Player Matchup

Cthulhu
Cthulhu
Diamond III
C3zario
Cthulhu
Diamond III
Level 108
God Stats
6W - 3L
1,839 SR
Queue Stats
72W - 49L
2,008 MMR
Party 1
Raijin
Raijin
Platinum II
EdgeKlNG
Raijin
Platinum II
Level 121
God Stats
1W - 0L
1,281 SR
Queue Stats
72W - 64L
1,734 MMR
Party 1
Odin
Odin
Platinum II
chissssss123
Odin
Platinum II
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 68L
1,754 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,540 SR
1,832 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,544 SR
1,584 MMR
Jormungandr
Jormungandr
Masters
CinSlays
Jormungandr
Masters
Level 155
God Stats
20W - 8L
1,820 SR
Queue Stats
173W - 84L
2,318 MMR
Solo
Anubis
Anubis
Bronze III
NadiaIswxt
Anubis
Bronze III
Level 48
God Stats
0W - 1L
1,542 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Sugar__Smack
Sun Wukong
Silver III
Level 146
God Stats
0W - 2L
1,270 SR
Queue Stats
58W - 104L
934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C3zario
Cthulhu
14
5 / 0 / 7
8,464
769
12,066
8,126
8,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
EdgeKlNG
Raijin
14
6 / 0 / 4
9,189
835
11,134
6,287
3,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 11
8,177
743
8,478
9,644
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AchillesBacchusNe ZhaFafnirShiva

VS

Bans
VulcanHou YiThothNeithMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CinSlays
Jormungandr
12
0 / 1 / 0
7,124
648
9,170
12,191
5,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
NadiaIswxt
Anubis
10
0 / 7 / 0
6,775
616
2,524
9,557
3,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Sugar__Smack
Sun Wukong
12
0 / 4 / 0
6,927
630
5,033
13,354
9,019
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
C3zario
Cthulhu
5
0
7
8.5
L
Jormungandr
CinSlays
Jormungandr
0
1
0
0
W
Raijin
EdgeKlNG
Raijin
6
0
4
8
L
Anubis
NadiaIswxt
Anubis
0
7
0
0
L
Sun Wukong
Sugar__Smack
Sun Wukong
0
4
0
0
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,678
Damage
16,727
24,057
Taken
35,102
20,078
Mitigated
18,825
3,863
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
C3zario
Cthulhu
12,066
455
232
1,510
8,126
8,109
224
4,303
3,697
26,999
0
L
Jormungandr
CinSlays
Jormungandr
9,170
2,969
0
1,916
12,191
5,885
0
8,500
3,329
35,881
1,004
W
Raijin
EdgeKlNG
Raijin
11,134
1,433
0
942
6,287
3,912
773
3,709
2,578
48,140
0
L
Anubis
NadiaIswxt
Anubis
2,524
307
0
1,322
9,557
3,921
0
5,526
3,329
18,569
0
L
Sun Wukong
Sugar__Smack
Sun Wukong
5,033
365
165
2,655
13,354
9,019
0
7,894
4,352
0
19,020
W
8,478
1,355
0
1,179
9,644
8,057
33
3,563
5,520
0
24,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,830
Gold Earned
20,826
147
Minions Killed
135
0
Camps Cleared
0
638,861
Distance Traveled
603,851
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,464
769
34
3
0
234,083
0
L
Jormungandr
7,124
648
58
5
0
209,068
3
W
Raijin
9,189
835
69
6
0
185,067
0
L
Anubis
6,775
616
41
4
0
179,627
1
L
Sun Wukong
6,927
630
36
3
0
215,156
2
W
Odin
8,177
743
44
4
0
219,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role