Player Matchup

Izanami
Izanami
Ethylone
Izanami
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,418 Elo+
Party 1
Anubis
Anubis
Lhovr
Anubis
Level 52
God Stats
18W - 10L
1,712 SR
Queue Stats
22W - 15L
1,506 Elo+
Party 1
Ares
Ares
LuvNun
Ares
Level 42
God Stats
7W - 9L
1,455 SR
Queue Stats
34W - 32L
1,436 Elo+
Party 1
Awilix
Awilix
SKULLRAGE750
Awilix
Level 48
God Stats
0W - 4L
1,293 SR
Queue Stats
72W - 64L
1,434 Elo+
Solo
Vulcan
Vulcan
oBxxy
Vulcan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,442 Elo+
Party 1
Team Averages
Level 49
1,492 SR
1,447 Elo+

VS

Team Averages
Level 70
1,496 SR
1,434 Elo+
Ullr
Ullr
 
Ullr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ACE 123 MLG
Set
Level 121
God Stats
14W - 13L
1,550 SR
Queue Stats
168W - 141L
1,471 Elo+
Party 2
Athena
Athena
GraveDigger8084
Athena
Level 41
God Stats
4W - 4L
1,471 SR
Queue Stats
33W - 57L
1,271 Elo+
Solo
King Arthur
King Arthur
II Zoar II
King Arthur
Level 107
God Stats
12W - 7L
1,473 SR
Queue Stats
203W - 190L
1,489 Elo+
Party 2
Eset
Eset
Sad Lightzy
Eset
Level 40
God Stats
6W - 4L
1,488 SR
Queue Stats
201W - 188L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ethylone
Izanami
9
0 / 4 / 3
5,471
497
4,894
6,877
2,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Lhovr
Anubis
10
0 / 5 / 0
5,525
502
3,762
6,473
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
LuvNun
Ares
8
3 / 4 / 0
5,634
512
6,190
10,083
8,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
10
2 / 2 / 0
5,547
504
2,704
9,316
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
oBxxy
Vulcan
10
0 / 4 / 1
5,433
494
5,482
7,843
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
5 / 1 / 1
6,213
565
5,841
9,604
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
8 / 0 / 3
8,382
762
6,559
7,865
3,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 5
5,549
504
2,300
9,197
7,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
II Zoar II
King Arthur
10
4 / 1 / 4
6,143
558
6,373
10,630
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 0 / 5
7,090
645
3,950
6,033
2,328
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
19
19
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
1
5.5
W
8
0
3
9.5
L
Izanami
Ethylone
Izanami
0
4
3
0.38
W
0
3
5
0.83
W
King Arthur
II Zoar II
King Arthur
4
1
4
6
L
Anubis
Lhovr
Anubis
0
5
0
0
L
Ares
LuvNun
Ares
3
4
0
0.75
L
Awilix
2
2
0
1
W
2
0
5
4.5
L
Vulcan
oBxxy
Vulcan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,032
Damage
25,023
40,592
Taken
43,329
20,439
Mitigated
22,964
8,725
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,841
3,082
0
1,932
9,604
3,539
0
1,802
7,802
0
35,096
W
6,559
2,856
0
3,005
7,865
3,849
610
3,659
4,206
0
59,586
L
Izanami
Ethylone
Izanami
4,894
3,672
0
1,483
6,877
2,651
0
838
6,039
0
40,433
W
2,300
665
0
1,503
9,197
7,844
256
2,349
6,848
19,027
0
W
King Arthur
II Zoar II
King Arthur
6,373
1,768
0
2,270
10,630
5,404
0
3,579
7,038
0
40,638
L
Anubis
Lhovr
Anubis
3,762
631
0
1,544
6,473
2,724
0
0
6,198
32,696
3,259
L
Ares
LuvNun
Ares
6,190
1,575
0
2,724
10,083
8,154
0
1,907
8,153
15,851
0
L
Awilix
2,704
1,012
0
2,159
9,316
4,096
0
754
8,495
0
37,239
W
3,950
49
0
2,446
6,033
2,328
98
3,679
2,236
54,018
1,912
L
Vulcan
oBxxy
Vulcan
5,482
230
0
815
7,843
2,814
0
2,751
5,020
33,270
674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,610
Gold Earned
33,377
248
Minions Killed
332
0
Camps Cleared
0
1,076,488
Distance Traveled
1,094,461
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,213
565
52
5
0
216,116
0
W
Set
8,382
762
94
9
0
223,790
2
L
Izanami
5,471
497
65
6
0
198,930
0
W
Athena
5,549
504
27
2
0
190,412
0
W
King Arthur
6,143
558
57
5
0
253,405
0
L
Anubis
5,525
502
59
5
0
183,049
0
L
Ares
5,634
512
16
1
0
219,517
2
L
Awilix
5,547
504
50
5
0
262,049
0
W
Eset
7,090
645
102
9
0
210,738
0
L
Vulcan
5,433
494
58
5
0
212,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role