Player Matchup

Sylvanus
Sylvanus
ArduousAudra
Sylvanus
Level 125
God Stats
2W - 5L
1,323 SR
Queue Stats
74W - 65L
1,487 Elo+
Solo
Cupid
Cupid
Grrogg
Cupid
Level 48
God Stats
7W - 15L
1,322 SR
Queue Stats
7W - 15L
1,345 Elo+
Party 1
Baron Samedi
Baron Samedi
ST0NESZY
Baron Samedi
Level 49
God Stats
1W - 4L
1,570 SR
Queue Stats
1W - 5L
1,367 Elo+
Party 1
Team Averages
Level 74
1,405 SR
1,400 Elo+

VS

Team Averages
Level 117
1,412 SR
1,437 Elo+
Apollo
Apollo
HiggNasty
Apollo
Level 132
God Stats
1W - 0L
1,264 SR
Queue Stats
163W - 176L
1,476 Elo+
Party 2
Osiris
Osiris
TooAntii
Osiris
Level 84
God Stats
5W - 2L
1,571 SR
Queue Stats
147W - 150L
1,396 Elo+
Party 2
Chang'e
Chang'e
vwjellybean
Chang'e
Level 136
God Stats
7W - 11L
1,399 SR
Queue Stats
72W - 78L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArduousAudra
Sylvanus
18
4 / 3 / 7
12,087
711
13,836
21,994
23,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Grrogg
Cupid
17
7 / 5 / 6
12,162
715
21,471
22,175
11,986
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ST0NESZY
Baron Samedi
17
3 / 6 / 9
11,569
681
22,226
16,531
10,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HiggNasty
Apollo
19
7 / 7 / 5
13,540
796
19,433
19,480
8,568
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
TooAntii
Osiris
18
1 / 4 / 10
11,916
701
12,225
25,077
37,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
vwjellybean
Chang'e
19
6 / 3 / 6
12,962
762
19,959
26,105
11,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
14
Kills
14
14
Deaths
14
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ArduousAudra
Sylvanus
4
3
7
2.5
L
Cupid
Grrogg
Cupid
7
5
6
2
W
Apollo
HiggNasty
Apollo
7
7
5
1.36
L
Baron Samedi
ST0NESZY
Baron Samedi
3
6
9
1.25
W
Osiris
TooAntii
Osiris
1
4
10
1.5
W
Chang'e
vwjellybean
Chang'e
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,533
Damage
51,617
60,700
Taken
70,662
46,178
Mitigated
57,383
26,314
Healing
28,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ArduousAudra
Sylvanus
13,836
2,903
4,021
6,832
21,994
23,606
495
7,350
14,599
30,098
5,701
L
Cupid
Grrogg
Cupid
21,471
12,719
2,041
6,823
22,175
11,986
330
6,689
15,421
0
49,972
W
Apollo
HiggNasty
Apollo
19,433
8,924
0
0
19,480
8,568
1,868
10,203
9,253
0
59,057
L
Baron Samedi
ST0NESZY
Baron Samedi
22,226
2,063
3,340
3,257
16,531
10,586
0
5,102
11,330
64,035
0
W
Osiris
TooAntii
Osiris
12,225
3,405
0
2,470
25,077
37,087
290
11,629
13,395
0
48,535
W
Chang'e
vwjellybean
Chang'e
19,959
2,365
10,407
16,065
26,105
11,728
1,000
13,648
12,433
51,903
2,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,818
Gold Earned
38,418
181
Minions Killed
228
0
Camps Cleared
0
757,348
Distance Traveled
846,517
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,087
711
51
3
0
237,257
1
L
Cupid
12,162
715
61
4
0
263,283
0
W
Apollo
13,540
796
78
5
0
274,663
0
L
Baron Samedi
11,569
681
69
4
0
256,808
0
W
Osiris
11,916
701
53
3
0
286,542
0
W
Chang'e
12,962
762
97
6
0
285,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role