Player Matchup

Da Ji
Da Ji
Gold IV
BlaseBlahZay
Da Ji
Gold IV
Level 158
God Stats
3W - 2L
1,252 SR
Queue Stats
234W - 240L
1,356 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
DubDaBeast
Morgan Le Fay
Silver II
Level 108
God Stats
3W - 3L
1,751 SR
Queue Stats
37W - 34L
1,481 MMR
Party 1
Horus
Horus
Gold III
EmanLifts
Horus
Gold III
Level 128
God Stats
5W - 4L
1,573 SR
Queue Stats
94W - 84L
1,420 MMR
Party 3
Medusa
Medusa
Gold III
InGallows
Medusa
Gold III
Level 87
God Stats
3W - 2L
1,744 SR
Queue Stats
94W - 85L
1,420 MMR
Party 3
Osiris
Osiris
Gold V
xAfroYonko
Osiris
Gold V
Level 120
God Stats
8W - 7L
1,547 SR
Queue Stats
90W - 100L
1,420 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,574 SR
1,419 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,389 SR
1,422 MMR
Ymir
Ymir
Silver IV
Dantalianm
Ymir
Silver IV
Level 83
God Stats
0W - 2L
1,318 SR
Queue Stats
9W - 17L
1,417 MMR
Solo
Chang'e
Chang'e
Bronze III
M14habit
Chang'e
Bronze III
Level 79
God Stats
3W - 5L
1,675 SR
Queue Stats
6W - 15L
1,463 MMR
Party 2
Chaac
Chaac
Silver IV
NOISYREPER
Chaac
Silver IV
Level 139
God Stats
1W - 3L
1,289 SR
Queue Stats
13W - 12L
1,412 MMR
Solo
Chronos
Chronos
Silver II
OldBenKenobi86
Chronos
Silver II
Level 87
God Stats
0W - 4L
1,300 SR
Queue Stats
48W - 69L
1,419 MMR
Solo
Fenrir
Fenrir
Bronze III
Unwanted_Potato9
Fenrir
Bronze III
Level 39
God Stats
0W - 2L
1,363 SR
Queue Stats
1W - 6L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,407
601
3,210
5,762
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
DubDaBeast
Morgan Le Fay
10
2 / 0 / 1
5,552
617
6,183
3,913
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
EmanLifts
Horus
9
1 / 0 / 7
5,856
651
4,762
6,355
3,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Medusa
InGallows
Medusa
10
4 / 1 / 3
5,723
636
6,865
3,816
1,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
xAfroYonko
Osiris
11
0 / 1 / 1
6,000
667
3,831
6,822
4,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
ArachneAtlasGebAthena

VS

Bans
KumbhakarnaBellonaCu ChulainnCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,996
444
971
7,038
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
M14habit
Chang'e
8
0 / 2 / 0
4,620
513
1,537
7,293
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
10
2 / 0 / 0
5,649
628
4,827
8,194
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
4,553
506
2,713
6,867
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 0
4,364
485
1,889
7,713
2,893
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
2
2
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
0
3
0
0
W
Morgan Le Fay
DubDaBeast
Morgan Le Fay
2
0
1
2.5
W
Horus
EmanLifts
Horus
1
0
7
4.5
W
Medusa
InGallows
Medusa
4
1
3
5.5
L
Chang'e
M14habit
Chang'e
0
2
0
0
L
Chaac
2
0
0
2
L
0
4
0
0
L
0
2
0
0
W
Osiris
xAfroYonko
Osiris
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,851
Damage
11,937
26,668
Taken
37,105
13,446
Mitigated
15,194
13,648
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,210
987
0
3,405
5,762
2,172
0
372
5,390
0
36,851
L
971
161
0
1,660
7,038
3,782
0
203
6,835
3,792
0
W
Morgan Le Fay
DubDaBeast
Morgan Le Fay
6,183
371
0
1,385
3,913
1,501
0
1,165
2,748
33,480
1,133
W
Horus
EmanLifts
Horus
4,762
2,328
512
2,824
6,355
3,426
0
2,983
3,372
283
13,659
W
Medusa
InGallows
Medusa
6,865
4,022
0
902
3,816
1,493
312
502
3,314
0
46,942
L
Chang'e
M14habit
Chang'e
1,537
0
440
2,721
7,293
2,516
0
4,046
3,247
24,368
0
L
Chaac
4,827
1,031
0
3,214
8,194
4,296
0
0
7,729
0
37,101
L
2,713
868
0
1,154
6,867
1,707
0
157
6,710
28,862
2,777
L
1,889
148
0
2,751
7,713
2,893
0
2,060
5,653
0
23,093
W
Osiris
xAfroYonko
Osiris
3,831
1,502
0
4,620
6,822
4,854
0
0
6,822
0
45,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,538
Gold Earned
23,182
310
Minions Killed
219
0
Camps Cleared
0
936,728
Distance Traveled
843,752
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,407
601
65
7
0
223,827
2
L
Ymir
3,996
444
10
1
0
132,745
4
W
Morgan Le Fay
5,552
617
62
7
0
200,559
2
W
Horus
5,856
651
14
2
0
179,916
0
W
Medusa
5,723
636
77
9
0
168,032
0
L
Chang'e
4,620
513
58
6
0
177,880
2
L
Chaac
5,649
628
62
7
0
176,461
4
L
Chronos
4,553
506
49
5
0
150,363
0
L
Fenrir
4,364
485
40
4
0
206,303
0
W
Osiris
6,000
667
92
10
0
164,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role