Player Matchup

Nut
Nut
 
Nut
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KoenmasReturn
Cthulhu
Level 141
God Stats
23W - 12L
1,759 SR
Queue Stats
251W - 225L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
Rickgeta_Gaming
Baron Samedi
Level 135
God Stats
5W - 7L
1,445 SR
Queue Stats
190W - 193L
1,504 Elo+
Party 1
Pele
Pele
UtmostFlame
Pele
Level 145
God Stats
3W - 3L
1,805 SR
Queue Stats
236W - 243L
1,486 Elo+
Solo
Chaac
Chaac
xX_Th3b3ast_Xx12
Chaac
Level 104
God Stats
16W - 15L
1,549 SR
Queue Stats
34W - 39L
1,520 Elo+
Party 1
Team Averages
Level 122
1,611 SR
1,515 Elo+

VS

Team Averages
Level 92
1,486 SR
1,457 Elo+
Osiris
Osiris
CHAOSKING1102
Osiris
Level 156
God Stats
3W - 5L
1,393 SR
Queue Stats
32W - 34L
1,464 Elo+
Solo
Ymir
Ymir
ElHerrero1324
Ymir
Level 66
God Stats
9W - 4L
1,595 SR
Queue Stats
368W - 359L
1,517 Elo+
Solo
Bacchus
Bacchus
GsK_Shadow
Bacchus
Level 93
God Stats
2W - 1L
1,616 SR
Queue Stats
10W - 14L
1,462 Elo+
Party 2
Skadi
Skadi
GsKshadow
Skadi
Level 67
God Stats
2W - 2L
1,454 SR
Queue Stats
158W - 168L
1,444 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mudboymatt
Morgan Le Fay
Level 78
God Stats
8W - 7L
1,373 SR
Queue Stats
35W - 43L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 2 / 1
5,032
503
2,323
5,613
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
8
0 / 1 / 1
4,968
497
1,877
5,503
3,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Rickgeta_Gaming
Baron Samedi
9
0 / 4 / 0
4,998
500
2,025
7,442
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,186
519
3,279
8,675
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 0
5,331
533
4,070
6,117
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,703
670
2,952
7,981
7,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 4
6,129
613
4,340
5,134
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
GsK_Shadow
Bacchus
10
1 / 0 / 3
6,038
604
3,460
5,097
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
GsKshadow
Skadi
10
2 / 1 / 1
5,596
560
3,688
5,335
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
mudboymatt
Morgan Le Fay
12
4 / 0 / 3
7,081
708
7,316
3,174
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
9
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
1
0.25
W
0
0
0
0
W
2
0
4
4
W
Bacchus
GsK_Shadow
Bacchus
1
0
3
2.5
W
Skadi
GsKshadow
Skadi
2
1
1
2.5
L
Cthulhu
0
1
1
0.5
L
Baron Samedi
Rickgeta_Gaming
Baron Samedi
0
4
0
0
L
1
2
0
0.5
W
Morgan Le Fay
mudboymatt
Morgan Le Fay
4
0
3
5.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,574
Damage
21,756
33,350
Taken
26,721
14,502
Mitigated
18,101
7,665
Healing
10,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,323
977
0
1,950
5,613
1,980
0
1,288
4,325
0
33,392
W
2,952
1,616
0
4,275
7,981
7,608
0
0
7,981
0
45,864
W
4,340
994
0
3,343
5,134
2,683
0
445
4,689
43,830
0
W
Bacchus
GsK_Shadow
Bacchus
3,460
331
0
1,254
5,097
4,583
360
1,473
3,624
21,260
0
W
Skadi
GsKshadow
Skadi
3,688
1,338
0
783
5,335
1,851
1,013
637
4,698
0
36,931
L
Cthulhu
1,877
204
71
1,125
5,503
3,818
0
4,179
1,324
8,928
0
L
Baron Samedi
Rickgeta_Gaming
Baron Samedi
2,025
0
0
1,256
7,442
2,554
0
5,051
2,391
27,175
1,178
L
3,279
905
0
1,044
8,675
3,097
0
3,815
4,860
0
37,517
W
Morgan Le Fay
mudboymatt
Morgan Le Fay
7,316
954
0
416
3,174
1,376
200
1,128
2,046
47,732
0
L
4,070
500
0
2,219
6,117
3,053
0
783
5,334
0
31,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,515
Gold Earned
31,547
263
Minions Killed
337
0
Camps Cleared
0
900,086
Distance Traveled
1,022,437
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,032
503
62
6
0
186,430
2
W
Osiris
6,703
670
95
10
0
210,632
1
W
Ymir
6,129
613
82
8
0
224,379
0
W
Bacchus
6,038
604
26
3
0
184,922
2
W
Skadi
5,596
560
60
6
0
193,322
2
L
Cthulhu
4,968
497
13
1
0
189,484
2
L
Baron Samedi
4,998
500
52
5
0
179,436
2
L
Pele
5,186
519
68
7
0
176,456
0
W
Morgan Le Fay
7,081
708
74
7
0
209,182
2
L
Chaac
5,331
533
68
7
0
168,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role