Player Matchup

Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Amanzo
King Arthur
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 21L
1,279 Elo+
Party 4
Maman Brigitte
Maman Brigitte
Seandale924
Maman Brigitte
Level 56
God Stats
1W - 1L
1,698 SR
Queue Stats
10W - 10L
1,449 Elo+
Solo
Cerberus
Cerberus
mexicaN5905
Cerberus
Level 18
God Stats
7W - 14L
1,314 SR
Queue Stats
12W - 28L
1,192 Elo+
Party 4
Team Averages
Level 67
1,502 SR
1,384 Elo+

VS

Team Averages
Level 107
1,406 SR
1,458 Elo+
Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Juniorsimon97
Kukulkan
Level 102
God Stats
15W - 6L
1,270 SR
Queue Stats
103W - 96L
1,295 Elo+
Party 3
Cthulhu
Cthulhu
UrDadsFugBoi
Cthulhu
Level 98
God Stats
3W - 0L
1,559 SR
Queue Stats
9W - 5L
1,579 Elo+
Party 1
Sun Wukong
Sun Wukong
simonerick21
Sun Wukong
Level 109
God Stats
8W - 4L
1,200 SR
Queue Stats
59W - 50L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 0
5,288
529
5,097
5,008
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
9
0 / 2 / 0
4,722
472
2,369
4,908
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Amanzo
King Arthur
9
1 / 1 / 0
5,489
549
4,691
8,907
7,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
Seandale924
Maman Brigitte
7
0 / 6 / 0
4,394
439
1,992
8,559
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
mexicaN5905
Cerberus
9
1 / 1 / 0
4,684
468
1,252
6,560
3,842
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 0 / 2
6,009
601
3,560
7,558
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
 
Medusa
9
2 / 0 / 1
5,762
576
4,610
4,658
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
Juniorsimon97
Kukulkan
10
1 / 0 / 3
5,883
588
3,481
2,581
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
UrDadsFugBoi
Cthulhu
8
1 / 1 / 2
5,427
543
2,328
6,958
4,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
simonerick21
Sun Wukong
10
2 / 1 / 3
5,881
588
5,182
7,393
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
10
11
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
Kukulkan
 
Kukulkan
0
2
0
0
W
Pele
 
Pele
4
0
2
5
W
Medusa
 
Medusa
2
0
1
2.5
L
King Arthur
Amanzo
King Arthur
1
1
0
1
W
Kukulkan
Juniorsimon97
Kukulkan
1
0
3
2.5
L
Maman Brigitte
Seandale924
Maman Brigitte
0
6
0
0
W
Cthulhu
UrDadsFugBoi
Cthulhu
1
1
2
2
L
Cerberus
mexicaN5905
Cerberus
1
1
0
1
W
Sun Wukong
simonerick21
Sun Wukong
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,401
Damage
19,161
33,942
Taken
29,148
17,246
Mitigated
15,547
4,727
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,097
3,407
0
775
5,008
1,497
0
720
4,288
0
41,362
L
Kukulkan
 
Kukulkan
2,369
91
0
680
4,908
1,777
0
2,157
2,712
30,648
0
W
Pele
 
Pele
3,560
968
0
1,695
7,558
3,223
0
1,276
6,282
0
43,636
W
Medusa
 
Medusa
4,610
1,077
0
417
4,658
1,564
506
591
4,067
0
38,987
L
King Arthur
Amanzo
King Arthur
4,691
610
0
0
8,907
7,468
0
312
7,987
0
33,687
W
Kukulkan
Juniorsimon97
Kukulkan
3,481
285
0
125
2,581
987
89
794
1,787
32,136
0
L
Maman Brigitte
Seandale924
Maman Brigitte
1,992
403
0
1,837
8,559
2,662
0
1,338
7,145
18,522
1,110
W
Cthulhu
UrDadsFugBoi
Cthulhu
2,328
63
836
1,772
6,958
4,145
206
1,466
5,492
15,345
301
L
Cerberus
mexicaN5905
Cerberus
1,252
106
0
1,435
6,560
3,842
0
1,192
5,368
17,071
573
W
Sun Wukong
simonerick21
Sun Wukong
5,182
846
0
2,663
7,393
5,628
23
1,129
6,264
0
33,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,577
Gold Earned
28,962
249
Minions Killed
263
0
Camps Cleared
0
971,823
Distance Traveled
1,056,295
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,288
529
69
7
0
182,031
5
L
Kukulkan
4,722
472
45
5
0
186,347
3
W
Pele
6,009
601
77
8
0
247,095
1
W
Medusa
5,762
576
47
5
0
218,196
3
L
King Arthur
5,489
549
51
5
0
195,929
0
W
Kukulkan
5,883
588
60
6
0
190,357
1
L
Maman Brigitte
4,394
439
41
4
0
183,925
0
W
Cthulhu
5,427
543
26
3
0
216,155
0
L
Cerberus
4,684
468
43
4
0
223,591
0
W
Sun Wukong
5,881
588
53
5
0
184,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role