Player Matchup

Vulcan
Vulcan
Masters
Elegy
Vulcan
Masters
Level 162
God Stats
15W - 4L
1,888 SR
Queue Stats
169W - 125L
2,644 MMR
Solo
Maui
Maui
Diamond I
Jastarn
Maui
Diamond I
Level 157
God Stats
4W - 0L
1,748 SR
Queue Stats
152W - 139L
2,399 MMR
Solo
Geb
Geb
Diamond I
JungAOT
Geb
Diamond I
Level 108
God Stats
1W - 1L
1,329 SR
Queue Stats
126W - 96L
2,423 MMR
Solo
Lancelot
Lancelot
Masters
Logaids
Lancelot
Masters
Level 166
God Stats
28W - 14L
1,783 SR
Queue Stats
149W - 126L
2,575 MMR
Solo
Charybdis
Charybdis
Masters
Wecci
Charybdis
Masters
Level 240
God Stats
15W - 18L
1,660 SR
Queue Stats
339W - 282L
2,647 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 167
1,681 SR
2,538 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 171
1,682 SR
2,538 MMR
King Arthur
King Arthur
Diamond III
Aѕtro
King Arthur
Diamond III
Level 217
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 19L
2,408 MMR
Solo
Mercury
Mercury
Masters
BennyQ
Mercury
Masters
Level 256
God Stats
1W - 3L
1,551 SR
Queue Stats
496W - 415L
2,605 MMR
Solo
Yu Huang
Yu Huang
Diamond II
ElCombate
Yu Huang
Diamond II
Level 82
God Stats
3W - 3L
1,578 SR
Queue Stats
172W - 156L
2,335 MMR
Solo
Charon
Charon
Diamond II
Purchase
Charon
Diamond II
Level 125
God Stats
1W - 1L
1,776 SR
Queue Stats
100W - 88L
2,458 MMR
Solo
Heimdallr
Heimdallr
Grandmaster
Shiпigami
Heimdallr
Grandmaster
Level 174
God Stats
14W - 6L
2,008 SR
Queue Stats
130W - 71L
2,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Elegy
Vulcan
17
3 / 0 / 0
9,788
699
3,667
4,200
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
Jastarn
Maui
12
0 / 1 / 6
7,508
536
3,952
7,820
6,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
13
0 / 2 / 3
8,550
611
3,882
13,573
10,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Logaids
Lancelot
15
2 / 2 / 3
8,165
583
8,402
12,727
6,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Wecci
Charybdis
15
3 / 1 / 1
9,292
664
8,498
9,982
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KuzenboCamazotzAthena

VS

Bans
AresBastetBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aѕtro
King Arthur
10
2 / 1 / 0
6,669
476
5,005
5,217
3,142
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mercury
BennyQ
Mercury
16
4 / 2 / 2
8,731
624
5,934
11,169
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
ElCombate
Yu Huang
14
0 / 1 / 2
7,317
523
5,150
6,670
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
Purchase
Charon
12
0 / 3 / 3
6,774
484
4,355
11,260
8,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Shiпigami
Heimdallr
14
0 / 1 / 2
7,838
560
8,654
10,415
4,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
8
Kills
6
6
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aѕtro
King Arthur
2
1
0
2
L
Mercury
BennyQ
Mercury
4
2
2
2.5
L
Yu Huang
ElCombate
Yu Huang
0
1
2
1
W
Vulcan
Elegy
Vulcan
3
0
0
3
W
Maui
Jastarn
Maui
0
1
6
3
W
Geb
0
2
3
0.75
W
Lancelot
Logaids
Lancelot
2
2
3
1.75
L
Charon
Purchase
Charon
0
3
3
0.5
L
Heimdallr
Shiпigami
Heimdallr
0
1
2
1
W
Charybdis
Wecci
Charybdis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,401
Damage
29,098
48,302
Taken
44,731
29,503
Mitigated
23,857
17,703
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aѕtro
King Arthur
5,005
991
0
1,102
5,217
3,142
0
1,436
3,781
0
28,967
L
Mercury
BennyQ
Mercury
5,934
4,056
0
644
11,169
5,562
0
1,877
9,261
0
80,024
L
Yu Huang
ElCombate
Yu Huang
5,150
338
0
1,625
6,670
2,849
0
1,682
4,895
64,208
0
W
Vulcan
Elegy
Vulcan
3,667
221
0
1,460
4,200
1,952
118
2,036
2,138
109,688
1,862
W
Maui
Jastarn
Maui
3,952
1,231
0
1,863
7,820
6,231
0
2,434
5,334
17,031
0
W
Geb
3,882
495
0
2,638
13,573
10,817
0
1,393
12,131
43,568
3,911
W
Lancelot
Logaids
Lancelot
8,402
2,243
0
5,394
12,727
6,888
0
2,976
9,685
0
71,773
L
Charon
Purchase
Charon
4,355
752
0
1,869
11,260
8,125
0
4,733
6,386
26,720
0
L
Heimdallr
Shiпigami
Heimdallr
8,654
5,928
0
4,135
10,415
4,179
0
1,394
9,021
0
75,293
W
Charybdis
Wecci
Charybdis
8,498
4,664
0
6,348
9,982
3,615
0
1,225
8,755
0
89,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,303
Gold Earned
37,329
520
Minions Killed
455
0
Camps Cleared
0
1,587,973
Distance Traveled
1,465,405
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,669
476
48
3
0
149,300
2
L
Mercury
8,731
624
131
9
0
379,526
0
L
Yu Huang
7,317
523
128
9
0
316,583
4
W
Vulcan
9,788
699
193
14
0
341,277
0
W
Maui
7,508
536
11
1
0
319,876
9
W
Geb
8,550
611
84
6
0
277,775
2
W
Lancelot
8,165
583
91
7
0
376,834
0
L
Charon
6,774
484
25
2
0
320,378
5
L
Heimdallr
7,838
560
123
9
0
299,618
2
W
Charybdis
9,292
664
141
10
0
272,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role