Player Matchup

King Arthur
King Arthur
Platinum V
AvgDukes
King Arthur
Platinum V
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 43L
1,689 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
LOTS Aramaki
Ah Muzen Cab
Gold V
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 123L
1,415 MMR
Solo
Mercury
Mercury
Gold IV
Medarlo
Mercury
Gold IV
Level 88
God Stats
3W - 5L
1,472 SR
Queue Stats
58W - 56L
1,445 MMR
Solo
Poseidon
Poseidon
Gold IV
TnrNdrsn
Poseidon
Gold IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,497 MMR
Party 2
Ganesha
Ganesha
Silver III
d21dany
Ganesha
Silver III
Level 97
God Stats
2W - 1L
1,491 SR
Queue Stats
11W - 12L
1,379 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,493 SR
1,485 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,639 SR
1,502 MMR
Achilles
Achilles
Gold II
Ancalagon5386
Achilles
Gold II
Level 124
God Stats
1W - 1L
1,888 SR
Queue Stats
35W - 29L
1,687 MMR
Party 3
Bacchus
Bacchus
Gold III
BlowinTookah
Bacchus
Gold III
Level 142
God Stats
52W - 49L
1,654 SR
Queue Stats
100W - 119L
1,549 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Silver III
Macipacinia
Morgan Le Fay
Silver III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,355 MMR
Party 1
Set
Set
Silver I
lkukk
Set
Silver I
Level 103
God Stats
0W - 2L
1,350 SR
Queue Stats
18W - 20L
1,416 MMR
Party 1
Hou Yi
Hou Yi
Silver I
porta64
Hou Yi
Silver I
Level 159
God Stats
0W - 1L
1,802 SR
Queue Stats
40W - 36L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AvgDukes
King Arthur
19
10 / 0 / 12
13,758
655
25,634
25,029
38,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
LOTS Aramaki
Ah Muzen Cab
18
6 / 2 / 2
12,233
583
16,972
18,182
9,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Mercury
Medarlo
Mercury
20
8 / 1 / 9
12,437
592
14,784
17,921
9,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
TnrNdrsn
Poseidon
19
10 / 1 / 4
12,857
612
16,334
14,171
6,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
d21dany
Ganesha
17
0 / 0 / 21
11,669
556
9,273
19,790
22,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ThanatosAo KuangNu WaAthenaThoth

VS

Bans
BellonaKaliAwilixThorCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ancalagon5386
Achilles
15
1 / 9 / 1
8,929
425
10,603
27,871
33,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
BlowinTookah
Bacchus
12
0 / 6 / 1
8,697
414
9,456
18,815
25,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Macipacinia
Morgan Le Fay
14
1 / 5 / 1
8,630
411
8,576
15,329
12,306
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Set
lkukk
Set
15
1 / 7 / 2
8,993
428
9,309
21,813
12,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hou Yi
porta64
Hou Yi
16
1 / 7 / 1
9,582
456
9,024
23,315
9,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
10
34
Kills
4
4
Deaths
34
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ancalagon5386
Achilles
1
9
1
0.17
W
King Arthur
AvgDukes
King Arthur
10
0
12
16
L
Bacchus
BlowinTookah
Bacchus
0
6
1
0.08
W
Ah Muzen Cab
LOTS Aramaki
Ah Muzen Cab
6
2
2
3.5
L
Morgan Le Fay
Macipacinia
Morgan Le Fay
1
5
1
0.3
W
Mercury
Medarlo
Mercury
8
1
9
12.5
W
Poseidon
TnrNdrsn
Poseidon
10
1
4
12
W
Ganesha
d21dany
Ganesha
0
0
21
10.5
L
Set
lkukk
Set
1
7
2
0.29
L
Hou Yi
porta64
Hou Yi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,997
Damage
46,968
95,093
Taken
107,143
86,439
Mitigated
92,651
20,930
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ancalagon5386
Achilles
10,603
1,576
0
2,868
27,871
33,056
0
4,111
23,376
788
59,702
W
King Arthur
AvgDukes
King Arthur
25,634
2,600
0
4,385
25,029
38,693
79
4,368
20,661
3,122
106,756
L
Bacchus
BlowinTookah
Bacchus
9,456
796
0
2,655
18,815
25,367
0
6,340
12,012
33,548
1,784
W
Ah Muzen Cab
LOTS Aramaki
Ah Muzen Cab
16,972
8,287
0
3,494
18,182
9,035
666
2,352
15,830
0
111,661
L
Morgan Le Fay
Macipacinia
Morgan Le Fay
8,576
1,743
0
2,957
15,329
12,306
0
6,620
8,372
67,475
913
W
Mercury
Medarlo
Mercury
14,784
6,725
0
4,490
17,921
9,686
535
2,952
14,969
0
134,157
W
Poseidon
TnrNdrsn
Poseidon
16,334
1,636
0
3,671
14,171
6,730
1,363
5,631
8,540
112,594
291
W
Ganesha
d21dany
Ganesha
9,273
964
0
4,890
19,790
22,295
1,069
4,953
14,837
43,219
2,470
L
Set
lkukk
Set
9,309
4,147
0
4,324
21,813
12,509
0
3,928
17,658
0
79,033
L
Hou Yi
porta64
Hou Yi
9,024
5,350
0
5,604
23,315
9,413
0
4,777
18,452
0
73,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,954
Gold Earned
44,831
673
Minions Killed
507
0
Camps Cleared
0
2,262,620
Distance Traveled
1,932,230
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,929
425
97
5
0
360,508
2
W
King Arthur
13,758
655
149
7
0
403,301
0
L
Bacchus
8,697
414
73
3
0
415,614
2
W
Ah Muzen Cab
12,233
583
179
9
0
407,888
5
L
Morgan Le Fay
8,630
411
107
5
0
378,620
0
W
Mercury
12,437
592
164
8
0
518,441
2
W
Poseidon
12,857
612
173
8
0
505,463
4
W
Ganesha
11,669
556
8
0
0
427,527
0
L
Set
8,993
428
108
5
0
434,607
0
L
Hou Yi
9,582
456
122
6
0
342,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role