Player Matchup

Cupid
Cupid
Phavy
Cupid
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,293 Elo+
Party 3
Lancelot
Lancelot
Raxiepooh
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 81L
1,201 Elo+
Party 3
Pele
Pele
Slumow
Pele
Level 31
God Stats
5W - 12L
1,320 SR
Queue Stats
35W - 48L
1,201 Elo+
Party 3
Mulan
Mulan
joeman123
Mulan
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 28L
1,293 Elo+
Party 3
Ymir
Ymir
xKanashimii
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,293 Elo+
Party 3
Team Averages
Level 22
1,464 SR
1,256 Elo+

VS

Team Averages
Level 73
1,502 SR
1,464 Elo+
Sol
Sol
CivilizedPig72
Sol
Level 48
God Stats
3W - 5L
1,241 SR
Queue Stats
164W - 167L
1,506 Elo+
Party 2
Nut
Nut
Darkwarrior742
Nut
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 157L
1,352 Elo+
Solo
Ravana
Ravana
Schenklll
Ravana
Level 46
God Stats
1W - 1L
1,261 SR
Queue Stats
83W - 84L
1,483 Elo+
Party 1
Bacchus
Bacchus
YourUncsFinger
Bacchus
Level 104
God Stats
7W - 2L
1,870 SR
Queue Stats
346W - 342L
1,484 Elo+
Party 2
Ymir
Ymir
huffmin
Ymir
Level 135
God Stats
10W - 8L
1,640 SR
Queue Stats
62W - 75L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Phavy
Cupid
8
0 / 2 / 0
4,497
450
2,030
4,970
1,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Raxiepooh
Lancelot
9
1 / 2 / 1
5,192
519
4,599
7,779
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
Slumow
Pele
11
1 / 3 / 0
5,927
593
2,677
8,866
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
joeman123
Mulan
8
0 / 6 / 1
4,938
494
5,060
9,636
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
5,009
501
733
7,257
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,542
654
5,896
6,262
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 0 / 4
6,172
617
4,204
3,200
1,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Schenklll
Ravana
12
2 / 0 / 7
6,218
622
5,174
6,647
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 1 / 2
6,784
678
5,188
5,955
4,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
huffmin
Ymir
11
2 / 0 / 8
6,490
649
4,910
6,533
6,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
14
15
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
2
0
4
4
L
Cupid
Phavy
Cupid
0
2
0
0
L
Lancelot
Raxiepooh
Lancelot
1
2
1
0.75
W
Ravana
Schenklll
Ravana
2
0
7
5.5
L
Pele
Slumow
Pele
1
3
0
0.33
W
5
1
2
6
W
Ymir
huffmin
Ymir
2
0
8
6
L
Mulan
joeman123
Mulan
0
6
1
0.08
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,099
Damage
25,372
38,508
Taken
28,597
18,039
Mitigated
18,339
7,633
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,896
2,191
0
3,913
6,262
1,810
910
0
6,262
46,657
11,456
W
4,204
2,870
0
1,842
3,200
1,472
0
381
2,819
0
50,541
L
Cupid
Phavy
Cupid
2,030
1,154
29
1,508
4,970
1,550
0
1,609
3,346
0
25,574
L
Lancelot
Raxiepooh
Lancelot
4,599
541
0
2,401
7,779
3,205
0
2,866
4,900
0
30,290
W
Ravana
Schenklll
Ravana
5,174
1,267
0
2,251
6,647
3,542
0
192
6,455
0
50,673
L
Pele
Slumow
Pele
2,677
262
0
2,039
8,866
3,357
0
2,704
6,150
0
47,554
W
5,188
552
0
1,680
5,955
4,955
0
0
5,955
32,001
1,865
W
Ymir
huffmin
Ymir
4,910
1,410
0
1,630
6,533
6,560
0
269
6,264
24,230
1,857
L
Mulan
joeman123
Mulan
5,060
1,038
0
597
9,636
5,228
0
6,722
2,879
0
24,918
L
733
166
0
1,059
7,257
4,699
0
1,292
5,965
11,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,563
Gold Earned
32,206
243
Minions Killed
336
0
Camps Cleared
0
1,076,356
Distance Traveled
1,083,598
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,542
654
81
8
0
203,934
1
W
Nut
6,172
617
92
9
0
204,092
0
L
Cupid
4,497
450
46
5
0
184,512
2
L
Lancelot
5,192
519
51
5
0
260,765
1
W
Ravana
6,218
622
75
8
0
260,441
0
L
Pele
5,927
593
87
9
0
222,990
0
W
Bacchus
6,784
678
65
7
0
211,743
1
W
Ymir
6,490
649
23
2
0
203,388
0
L
Mulan
4,938
494
40
4
0
207,912
0
L
Ymir
5,009
501
19
2
0
200,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role