Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
CoachCaliQ
Zhong Kui
Level 186
God Stats
2W - 0L
1,755 SR
Queue Stats
89W - 87L
1,517 Elo+
Solo
Shiva
Shiva
Fang1229
Shiva
Level 132
God Stats
6W - 4L
1,949 SR
Queue Stats
218W - 196L
1,571 Elo+
Solo
Chaac
Chaac
FatalKiller00
Chaac
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 194L
1,604 Elo+
Party 1
Skadi
Skadi
Yin87_Yang88
Skadi
Level 156
God Stats
6W - 7L
1,433 SR
Queue Stats
177W - 165L
1,511 Elo+
Solo
Team Averages
Level 157
1,627 SR
1,540 Elo+

VS

Team Averages
Level 123
1,607 SR
1,544 Elo+
Sylvanus
Sylvanus
GhettoSlurpeee
Sylvanus
Level 106
God Stats
10W - 8L
1,611 SR
Queue Stats
53W - 58L
1,506 Elo+
Party 2
Mulan
Mulan
HairyCanada
Mulan
Level 121
God Stats
16W - 4L
1,615 SR
Queue Stats
306W - 301L
1,470 Elo+
Solo
Bastet
Bastet
HellaWorthy
Bastet
Level 147
God Stats
2W - 2L
1,549 SR
Queue Stats
50W - 53L
1,514 Elo+
Party 2
Sol
Sol
KoleBob
Sol
Level 130
God Stats
9W - 5L
1,668 SR
Queue Stats
43W - 33L
1,574 Elo+
Solo
Zeus
Zeus
QuaverHalo
Zeus
Level 109
God Stats
0W - 1L
1,592 SR
Queue Stats
169W - 150L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 2 / 4
5,416
492
6,420
8,721
5,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
CoachCaliQ
Zhong Kui
12
2 / 2 / 1
7,096
645
3,595
5,474
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
Fang1229
Shiva
12
4 / 1 / 3
6,747
613
6,120
8,462
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
5 / 0 / 0
8,092
736
8,610
10,369
6,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 2
6,220
565
6,581
7,529
2,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 2 / 1
6,192
563
4,219
11,912
7,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
5,659
514
5,912
13,713
6,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
12
2 / 1 / 1
6,144
559
3,675
7,765
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sol
10
2 / 2 / 0
5,626
511
7,632
10,501
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 2
6,771
616
2,517
5,140
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
6
6
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
4
1
W
Zhong Kui
CoachCaliQ
Zhong Kui
2
2
1
1.25
W
Shiva
Fang1229
Shiva
4
1
3
5.5
W
5
0
0
5
L
Sylvanus
1
2
1
0.75
L
0
5
0
0
L
Bastet
2
1
1
2.5
L
Sol
2
2
0
1
L
1
2
2
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,326
Damage
23,955
40,555
Taken
49,031
22,746
Mitigated
22,765
14,431
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,420
2,374
1,020
2,534
8,721
5,502
324
5,536
3,185
25,086
8,461
W
Zhong Kui
CoachCaliQ
Zhong Kui
3,595
332
0
1,764
5,474
4,314
94
2,418
2,806
45,662
1,116
W
Shiva
Fang1229
Shiva
6,120
976
110
4,158
8,462
4,122
403
1,274
7,072
0
47,500
W
8,610
2,688
0
4,268
10,369
6,169
55
0
10,369
0
67,078
L
Sylvanus
4,219
1,301
3,460
4,350
11,912
7,686
0
4,006
7,906
18,102
1,556
L
5,912
1,255
0
2,931
13,713
6,740
0
0
13,713
0
38,380
L
Bastet
3,675
659
0
1,920
7,765
3,224
0
1,100
6,665
0
52,952
L
Sol
7,632
3,864
0
3,592
10,501
3,553
0
3,001
7,500
43,932
9,316
L
2,517
333
0
1,351
5,140
1,562
0
865
4,275
52,615
0
W
6,581
1,828
0
577
7,529
2,639
192
4,093
3,436
0
48,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,571
Gold Earned
30,392
403
Minions Killed
379
0
Camps Cleared
0
1,096,895
Distance Traveled
1,065,861
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,416
492
45
4
0
193,680
0
W
Zhong Kui
7,096
645
89
8
0
215,457
0
W
Shiva
6,747
613
81
7
0
256,121
0
W
Chaac
8,092
736
106
10
0
220,152
2
L
Sylvanus
6,192
563
20
2
0
227,347
3
L
Mulan
5,659
514
68
6
0
179,029
0
L
Bastet
6,144
559
70
6
0
254,172
2
L
Sol
5,626
511
103
9
0
199,404
2
L
Zeus
6,771
616
118
11
0
205,909
0
W
Skadi
6,220
565
82
7
0
211,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role