,688
0
46,761
L
4,224
469
0
250
6,284
2,219
0
2,399
3,885
41,150
696
W
Nu Wa
DasD67
Nu Wa
3,674
971
0
470
5,656
1,870
663
3,080
2,576
29,683
0
L
3,861
1,474
0
1,469
7,351
1,860
0
0
7,351
0
47,312
L
Pele
5,327
1,405
0
1,219
11,030
4,355
0
751
10,279
0
48,085
W
3,423
411
0
834
8,088
3,417
342
920
7,168
0
57,391
L
Chaac
WOLVI2005
Chaac
247
40
0
96
1,441
495
0
272
1,169
0
1,765
W
Horus
3,350
986
184
1,167
8,819
3,927
1,625
0
8,819
0
36,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,252
Gold Earned
27,231
370
Minions Killed
302
0
Camps Cleared
0
1,082,510
Distance Traveled
806,558
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,618
693
85
8
0
204,092
1
L
Mulan
5,712
519
53
5
0
187,520
2
W
Rama
7,614
692
76
7
0
205,708
2
L
Hera
6,258
569
75
7
0
204,814
0
W
Nu Wa
6,301
573
45
4
0
196,789
0
L
Neith
5,763
524
85
8
0
191,198
2
L
Pele
5,761
524
86
8
0
204,472
0
W
Pele
7,223
657
106
10
0
261,069
0
L
Chaac
3,737
340
3
0
0
18,554
0
W
Horus
6,496
591
58
5
0
214,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role