Player Matchup

Ares
Ares
BigFebreeze
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,318 Elo+
Party 3
Thor
Thor
I cordolium
Thor
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,428 Elo+
Party 1
Izanami
Izanami
Papi Legault
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
QcFab01
Chaac
Level 28
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 2L
1,318 Elo+
Party 3
Zeus
Zeus
l cordolium
Zeus
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,350 Elo+
Party 1
Team Averages
Level 26
1,459 SR
1,383 Elo+

VS

Team Averages
Level 30
1,547 SR
1,386 Elo+
Neith
Neith
 
Neith
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DFKarrot
Thor
Level 35
God Stats
3W - 0L
1,841 SR
Queue Stats
44W - 36L
1,539 Elo+
Party 2
Tiamat
Tiamat
SenBrazenPanda
Tiamat
Level 18
God Stats
6W - 9L
1,500 SR
Queue Stats
15W - 27L
1,265 Elo+
Party 2
Sylvanus
Sylvanus
VastumTempus
Sylvanus
Level 15
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 15L
1,245 Elo+
Party 2
Osiris
Osiris
nina-STEVE_famil
Osiris
Level 41
God Stats
1W - 3L
1,177 SR
Queue Stats
41W - 48L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,037
404
1,293
9,720
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
3,347
335
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Papi Legault
Izanami
7
1 / 8 / 0
4,302
430
3,117
9,895
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
QcFab01
Chaac
7
0 / 5 / 0
4,238
424
1,791
7,541
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

1
0 / 0 / 0
3,363
336
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 0 / 3
5,776
578
3,864
4,460
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
11
2 / 1 / 2
5,870
587
2,021
8,804
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 2
6,172
617
6,530
3,269
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
VastumTempus
Sylvanus
10
2 / 0 / 2
6,459
646
1,738
7,842
4,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 0 / 0
6,865
687
3,622
6,511
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
15
16
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
L
0
3
0
0
W
Thor
2
1
2
3
L
0
0
0
0
L
Izanami
Papi Legault
Izanami
1
8
0
0.13
L
Chaac
QcFab01
Chaac
0
5
0
0
W
3
0
2
4
W
Sylvanus
VastumTempus
Sylvanus
2
0
2
3
L
0
0
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,201
Damage
17,775
27,156
Taken
30,886
11,610
Mitigated
17,035
1,793
Healing
14,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,864
2,128
0
1,380
4,460
1,424
1,290
396
4,064
0
30,860
L
1,293
163
0
1,048
9,720
5,867
0
4,524
4,075
11,614
0
W
Thor
2,021
475
0
5,074
8,804
3,201
325
224
8,580
0
45,245
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Papi Legault
Izanami
3,117
2,475
0
169
9,895
2,496
13
2,281
7,425
0
18,684
L
Chaac
QcFab01
Chaac
1,791
988
0
576
7,541
3,247
0
0
7,541
0
14,466
W
6,530
610
0
1,629
3,269
1,674
96
673
2,596
24,863
0
W
Sylvanus
VastumTempus
Sylvanus
1,738
1,055
579
1,936
7,842
4,091
595
0
7,842
26,258
2,729
L
0
0
0
0
0
0
0
0
0
0
0
W
3,622
2,235
0
3,681
6,511
6,645
0
0
6,511
0
39,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,287
Gold Earned
31,142
46
Minions Killed
292
0
Camps Cleared
0
573,075
Distance Traveled
859,123
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,776
578
40
4
0
157,375
1
L
Ares
4,037
404
7
1
0
180,733
0
W
Thor
5,870
587
91
9
0
191,437
0
L
Thor
3,347
335
0
0
0
11,148
0
L
Izanami
4,302
430
22
2
0
193,576
0
L
Chaac
4,238
424
17
2
0
180,849
0
W
Tiamat
6,172
617
47
5
0
183,270
0
W
Sylvanus
6,459
646
55
6
0
115,154
0
L
Zeus
3,363
336
0
0
0
6,769
0
W
Osiris
6,865
687
59
6
0
211,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role