Player Matchup

Sun Wukong
Sun Wukong
KingCisco1269
Sun Wukong
Level 49
God Stats
3W - 1L
1,759 SR
Queue Stats
72W - 88L
1,333 Elo+
Solo
Janus
Janus
PPRREESSCCOOTTTT
Janus
Level 65
God Stats
8W - 17L
1,241 SR
Queue Stats
53W - 60L
1,347 Elo+
Solo
Neith
Neith
dfrtttghhhyuuuu
Neith
Level 79
God Stats
33W - 21L
1,577 SR
Queue Stats
69W - 64L
1,395 Elo+
Solo
Team Averages
Level 64
1,526 SR
1,358 Elo+

VS

Team Averages
Level 50
1,374 SR
1,331 Elo+
Cthulhu
Cthulhu
H-E-B_Toast
Cthulhu
Level 47
God Stats
1W - 3L
1,231 SR
Queue Stats
45W - 44L
1,359 Elo+
Party 1
Neith
Neith
Not Pistachio
Neith
Level 56
God Stats
17W - 12L
1,666 SR
Queue Stats
44W - 44L
1,434 Elo+
Party 1
Sol
Sol
Swikky
Sol
Level 47
God Stats
3W - 10L
1,225 SR
Queue Stats
35W - 44L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingCisco1269
Sun Wukong
13
2 / 0 / 7
7,718
702
4,144
13,616
12,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 0 / 3
9,252
841
10,761
5,600
2,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 7
7,711
701
10,766
8,329
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H-E-B_Toast
Cthulhu
12
0 / 3 / 2
6,761
615
10,170
13,118
9,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 1
6,910
628
5,076
6,185
2,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sol
Swikky
Sol
11
2 / 6 / 0
7,269
661
5,777
12,357
3,971
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
H-E-B_Toast
Cthulhu
0
3
2
0.33
W
Sun Wukong
KingCisco1269
Sun Wukong
2
0
7
5.5
L
0
2
1
0.25
W
8
0
3
9.5
L
Sol
Swikky
Sol
2
6
0
0.33
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,671
Damage
21,023
27,545
Taken
31,660
18,690
Mitigated
15,960
6,169
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
H-E-B_Toast
Cthulhu
10,170
1,192
116
3,285
13,118
9,933
0
4,303
8,815
28,309
72
W
Sun Wukong
KingCisco1269
Sun Wukong
4,144
814
0
2,785
13,616
12,737
0
6,822
6,784
0
13,213
L
5,076
2,342
99
1,311
6,185
2,056
0
3,271
2,914
0
19,913
W
10,761
1,125
0
250
5,600
2,525
782
3,931
1,669
38,342
0
L
Sol
Swikky
Sol
5,777
1,688
389
4,542
12,357
3,971
0
3,231
9,126
26,945
1,049
W
10,766
2,548
367
2,767
8,329
3,428
161
4,997
3,322
0
30,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,681
Gold Earned
20,940
124
Minions Killed
125
0
Camps Cleared
0
573,492
Distance Traveled
513,090
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,761
615
31
3
0
192,678
3
W
Sun Wukong
7,718
702
12
1
0
207,765
0
L
Neith
6,910
628
44
4
0
166,723
0
W
Janus
9,252
841
61
6
0
181,188
0
L
Sol
7,269
661
50
5
0
153,689
0
W
Neith
7,711
701
51
5
0
184,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role