Player Matchup

Ravana
Ravana
Mbleach28
Ravana
Level 124
God Stats
13W - 6L
1,674 SR
Queue Stats
108W - 97L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
Mr J5807
Nu Wa
Level 146
God Stats
16W - 10L
1,602 SR
Queue Stats
255W - 246L
1,460 Elo+
Solo
Janus
Janus
Oletilskii
Janus
Level 89
God Stats
9W - 25L
1,332 SR
Queue Stats
192W - 214L
1,356 Elo+
Solo
Bacchus
Bacchus
XElit3OrderX
Bacchus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 184L
1,443 Elo+
Solo
Xbalanque
Xbalanque
XclaytonbigsbyX
Xbalanque
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 176L
1,399 Elo+
Party 2
Team Averages
Level 124
1,522 SR
1,424 Elo+

VS

Team Averages
Level 67
1,526 SR
1,366 Elo+
Neith
Neith
HMDANNAVY6890
Neith
Level 85
God Stats
24W - 26L
1,336 SR
Queue Stats
44W - 37L
1,396 Elo+
Party 3
Arachne
Arachne
JEzHU-
Arachne
Level 61
God Stats
42W - 37L
1,494 SR
Queue Stats
143W - 144L
1,386 Elo+
Party 1
Ares
Ares
Jgil26cami18
Ares
Level 65
God Stats
1W - 3L
1,807 SR
Queue Stats
125W - 110L
1,378 Elo+
Party 1
Merlin
Merlin
drksword
Merlin
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 18L
1,186 Elo+
Party 3
Surtr
Surtr
ninjaslayer305
Surtr
Level 62
God Stats
39W - 18L
1,492 SR
Queue Stats
641W - 601L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Mbleach28
Ravana
16
2 / 1 / 4
8,982
561
4,306
6,036
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Mr J5807
Nu Wa
15
0 / 3 / 0
8,821
551
12,197
9,889
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Janus
14
5 / 3 / 2
9,514
595
5,876
8,872
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
XElit3OrderX
Bacchus
14
2 / 0 / 3
9,058
566
4,949
11,510
11,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
XclaytonbigsbyX
Xbalanque
17
3 / 2 / 0
9,670
604
8,939
13,102
5,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,118
507
7,556
12,049
4,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
JEzHU-
Arachne
12
3 / 7 / 0
6,820
426
7,693
15,218
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 1 / 1
5,025
314
647
3,375
1,720
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
drksword
Merlin
13
0 / 2 / 4
6,703
419
6,195
6,164
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
3 / 0 / 0
8,927
558
7,582
14,380
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
12
Kills
9
9
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Arachne
JEzHU-
Arachne
3
7
0
0.43
L
0
1
1
0.5
W
Ravana
Mbleach28
Ravana
2
1
4
4
W
Nu Wa
Mr J5807
Nu Wa
0
3
0
0
W
Janus
5
3
2
2
W
Bacchus
XElit3OrderX
Bacchus
2
0
3
3.5
W
Xbalanque
XclaytonbigsbyX
Xbalanque
3
2
0
1.5
L
Merlin
drksword
Merlin
0
2
4
1
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,267
Damage
29,673
49,409
Taken
51,186
26,972
Mitigated
27,183
14,109
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,556
2,953
63
1,978
12,049
4,592
0
2,886
8,989
0
60,251
L
Arachne
JEzHU-
Arachne
7,693
5,562
0
2,122
15,218
6,429
0
5,540
9,310
0
32,510
L
647
53
0
0
3,375
1,720
0
1,400
1,839
5,125
0
W
Ravana
Mbleach28
Ravana
4,306
1,008
0
1,688
6,036
3,107
936
371
5,647
0
79,547
W
Nu Wa
Mr J5807
Nu Wa
12,197
4,409
0
1,455
9,889
3,111
370
1,550
7,632
69,521
0
W
Janus
5,876
291
0
1,351
8,872
3,393
2,578
1,562
7,310
59,756
1,258
W
Bacchus
XElit3OrderX
Bacchus
4,949
462
0
4,294
11,510
11,746
698
3,664
7,846
33,585
1,146
W
Xbalanque
XclaytonbigsbyX
Xbalanque
8,939
4,019
0
5,321
13,102
5,615
3,861
276
12,826
0
96,858
L
Merlin
drksword
Merlin
6,195
99
0
331
6,164
1,857
0
3,490
2,266
38,832
0
L
7,582
1,851
0
6,398
14,380
12,585
0
7,588
6,013
2,310
87,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,045
Gold Earned
35,593
581
Minions Killed
359
0
Camps Cleared
0
1,442,869
Distance Traveled
1,198,619
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,118
507
95
6
0
266,946
3
L
Arachne
6,820
426
45
3
0
289,666
0
L
Ares
5,025
314
9
1
0
83,947
2
W
Ravana
8,982
561
138
9
0
366,353
0
W
Nu Wa
8,821
551
125
8
0
237,735
1
W
Janus
9,514
595
110
7
0
249,607
0
W
Bacchus
9,058
566
62
4
0
321,165
2
W
Xbalanque
9,670
604
146
9
0
268,009
0
L
Merlin
6,703
419
68
4
0
242,514
0
L
Surtr
8,927
558
142
9
0
315,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role