Player Matchup

Nu Wa
Nu Wa
Bronze III
FacelessBuddha
Nu Wa
Bronze III
Level 44
God Stats
6W - 4L
1,738 SR
Queue Stats
10W - 9L
1,600 MMR
Party 1
Danzaburou
Danzaburou
Silver I
MacNCheeseDix
Danzaburou
Silver I
Level 105
God Stats
8W - 3L
1,688 SR
Queue Stats
29W - 29L
1,347 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
opie3804
Baron Samedi
Bronze III
Level 129
God Stats
1W - 0L
1,791 SR
Queue Stats
2W - 2L
1,515 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,739 SR
1,488 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,439 SR
1,481 MMR
Maui
Maui
Gold V
RXP EIite
Maui
Gold V
Level 129
God Stats
1W - 6L
1,353 SR
Queue Stats
57W - 81L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Yummy Milky Way
Gilgamesh
Gold III
Level 54
God Stats
59W - 73L
1,582 SR
Queue Stats
369W - 385L
1,470 MMR
Solo
Poseidon
Poseidon
Gold V
itsme95
Poseidon
Gold V
Level 88
God Stats
8W - 12L
1,381 SR
Queue Stats
403W - 502L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 9
10,688
763
18,961
10,359
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MacNCheeseDix
Danzaburou
16
5 / 0 / 5
11,632
831
10,650
11,972
5,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
opie3804
Baron Samedi
17
5 / 3 / 8
10,724
766
10,370
11,182
6,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThothKumbhakarnaAchillesHera

VS

Bans
Xing TianHou YiBacchusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
0 / 5 / 4
8,652
618
3,844
16,603
17,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Yummy Milky Way
Gilgamesh
14
3 / 3 / 1
9,767
698
12,803
19,768
17,636
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
itsme95
Poseidon
15
1 / 5 / 2
10,312
737
7,626
14,778
5,427
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
5
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
Danzaburou
MacNCheeseDix
Danzaburou
5
0
5
7.5
L
Maui
0
5
4
0.4
L
Gilgamesh
Yummy Milky Way
Gilgamesh
3
3
1
1.17
L
Poseidon
itsme95
Poseidon
1
5
2
0.4
W
Baron Samedi
opie3804
Baron Samedi
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,981
Damage
24,273
33,513
Taken
51,149
16,382
Mitigated
40,644
13,447
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,961
4,321
0
1,753
10,359
4,109
1,640
2,744
7,144
53,766
748
W
Danzaburou
MacNCheeseDix
Danzaburou
10,650
3,899
0
5,547
11,972
5,682
424
3,804
7,960
0
62,271
L
Maui
3,844
321
431
1,095
16,603
17,581
54
8,578
7,256
16,691
1,066
L
Gilgamesh
Yummy Milky Way
Gilgamesh
12,803
2,200
0
3,656
19,768
17,636
63
9,745
9,346
0
41,458
L
Poseidon
itsme95
Poseidon
7,626
778
0
3,382
14,778
5,427
0
8,675
5,428
56,912
0
W
Baron Samedi
opie3804
Baron Samedi
10,370
1,053
1,792
4,355
11,182
6,591
698
4,847
5,972
27,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
28,731
200
Minions Killed
189
0
Camps Cleared
0
825,469
Distance Traveled
770,275
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,688
763
85
6
0
280,980
0
W
Danzaburou
11,632
831
84
6
0
281,969
2
L
Maui
8,652
618
23
2
0
242,327
0
L
Gilgamesh
9,767
698
59
4
0
281,561
0
L
Poseidon
10,312
737
107
8
0
246,387
0
W
Baron Samedi
10,724
766
31
2
0
262,520
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role