Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Mizyi
Lancelot
Level 69
God Stats
20W - 2L
2,075 SR
Queue Stats
806W - 399L
1,727 Elo+
Party 1
Ullr
Ullr
SnappleTheApples
Ullr
Level 290
God Stats
5W - 9L
1,547 SR
Queue Stats
335W - 233L
1,663 Elo+
Party 1
Nu Wa
Nu Wa
cheesecakeee
Nu Wa
Level 156
God Stats
5W - 0L
1,943 SR
Queue Stats
631W - 458L
1,637 Elo+
Party 1
Horus
Horus
zVxngeance
Horus
Level 158
God Stats
28W - 8L
1,883 SR
Queue Stats
601W - 447L
1,678 Elo+
Party 1
Team Averages
Level 139
1,790 SR
1,641 Elo+

VS

Team Averages
Level 50
1,487 SR
1,491 Elo+
Mulan
Mulan
AlmondSalad
Mulan
Level 49
God Stats
88W - 50L
1,624 SR
Queue Stats
364W - 365L
1,515 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dragon8em7784
Morgan Le Fay
Level 48
God Stats
93W - 97L
1,540 SR
Queue Stats
171W - 186L
1,433 Elo+
Solo
Lancelot
Lancelot
KuraiJynx
Lancelot
Level 49
God Stats
1W - 4L
1,376 SR
Queue Stats
38W - 36L
1,435 Elo+
Solo
Anubis
Anubis
NostalgicMan
Anubis
Level 42
God Stats
1W - 5L
1,400 SR
Queue Stats
78W - 85L
1,575 Elo+
Solo
Jing Wei
Jing Wei
Vulcan2298
Jing Wei
Level 64
God Stats
6W - 6L
1,493 SR
Queue Stats
290W - 266L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 1 / 19
8,668
1,238
7,138
5,912
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
Mizyi
Lancelot
14
10 / 0 / 13
9,176
1,311
15,422
10,997
8,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
7 / 0 / 11
9,031
1,290
15,743
6,959
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
6 / 0 / 15
9,339
1,334
13,133
3,565
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
14
2 / 0 / 20
7,981
1,140
9,493
9,298
9,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

398

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,717
960
7,360
12,960
6,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Dragon8em7784
Morgan Le Fay
11
0 / 2 / 0
6,543
935
4,026
6,020
2,049
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
KuraiJynx
Lancelot
11
1 / 6 / 0
6,790
970
4,821
13,717
6,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
11
0 / 6 / 1
6,809
973
5,900
15,426
5,881
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Vulcan2298
Jing Wei
11
0 / 8 / 0
6,838
977
4,749
15,394
4,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
3
26
Kills
1
1
Deaths
26
78
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
19
10.5
L
0
4
1
0.13
L
Morgan Le Fay
Dragon8em7784
Morgan Le Fay
0
2
0
0
L
Lancelot
KuraiJynx
Lancelot
1
6
0
0.17
W
Lancelot
Mizyi
Lancelot
10
0
13
16.5
L
Anubis
0
6
1
0.08
W
7
0
11
12.5
L
Jing Wei
Vulcan2298
Jing Wei
0
8
0
0
W
6
0
15
13.5
W
Horus
2
0
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,929
Damage
26,856
36,731
Taken
63,517
27,925
Mitigated
24,303
12,640
Healing
1,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,138
652
4,893
3,399
5,912
5,811
0
2,121
3,791
16,507
1,114
L
7,360
687
0
524
12,960
6,091
0
4,634
8,326
0
13,667
L
Morgan Le Fay
Dragon8em7784
Morgan Le Fay
4,026
477
0
93
6,020
2,049
0
1,717
4,303
10,214
0
L
Lancelot
KuraiJynx
Lancelot
4,821
242
0
104
13,717
6,118
0
3,932
9,660
0
9,705
W
Lancelot
Mizyi
Lancelot
15,422
4,011
0
588
10,997
8,525
0
2,795
8,089
0
20,783
L
Anubis
5,900
275
0
975
15,426
5,881
0
3,395
12,031
16,934
0
W
15,743
6,407
0
660
6,959
3,164
0
1,623
5,336
0
34,894
L
Jing Wei
Vulcan2298
Jing Wei
4,749
3,312
0
0
15,394
4,164
0
5,955
9,439
0
20,524
W
13,133
3,074
0
223
3,565
1,138
0
1,557
2,008
30,056
477
W
Horus
9,493
3,001
891
1,986
9,298
9,287
0
1,830
6,633
0
11,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,195
Gold Earned
33,697
132
Minions Killed
103
8
Camps Cleared
3
732,266
Distance Traveled
547,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,668
1,238
22
3
1
131,217
0
L
Mulan
6,717
960
13
2
1
112,487
0
L
Morgan Le Fay
6,543
935
14
2
0
74,140
0
L
Lancelot
6,790
970
16
2
1
135,311
0
W
Lancelot
9,176
1,311
6
1
2
181,920
0
L
Anubis
6,809
973
27
4
0
97,749
0
W
Ullr
9,031
1,290
61
9
2
137,963
0
L
Jing Wei
6,838
977
33
5
1
127,382
0
W
Nu Wa
9,339
1,334
35
5
2
138,973
0
W
Horus
7,981
1,140
8
1
1
142,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role