Player Matchup

Jing Wei
Jing Wei
Jonny MEme7695
Jing Wei
Level 105
God Stats
4W - 5L
1,649 SR
Queue Stats
228W - 240L
1,438 Elo+
Solo
Martichoras
Martichoras
Kueyote
Martichoras
Level 45
God Stats
0W - 3L
1,304 SR
Queue Stats
77W - 87L
1,421 Elo+
Party 2
Shiva
Shiva
TechS0und
Shiva
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 130L
1,446 Elo+
Party 2
Sobek
Sobek
Xlx baki xlX
Sobek
Level 128
God Stats
1W - 1L
1,744 SR
Queue Stats
143W - 139L
1,470 Elo+
Solo
Nu Wa
Nu Wa
xxclusivedxx
Nu Wa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 99L
1,422 Elo+
Solo
Team Averages
Level 83
1,540 SR
1,439 Elo+

VS

Team Averages
Level 104
1,369 SR
1,458 Elo+
Charybdis
Charybdis
BauerCTU12
Charybdis
Level 123
God Stats
2W - 3L
1,127 SR
Queue Stats
27W - 26L
1,380 Elo+
Party 1
Khepri
Khepri
Cogsworth25
Khepri
Level 85
God Stats
1W - 1L
1,283 SR
Queue Stats
19W - 17L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Reborn Enigma
Morgan Le Fay
Level 100
God Stats
2W - 1L
1,219 SR
Queue Stats
214W - 223L
1,351 Elo+
Solo
Athena
Athena
The Question262
Athena
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,605 Elo+
Party 1
Lancelot
Lancelot
WebOfTears
Lancelot
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
209W - 217L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
5 / 4 / 5
8,217
822
10,071
9,595
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Kueyote
Martichoras
15
3 / 4 / 5
8,355
836
10,415
11,972
6,282
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
TechS0und
Shiva
15
5 / 2 / 8
8,513
851
12,000
13,139
15,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 2 / 11
9,163
916
6,958
13,512
17,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 6
6,885
689
4,503
3,383
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BauerCTU12
Charybdis
17
6 / 1 / 6
9,206
921
17,058
8,920
4,559
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Khepri
15
2 / 4 / 8
8,122
812
4,220
10,212
9,349
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Reborn Enigma
Morgan Le Fay
15
2 / 1 / 9
7,906
791
12,577
5,250
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 6
8,435
844
5,661
14,569
15,750
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
WebOfTears
Lancelot
10
0 / 5 / 2
6,709
671
4,800
9,952
6,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
15
Kills
13
13
Deaths
15
35
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BauerCTU12
Charybdis
6
1
6
9
W
Khepri
2
4
8
1.5
L
Jing Wei
5
4
5
1.88
L
Martichoras
Kueyote
Martichoras
3
4
5
1.38
W
Morgan Le Fay
Reborn Enigma
Morgan Le Fay
2
1
9
6.5
L
Shiva
TechS0und
Shiva
5
2
8
4.5
W
3
4
6
1.5
W
Lancelot
WebOfTears
Lancelot
0
5
2
0.2
L
2
2
11
3.75
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,947
Damage
44,316
51,601
Taken
48,903
44,425
Mitigated
38,968
19,823
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BauerCTU12
Charybdis
17,058
8,305
1,194
2,723
8,920
4,559
0
2,356
6,432
0
39,938
W
Khepri
4,220
92
325
499
10,212
9,349
0
2,448
7,466
10,398
232
L
Jing Wei
10,071
6,944
889
1,039
9,595
4,148
61
3,506
6,089
0
19,377
L
Martichoras
Kueyote
Martichoras
10,415
3,353
2,301
2,292
11,972
6,282
0
6,031
5,941
0
23,269
W
Morgan Le Fay
Reborn Enigma
Morgan Le Fay
12,577
934
744
794
5,250
3,016
0
1,161
4,006
26,973
0
L
Shiva
TechS0und
Shiva
12,000
626
1,983
3,332
13,139
15,715
0
4,851
8,288
0
18,316
W
5,661
466
2,236
3,127
14,569
15,750
0
3,684
10,656
7,777
2,074
W
Lancelot
WebOfTears
Lancelot
4,800
984
612
753
9,952
6,294
0
1,729
7,874
0
11,448
L
6,958
455
1,821
5,023
13,512
17,084
0
5,289
8,223
15,337
615
L
4,503
1,602
749
394
3,383
1,196
0
1,777
1,606
10,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,133
Gold Earned
40,378
100
Minions Killed
115
0
Camps Cleared
0
936,322
Distance Traveled
932,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,206
921
52
5
0
190,262
0
W
Khepri
8,122
812
14
1
0
207,472
0
L
Jing Wei
8,217
822
19
2
0
196,900
0
L
Martichoras
8,355
836
31
3
0
170,756
0
W
Morgan Le Fay
7,906
791
24
2
0
187,690
0
L
Shiva
8,513
851
19
2
0
208,697
0
W
Athena
8,435
844
11
1
0
190,501
0
W
Lancelot
6,709
671
14
1
0
156,925
0
L
Sobek
9,163
916
16
2
0
205,133
0
L
Nu Wa
6,885
689
15
2
0
154,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role