Player Matchup

Ah Puch
Ah Puch
CLAPPNCHEEKZ687
Ah Puch
Level 87
God Stats
5W - 17L
1,406 SR
Queue Stats
5W - 18L
1,172 Elo+
Party 1
Set
Set
FormalKitten158
Set
Level 24
God Stats
1W - 2L
1,428 SR
Queue Stats
1W - 11L
1,044 Elo+
Party 1
Zeus
Zeus
Maulmori
Zeus
Level 27
God Stats
0W - 1L
1,198 SR
Queue Stats
1W - 12L
1,031 Elo+
Party 1
Ares
Ares
MrSmith1176329
Ares
Level 31
God Stats
2W - 11L
1,378 SR
Queue Stats
4W - 20L
1,152 Elo+
Party 1
Nut
Nut
Syrinium
Nut
Level 62
God Stats
2W - 5L
1,291 SR
Queue Stats
295W - 305L
1,452 Elo+
Solo
Team Averages
Level 46
1,340 SR
1,170 Elo+

VS

Team Averages
Level 86
1,321 SR
1,301 Elo+
Shiva
Shiva
Big Boss 047
Shiva
Level 102
God Stats
4W - 4L
1,165 SR
Queue Stats
257W - 269L
1,399 Elo+
Solo
Hel
Hel
Catlife420
Hel
Level 86
God Stats
5W - 17L
1,305 SR
Queue Stats
9W - 21L
1,192 Elo+
Party 2
Arachne
Arachne
Catzdew
Arachne
Level 128
God Stats
4W - 11L
1,235 SR
Queue Stats
52W - 66L
1,286 Elo+
Party 2
Cthulhu
Cthulhu
MichaelAnthony2
Cthulhu
Level 43
God Stats
7W - 5L
1,476 SR
Queue Stats
69W - 90L
1,266 Elo+
Solo
Skadi
Skadi
xDeaconxJuanx
Skadi
Level 69
God Stats
21W - 26L
1,424 SR
Queue Stats
85W - 123L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 2 / 0
3,330
476
782
2,316
547
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 0
3,970
567
1,522
4,556
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Zeus
4
0 / 1 / 0
3,245
464
263
922
204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 1
3,849
550
905
4,289
1,464
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 1 / 1
4,259
608
4,407
5,436
1,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,184
741
2,806
4,455
2,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 2
4,813
688
395
1,392
282
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Catzdew
Arachne
7
2 / 0 / 2
4,610
659
2,371
4,399
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 0 / 0
4,656
665
1,414
3,743
2,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
4,051
579
1,308
4,716
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
1
2
0
0.5
W
1
0
2
2
W
Arachne
Catzdew
Arachne
2
0
2
3
L
1
1
0
1
L
Zeus
0
1
0
0
W
1
0
0
1
L
1
1
1
1.5
L
0
1
1
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,879
Damage
8,294
17,519
Taken
18,705
6,535
Mitigated
7,393
2,649
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,806
591
0
531
4,455
2,117
0
1,033
3,422
0
28,022
L
782
170
0
375
2,316
547
0
278
1,966
6,427
0
W
395
87
285
690
1,392
282
618
132
1,260
20,733
1,317
W
Arachne
Catzdew
Arachne
2,371
1,932
80
1,709
4,399
1,380
284
785
3,614
0
15,143
L
1,522
731
0
340
4,556
2,341
0
246
4,277
0
21,602
L
Zeus
263
104
0
0
922
204
0
93
829
6,305
0
W
1,414
102
748
669
3,743
2,321
146
0
3,743
16,362
0
L
905
32
0
207
4,289
1,464
0
0
4,019
6,360
0
L
4,407
1,686
0
1,727
5,436
1,979
0
1,165
4,271
0
29,835
W
1,308
328
0
1,771
4,716
1,293
303
0
4,716
0
19,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,653
Gold Earned
23,314
122
Minions Killed
167
0
Camps Cleared
0
598,302
Distance Traveled
656,044
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,184
741
41
6
0
121,010
0
L
Ah Puch
3,330
476
11
2
0
78,535
0
W
Hel
4,813
688
46
7
0
133,951
3
W
Arachne
4,610
659
30
4
0
156,550
1
L
Set
3,970
567
39
6
0
180,545
0
L
Zeus
3,245
464
16
2
0
77,306
0
W
Cthulhu
4,656
665
16
2
0
130,996
0
L
Ares
3,849
550
8
1
0
130,302
0
L
Nut
4,259
608
48
7
0
131,614
0
W
Skadi
4,051
579
34
5
0
113,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role