Player Matchup

Heimdallr
Heimdallr
DocXeno
Heimdallr
Level 34
God Stats
0W - 2L
1,233 SR
Queue Stats
8W - 23L
1,251 Elo+
Party 2
Tiamat
Tiamat
MarkDraz
Tiamat
Level 27
God Stats
0W - 3L
1,140 SR
Queue Stats
8W - 23L
1,251 Elo+
Party 2
Chaac
Chaac
PegganFox
Chaac
Level 4
God Stats
1W - 3L
1,724 SR
Queue Stats
2W - 4L
1,423 Elo+
Party 2
Team Averages
Level 22
1,366 SR
1,308 Elo+

VS

Team Averages
Level 29
1,502 SR
1,353 Elo+
Mulan
Mulan
CaptClpnChks
Mulan
Level 42
God Stats
25W - 18L
1,597 SR
Queue Stats
203W - 214L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
EpicWienerTime
Nu Wa
Level 41
God Stats
22W - 34L
1,410 SR
Queue Stats
110W - 134L
1,366 Elo+
Party 1
Chiron
Chiron
Shadowdude3
Chiron
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DocXeno
Heimdallr
15
1 / 6 / 0
9,612
641
15,274
15,702
6,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
MarkDraz
Tiamat
12
0 / 7 / 0
8,140
543
4,582
12,593
14,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chaac
PegganFox
Chaac
12
0 / 5 / 0
8,058
537
4,996
16,354
15,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 11
11,465
764
15,932
18,902
23,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
4 / 0 / 10
10,961
731
12,051
6,495
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
16
7 / 1 / 10
11,158
744
11,428
9,448
4,082
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
18
18
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
L
Heimdallr
DocXeno
Heimdallr
1
6
0
0.17
W
4
0
10
9
L
Tiamat
MarkDraz
Tiamat
0
7
0
0
L
Chaac
PegganFox
Chaac
0
5
0
0
W
Chiron
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,852
Damage
39,411
44,649
Taken
34,845
36,001
Mitigated
29,896
7,910
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,932
2,722
214
3,138
18,902
23,520
0
3,178
15,724
0
52,522
L
Heimdallr
DocXeno
Heimdallr
15,274
7,541
620
4,827
15,702
6,557
591
5,634
10,012
0
63,344
W
12,051
5,205
0
903
6,495
2,294
1,308
541
5,954
29,062
1,035
L
Tiamat
MarkDraz
Tiamat
4,582
770
75
1,234
12,593
14,435
148
3,518
9,005
22,381
578
L
Chaac
PegganFox
Chaac
4,996
1,107
0
1,154
16,354
15,009
0
2,873
13,384
0
16,321
W
Chiron
11,428
4,157
1,298
1,662
9,448
4,082
644
901
8,547
0
49,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,810
Gold Earned
33,584
143
Minions Killed
172
0
Camps Cleared
0
703,007
Distance Traveled
915,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,465
764
57
4
0
330,325
0
L
Heimdallr
9,612
641
90
6
0
226,770
0
W
Nu Wa
10,961
731
40
3
0
241,713
0
L
Tiamat
8,140
543
39
3
0
211,651
0
L
Chaac
8,058
537
14
1
0
264,586
0
W
Chiron
11,158
744
75
5
0
343,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role