Player Matchup

Fenrir
Fenrir
Fguwopp
Fenrir
Level 128
God Stats
3W - 3L
1,646 SR
Queue Stats
75W - 94L
1,543 Elo+
Party 2
The Morrigan
The Morrigan
Gaseousss_Snake
The Morrigan
Level 146
God Stats
0W - 2L
1,308 SR
Queue Stats
73W - 87L
1,508 Elo+
Party 2
Mulan
Mulan
JAlxonsoo
Mulan
Level 148
God Stats
1W - 10L
1,031 SR
Queue Stats
177W - 206L
1,510 Elo+
Party 2
Team Averages
Level 141
1,328 SR
1,520 Elo+

VS

Team Averages
Level 111
1,540 SR
1,514 Elo+
Medusa
Medusa
Dank_Lordz
Medusa
Level 127
God Stats
3W - 0L
1,616 SR
Queue Stats
31W - 24L
1,623 Elo+
Solo
Ao Kuang
Ao Kuang
Knaapz
Ao Kuang
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
SeishinBan
Hercules
Level 154
God Stats
1W - 0L
1,503 SR
Queue Stats
6W - 6L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fguwopp
Fenrir
14
3 / 6 / 3
9,324
666
7,447
13,634
6,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Gaseousss_Snake
The Morrigan
13
1 / 6 / 5
8,697
621
7,334
9,337
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
JAlxonsoo
Mulan
13
2 / 6 / 4
8,700
621
12,833
18,209
21,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dank_Lordz
Medusa
15
2 / 6 / 11
10,341
739
12,110
13,541
6,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Knaapz
Ao Kuang
17
6 / 0 / 11
10,983
785
7,884
12,996
16,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
SeishinBan
Hercules
18
10 / 0 / 8
12,005
858
15,362
13,471
14,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
6
Kills
18
18
Deaths
6
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dank_Lordz
Medusa
2
6
11
1.25
L
Fenrir
Fguwopp
Fenrir
3
6
3
0.75
L
The Morrigan
Gaseousss_Snake
The Morrigan
1
6
5
0.58
L
Mulan
JAlxonsoo
Mulan
2
6
4
0.67
W
Ao Kuang
Knaapz
Ao Kuang
6
0
11
11.5
W
Hercules
SeishinBan
Hercules
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,614
Damage
35,356
41,180
Taken
40,008
31,091
Mitigated
37,200
4,119
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dank_Lordz
Medusa
12,110
4,521
0
660
13,541
6,576
750
1,514
11,978
0
65,751
L
Fenrir
Fguwopp
Fenrir
7,447
1,393
0
1,332
13,634
6,221
0
2,228
10,836
0
32,761
L
The Morrigan
Gaseousss_Snake
The Morrigan
7,334
1,391
0
730
9,337
3,658
0
1,047
7,951
22,859
3,546
L
Mulan
JAlxonsoo
Mulan
12,833
1,185
0
2,057
18,209
21,212
0
4,288
13,398
0
26,866
W
Ao Kuang
Knaapz
Ao Kuang
7,884
2,208
0
2,752
12,996
16,066
823
1,850
11,146
23,233
0
W
Hercules
SeishinBan
Hercules
15,362
4,596
0
3,802
13,471
14,558
751
1,616
10,845
0
54,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
33,329
118
Minions Killed
195
0
Camps Cleared
0
674,468
Distance Traveled
771,704
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,341
739
92
7
0
221,385
0
L
Fenrir
9,324
666
46
3
0
234,906
1
L
The Morrigan
8,697
621
43
3
0
220,512
0
L
Mulan
8,700
621
29
2
0
219,050
1
W
Ao Kuang
10,983
785
30
2
0
242,916
0
W
Hercules
12,005
858
73
5
0
307,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role