Player Matchup

Rama
Rama
 
Rama
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
GeometricVenom
Charon
Level 127
God Stats
1W - 1L
1,481 SR
Queue Stats
29W - 33L
1,508 Elo+
Party 2
Guan Yu
Guan Yu
Killorbee9625
Guan Yu
Level 25
God Stats
0W - 4L
1,487 SR
Queue Stats
8W - 16L
1,325 Elo+
Party 3
Scylla
Scylla
Princejay019
Scylla
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,325 Elo+
Party 3
Fenrir
Fenrir
iAmDrogg3
Fenrir
Level 124
God Stats
0W - 2L
1,092 SR
Queue Stats
111W - 100L
1,510 Elo+
Solo
Team Averages
Level 105
1,412 SR
1,433 Elo+

VS

Team Averages
Level 136
1,472 SR
1,408 Elo+
Olorun
Olorun
AsmodeusZL
Olorun
Level 156
God Stats
6W - 6L
1,357 SR
Queue Stats
193W - 191L
1,485 Elo+
Solo
Geb
Geb
DchikitoFumo
Geb
Level 122
God Stats
1W - 0L
1,310 SR
Queue Stats
57W - 78L
1,402 Elo+
Party 1
Ah Puch
Ah Puch
SñrWednesday
Ah Puch
Level 128
God Stats
2W - 0L
1,667 SR
Queue Stats
26W - 43L
1,368 Elo+
Party 1
Hercules
Hercules
Thermodynamics
Hercules
Level 120
God Stats
9W - 5L
1,584 SR
Queue Stats
57W - 77L
1,402 Elo+
Party 1
Loki
Loki
crishadow17
Loki
Level 156
God Stats
4W - 4L
1,444 SR
Queue Stats
62W - 81L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
1 / 3 / 1
4,873
487
4,384
6,650
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 2
5,647
565
4,380
6,678
4,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
9
0 / 1 / 0
5,196
520
3,286
6,951
4,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
10
0 / 0 / 0
5,259
526
1,296
3,984
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
iAmDrogg3
Fenrir
11
1 / 1 / 2
5,427
543
2,900
11,064
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AsmodeusZL
Olorun
9
0 / 2 / 1
5,093
509
4,351
6,980
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 0 / 1
5,684
568
3,327
7,775
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
11
0 / 0 / 1
6,674
667
2,516
1,573
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
10
1 / 0 / 0
5,863
586
4,489
7,493
6,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 1 / 0
6,531
653
5,558
9,700
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
3
Kills
6
6
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
1
0.5
W
Olorun
AsmodeusZL
Olorun
0
2
1
0.25
W
0
0
1
0.5
L
1
1
2
2
L
Guan Yu
0
1
0
0
L
Scylla
0
0
0
0
W
Ah Puch
0
0
1
0.5
W
Hercules
1
0
0
1
W
5
1
0
5
L
Fenrir
iAmDrogg3
Fenrir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,246
Damage
20,241
35,327
Taken
33,521
17,988
Mitigated
18,811
7,049
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,384
3,639
0
1,304
6,650
2,166
0
2,991
3,659
0
27,342
W
Olorun
AsmodeusZL
Olorun
4,351
960
580
2,702
6,980
2,735
423
2,009
4,971
38,143
4,323
W
3,327
406
0
2,610
7,775
5,638
0
1,473
6,302
16,805
0
L
4,380
712
0
866
6,678
4,686
0
3,067
3,611
21,439
0
L
Guan Yu
3,286
219
0
928
6,951
4,731
17
0
6,406
0
24,837
L
Scylla
1,296
155
0
625
3,984
1,304
0
2,167
1,817
29,016
683
W
Ah Puch
2,516
42
0
185
1,573
557
346
624
949
41,778
760
W
Hercules
4,489
1,345
0
3,524
7,493
6,628
0
0
7,493
0
31,222
W
5,558
1,558
0
4,887
9,700
3,253
224
1,525
8,175
0
50,560
L
Fenrir
iAmDrogg3
Fenrir
2,900
358
0
3,326
11,064
5,101
0
1,838
9,136
0
42,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,402
Gold Earned
29,845
250
Minions Killed
318
0
Camps Cleared
0
1,011,592
Distance Traveled
1,090,969
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,873
487
46
5
0
174,969
0
W
Olorun
5,093
509
74
7
0
184,841
0
W
Geb
5,684
568
22
2
0
218,809
2
L
Charon
5,647
565
23
2
0
202,280
0
L
Guan Yu
5,196
520
33
3
0
204,952
0
L
Scylla
5,259
526
75
8
0
190,238
2
W
Ah Puch
6,674
667
88
9
0
205,612
2
W
Hercules
5,863
586
57
6
0
217,639
0
W
Loki
6,531
653
77
8
0
264,068
3
L
Fenrir
5,427
543
73
7
0
239,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role