Player Matchup

Agni
Agni
 
Agni
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DesperSampson37
Artio
Level 121
God Stats
3W - 1L
1,715 SR
Queue Stats
203W - 202L
1,580 Elo+
Solo
Hercules
Hercules
LeAssaultQueen
Hercules
Level 108
God Stats
2W - 4L
1,487 SR
Queue Stats
468W - 437L
1,455 Elo+
Solo
Skadi
Skadi
ToxicLibrium
Skadi
Level 123
God Stats
1W - 0L
1,634 SR
Queue Stats
15W - 10L
1,614 Elo+
Solo
Bacchus
Bacchus
pinkrazor49
Bacchus
Level 189
God Stats
3W - 5L
1,043 SR
Queue Stats
330W - 340L
1,486 Elo+
Solo
Team Averages
Level 130
1,476 SR
1,527 Elo+

VS

Team Averages
Level 151
1,429 SR
1,476 Elo+
Discordia
Discordia
 
Discordia
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MemeTeamS1x
Artio
Level 107
God Stats
0W - 2L
1,254 SR
Queue Stats
178W - 173L
1,495 Elo+
Solo
Nut
Nut
NoxUrSoxOff
Nut
Level 182
God Stats
8W - 13L
1,409 SR
Queue Stats
811W - 868L
1,453 Elo+
Solo
Sol
Sol
SleepyKayOS
Sol
Level 127
God Stats
1W - 2L
1,703 SR
Queue Stats
67W - 70L
1,451 Elo+
Solo
Chronos
Chronos
tjggreen
Chronos
Level 84
God Stats
0W - 1L
1,282 SR
Queue Stats
28W - 29L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
3 / 1 / 11
9,639
876
12,562
5,254
2,679
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 10
9,567
870
3,994
12,091
11,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
17
9 / 2 / 4
10,210
928
9,783
17,957
23,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 10
8,791
799
10,565
7,361
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
pinkrazor49
Bacchus
13
1 / 2 / 13
9,073
825
5,423
13,129
14,531
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
0 / 0 / 0
6,366
579
1,636
1,538
385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 6 / 1
6,870
625
2,566
13,666
12,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 3 / 2
8,643
786
11,521
8,268
3,999
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 2
8,271
752
8,248
7,810
3,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos
tjggreen
Chronos
14
2 / 5 / 2
8,254
750
7,814
15,134
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
17
Kills
5
7
Deaths
17
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
11
8.5
L
Discordia
 
Discordia
0
0
0
0
W
2
1
10
7
W
Hercules
9
2
4
5.5
L
0
6
1
0.08
L
2
3
2
1
L
1
3
2
0.67
W
2
1
10
7
W
Bacchus
pinkrazor49
Bacchus
1
2
13
3.75
L
Chronos
tjggreen
Chronos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,327
Damage
31,785
55,792
Taken
46,416
56,045
Mitigated
26,328
26,841
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,562
975
630
208
5,254
2,679
2,947
2,866
2,388
35,007
384
L
Discordia
 
Discordia
1,636
70
99
129
1,538
385
0
1,006
532
3,692
203
W
3,994
115
4,866
4,675
12,091
11,637
950
4,886
6,418
9,064
0
W
Hercules
9,783
2,503
1,690
9,199
17,957
23,839
925
6,352
11,605
0
22,102
L
2,566
135
1,617
1,952
13,666
12,573
0
6,304
7,362
4,764
0
L
11,521
6,419
315
1,124
8,268
3,999
0
3,624
4,644
0
22,464
L
8,248
1,098
630
2,462
7,810
3,171
0
3,338
4,472
25,332
0
W
10,565
3,852
676
210
7,361
3,359
1,773
2,212
5,149
0
23,770
W
Bacchus
pinkrazor49
Bacchus
5,423
656
782
3,905
13,129
14,531
830
3,740
9,101
14,673
0
L
Chronos
tjggreen
Chronos
7,814
2,608
524
4,034
15,134
6,200
0
7,681
7,453
18,074
749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,280
Gold Earned
38,404
129
Minions Killed
94
0
Camps Cleared
0
1,102,317
Distance Traveled
770,208
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,639
876
54
5
0
219,231
0
L
Discordia
6,366
579
9
1
0
66,893
0
W
Artio
9,567
870
15
1
0
220,283
0
W
Hercules
10,210
928
26
2
0
232,734
0
L
Artio
6,870
625
0
0
0
154,146
0
L
Nut
8,643
786
26
2
0
173,039
0
L
Sol
8,271
752
33
3
0
184,525
0
W
Skadi
8,791
799
18
2
0
218,235
0
W
Bacchus
9,073
825
16
1
0
211,834
3
L
Chronos
8,254
750
26
2
0
191,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role